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2007-12-28, 05:47 | #81 |
Join Date: Mar 2007
Posts: 173
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Eh, no arty support makes swift a sad boy Even a set up similar to FH2 would be nice as I really hate advancing on entrenched enemy positions in this game. Like on 7 Gates, once the Chinese get dug in on the river fort, it basically impossible to dig them out even with the Warriors. Heck, a few Chinese comms even raise something on the entrance ramp into the fort making access impossible from that direction, while H-AT and snipers pick off any credible threat. If not in .7, artillery needs to be re-instated on some maps in the future for indirect support fire.
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2007-12-28, 16:26 | #82 | |
Join Date: Apr 2007
Posts: 987
United Kingdom
Location: From the UK ... living in Taiwan.
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Quote:
That's great! I know you said that Infantry do not have a mini-map, however can you give the mini-map to squad leaders? It would orientate the squad members to follow the squad leader, as initially he'd be the only guy knowing where he would be going, unless we are still all having the 'shift' map? Thanks! | |
2007-12-28, 16:28 | #83 |
Join Date: Apr 2007
Posts: 987
United Kingdom
Location: From the UK ... living in Taiwan.
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2007-12-29, 00:25 | #84 |
Join Date: Apr 2007
Posts: 332
United Kingdom
Location: United Kingdom
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yea that would be funny
I can imagine iot now brits see civi, civi see's brits and marks, brits run at civi with knife in had, civi chucks some rocks but does not move, brits reach civi,kaboom! It would be wave after wave of civis attacking the VCP and passing Warriors |
2007-12-29, 09:42 | #85 |
Join Date: Oct 2007
Posts: 927
Netherlands
Location: Holland, Utrecht.
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when will this be released?
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2007-12-29, 10:57 | #86 |
Join Date: May 2006
Posts: 2,218
United Kingdom
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The magic question. That will never be answered before you know the answer, unfortunately
Only flame if didn't want to ask this yourself! |
2007-12-29, 13:17 | #87 |
Retired PR Developer
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2007-12-29, 13:39 | #88 |
Join Date: Jun 2007
Posts: 48
Location: England
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An urgent plea to the devs
Please release it soon, it looks so good and the girlfriends back on monday and then i'll have to attach the ball and chain again. At least allow me a sunday of PR freedom! Thank you |
2007-12-29, 14:59 | #89 |
Join Date: Oct 2007
Posts: 927
Netherlands
Location: Holland, Utrecht.
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wahhahahahahhahai got the same problem. mine comes back in one week and 2 days now,,, so please release it before then
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2007-12-29, 15:56 | #90 |
Join Date: Jan 2007
Posts: 677
Hungary
Location: Ahol kúrt a farkú malac
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I read that snipers will get trip flares. Are these things work the same way as vBF2 claymores only when "activated" they will glow brightly?
Only enemies can trigger it or will there be "friendly fire"? This would be a great tool for ambushes when defending. Drop a few around a flag (maybe a 100-200m away from it) and leave a few support guys at the flag. If they see one flare going off then spray the area. And this way snipers will do more useful things, not just sitting 600m away from everything and killing one guy with a full magazine. |
Tags |
media, prerelease, project, reality, teaser |
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