2007-12-28, 01:36 | #61 |
Join Date: Sep 2007
Posts: 637
Location: Central Connecticut
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Now my Sound Blaster X-FI Xtreme-Gamer Fatal1ty Pro has a reason to live..
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2007-12-28, 07:31 | #62 |
Join Date: Jun 2007
Posts: 1,913
Mozambique
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If the xfi does 128 sounds at once, how much do normal cards do like how many did the live do
This looks great, its like the oppisite of those vids with bf2 graphics & real life sound I think their will be tons of sounds now and people are going to be a bit overwhelmed but thats as it should be |
2007-12-28, 07:52 | #63 |
Join Date: May 2006
Posts: 2,259
Afghanistan
Location: Memphis,Tennessee,U.S.A
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Just in case it wasn't caught before, : WOWWOWOWOWOWOWOWOW
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2007-12-28, 11:58 | #64 |
Join Date: Feb 2007
Posts: 92
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The M249 distant sound still needs some work. Some distant sounds sound exactly like the close-distance ones except muffled.
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2007-12-28, 14:36 | #65 |
Join Date: Dec 2007
Posts: 313
Netherlands
Location: Leiden, Zuid Holland
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Yummie, I like this..
I always want My squad to do not fire without any reason,.. If they do now with those sound effects,.. I will be very angry if we got caught because they here us before we come into action.. If you got my point.. |
2007-12-28, 18:16 | #66 |
Join Date: May 2006
Posts: 149
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Excellent work! I do have to agree with the M249, it sticks out like a sore thumb. Has any work actually been done to it?
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2007-12-28, 18:34 | #68 |
Join Date: May 2006
Posts: 149
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Tags |
audio, distant, sounds, weapon |
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