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Old 2008-06-22, 04:19   #71
Sgt1Winters

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Default Re: [Map] The big one.

Weed-fields? *Throws a molotov*

On-topic: Nice nice.

Need some help on mountains? -



It looks like an Kashan Desert ridge ...
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Old 2008-06-22, 09:57   #72
Jonny
Default Re: [Map] The big one.

Sink a few of the trees alongside the road, there should be a few large bushes to break it up.
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Old 2008-06-22, 10:42   #73
MaxBooZe
Default Re: [Map] The big one.

I like it..
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Old 2008-06-22, 10:58   #74
NemeanHavoc
Default Re: [Map] The big one.

Looks great!
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Old 2008-06-22, 11:00   #75
black-wolf
Default Re: [Map] The big one.

Caves! I want caves!
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Old 2008-06-22, 13:18   #76
Glimmerman
Retired PR Developer
Supporting Member

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Default Re: [Map] The big one.

Good work HMS

By the way marihuana fields aint a bad idea, do we have a texture for that ingame?

Cant wait to see the mountans and offcourse thet first design of the airport and FOB

Keep it up

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Old 2008-06-22, 14:44   #77
Sizum85

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Default Re: [Map] The big one.

arent it papaver fields and not marihuana fields
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Old 2008-06-22, 17:32   #78
Glimmerman
Retired PR Developer
Supporting Member

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Default Re: [Map] The big one.

Papaver ( English = Poppy) fields are common to make raw opium, but Afghan Hashish is also very common and as you may or may not know is made from marihuana plants.

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Old 2008-06-22, 17:44   #79
marcoelnk
Retired PR Developer

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Default Re: [Map] The big one.

looks very nice...you sure are a pro for afghan maps now
i especially like the current lightmapsettings

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Old 2008-06-22, 20:16   #80
steve_06-07

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Default Re: [Map] The big one.

Just a suggestion, but you should have some trees cut down crossing those roads, so insurgents can have roadblocks for ambush points on roads leaving Camp Holland/Kandahar Intl.
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