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2010-10-01, 12:12 | #81 |
Join Date: Mar 2010
Posts: 346
United States of America
Location: APG
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Re: PR: ArmA2 - Highlights Reel #3
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2010-10-01, 12:30 | #82 |
Join Date: Dec 2005
Posts: 1,243
Croatia
Location: Found Devils home lets see what inside =3. . . OMG
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Re: PR: ArmA2 - Highlights Reel #3
OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG Cammo rose aaaaaaaaaaa *goes mad*
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2010-10-01, 12:57 | #83 |
Join Date: Jan 2010
Posts: 112
United States of America
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Re: PR: ArmA2 - Highlights Reel #3
when is the release cant wait
DAM i really really really need a new computer for this game aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aa but it looks so good guys need to play it please release it TOMMOROW then i buy a new computer today (sorry for my bad english) |
2010-10-01, 15:07 | #84 |
Join Date: Jul 2006
Posts: 2,189
Denmark
Location: Project Reality Frontline
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Re: PR: ArmA2 - Highlights Reel #3
Advance and Defend looks like an interesting path of developement.
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2010-10-01, 16:34 | #85 |
Join Date: Jul 2007
Posts: 830
United Kingdom
Location: Sea of Tranquillity
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Re: PR: ArmA2 - Highlights Reel #3
Did I miss something? Or has nobody made a "Fast Ropes" joke yet?
On topic. I Must say I really look forward to this |
2010-10-01, 17:21 | #86 |
Banned
Join Date: Jul 2008
Posts: 4,116
Slovenia
Location: Cerkno
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Re: PR: ArmA2 - Highlights Reel #3
This will be really epic!
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2010-10-01, 17:50 | #87 |
Join Date: May 2010
Posts: 35
United Kingdom
Location: scotland the brave
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Re: PR: ArmA2 - Highlights Reel #3
Waiting patiently on this top job devs
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2010-10-01, 19:08 | #88 |
Join Date: Mar 2009
Posts: 544
Canada
Location: Windsor, Ontario
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Re: PR: ArmA2 - Highlights Reel #3
Looking fantastic. Can't wait till release.
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2010-10-01, 19:46 | #89 |
Join Date: Sep 2010
Posts: 6
United States of America
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Re: PR: ArmA2 - Highlights Reel #3
"CI is based on the PR:BF2 Insurgency mode, where BLUFOR have to find and destroy the enemy's ammo caches. However in PR:ArmA2 we have added some new features, like gathering information from dead or captured insurgents to reveal ammo cache positions. Insurgents will know also know all the ammo cache locations [which means the BLUFOR will also certainly know most if not all of the cache locations] but they will not know which one has been revealed to BLUFOR. This opens a battle up to strategic chase play and will be an even more deadly [even more deadly for insurgents] game of cat and mouse."
Really? Looks like no lessons have been learned from the current mess that is INS. |
2010-10-01, 20:53 | #90 |
Join Date: May 2007
Posts: 1,073
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Re: PR: ArmA2 - Highlights Reel #3
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Tags |
arma2, highlights, prarma, prarma2, reel |
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