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2005-08-28, 21:14 | #1 |
Retired PR Developer
Join Date: Jun 2005
Posts: 592
Location: Canada
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PRMM .2 Changes
As we approach the release of Project Reality Mini-Mod ver.02, we felt it necessary to present to our community a preview of what is to come. PRMM .02 will be but not limited to an update that will address the issues and concerns brought to our attention by you and our testers. PRMM .02 will once again raise the bar for enthralling, realistic game play.
NOTE: This is not a complete or final list of changes. Some changes may not make it to final build. PRMM .2 Changelist: Vehicle weapon damage system overhaul (IE most weapons' power will be increased) Fix server browser button text and server update text (broken from BF2 1.02) Fix a couple of spelling errors Fix non-functional rangefinder on LAV and BTR-90 Fix weapon reload sound bug (can hear someone reload from across the map) Return Ammo/Mag Counters to vehicles Return crosshairs to mounted and stationary MGs (only when zoomed) Return crosshairs to APC firing ports Return nose cam view to attack helo gunners Tweak handweapon firing sounds to fade a little more over distance Tweak blood effect to dissipate quicker and fall instead of rise Increase HEAT splash radius Increase Grenade Launcher splash radius Increase Eryx/ATP damage to vehicles Remove SMG from AT class and return non-silenced pistol Reduce AT ammo from 6 to 3 Reduce recoil on LMGs Remove call UAV ability from squad leader/commander commo rose Add tank reload sounds when switching between Sabot/HEAT Add HEI/AP rounds for APCs Add zoom to MBTs/APCs/AAVs |
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