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Old 2014-12-26, 19:22   #81
=Romagnolo=

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Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

I am having low FPS issues =\
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Old 2014-12-26, 19:23   #82
Rabbit
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Quote:
Originally Posted by IMI-GALIL.223 View Post
first round was very fun, could have had more tickets though. second skirmish round went quick, with a one flag cap and then bleed situation. kinda weird but bad ass none the less! thanks for the early look at ww2!
Yeah, I wanted to add it just as a test in case the large and standard layers were unplayable, seems they work and I can remove the bleed.

Be sure to write a much more detailed report, fps you are getting, what is your ping, what are your system specs, where at in the map, etc. This will help us try and find the issue and fix it for you
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Old 2014-12-26, 19:35   #83
Blackburn92xBHD
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

I will be there, blackburn out.
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Old 2014-12-26, 20:31   #84
Matias
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

how do i can download when i download that its like windows cd file how do i can instal helppppppppppppp
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Old 2014-12-26, 20:49   #85
Rabbit
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Do you have PR? A. You need that first B. Once you follow those instructions and install it PRww2 will be normal for you.
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Old 2014-12-26, 21:12   #86
Souls Of Mischief
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Was good playing with some of the DEVs during the "skirmish" layout. Somehow survived all those 8mm Mauser rounds flying over my head and was the first one to reach the bunker on the Eastern side. Fighting over it was hella fun!

Those Germans who were behind our lines when we capped that first in-land flag, hiding in that one bunker, put a good defense in that small space.

Thanks for two awesome rounds!
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Old 2014-12-27, 01:16   #87
gerardusnl0
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

stable fps, good ping, no netcode problems.

things i have noticed:
Mauser Karabiner 98k scoped glitches when aiming down the scope. it works, just a little animation glitch
i have played all day... and the germans lost all the time.. could be because of the bleeding effect.
the spawn at F6? where you spawn in a bunker with an AA in it.. can be quite hard to get out of. (german side)
also would love to see swatstikas being used
german side could also use more vehicles maybe 1 or 2 more. so that when no one builds a FOB, and you spawn at base it's not a 10 minute walk :P

but apart from that the alpha ran very very smooth.
i'm very excited to see more maps!!!! ( is there any news on that? )

keep up the good work
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Old 2014-12-27, 01:54   #88
[R-DEV]​camo
PR:BF2 Developer
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Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

is there a link to the br files?
EDIT: never mind found it
http://na1.prta.co/servers/prbf2/2/demos/

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Last edited by [R-DEV]camo; 2014-12-27 at 07:39..
Old 2014-12-27, 11:36   #89
LeMe
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Damn, it was great can't wait to play it again today.
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Old 2014-12-27, 12:56   #90
Ivancic1941
Default Re: NEW & PRTA - PR:WW2 Alpha Release 26th of December

Do i need only click next when installing because it says that it will be installed in bf2 folder?
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