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PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
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Thread Tools | Display Modes |
2007-11-17, 01:26 | #71 |
Join Date: Mar 2007
Posts: 1,013
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if it wasnt for the odd colours I wouldnt be able to tell the diffrence between those and real rifles, very nice work
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2007-11-17, 01:43 | #72 |
Join Date: Aug 2006
Posts: 5,867
Brunei Darussalam
Location: EVE Online
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Someone's been busy! That's some awesome stuff!
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2007-11-17, 02:04 | #73 |
Join Date: Sep 2007
Posts: 974
Location: calgary,ab,canada
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nice, i am trying but it looks nothing like that, you could have a hard time telling they are guns....
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2007-11-17, 02:22 | #75 |
Retired PR Developer
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2007-11-17, 09:30 | #76 |
Join Date: Apr 2007
Posts: 1,854
Netherlands
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m4a1 / negev / colt rocks
now the vehicle models |
2007-11-17, 13:19 | #77 |
Join Date: Jul 2006
Posts: 2,147
Canada
Location: Ontario
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You, sir, are a modeling machine!
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2007-11-17, 15:22 | #78 |
Join Date: Apr 2006
Posts: 4,414
United Kingdom
Location: Hamilton, Scotland
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kudos to you good sir!
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2007-11-17, 16:17 | #80 |
Join Date: Apr 2006
Posts: 2,226
Europe
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Something I did a couple of months ago to learn poly modelling in 3Ds max, this is my first and only poly modell.
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Tags |
heavy, models, show, threadimage |
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