project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Tales from the Front > PR In-Game Tactics and Strategies > Commander Tactics
23 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

Reply
 
Thread Tools Display Modes
Old 2009-12-16, 19:57   #1
Isnor
Default Quick Question for Commanders

The only thing that I have not been able to grasp is the wait time to place markers - What was the reasoning behind this feature?
Isnor is offline Reply With Quote
Old 2009-12-16, 20:34   #2
killonsight95
Supporting Member

killonsight95's Avatar
Default Re: Quick Question for Commanders

isn't it something that hardcoded if not its probs because it takes time to relay things from battlefield to commander and back again and to repreent this they did that?
killonsight95 is offline Reply With Quote
Old 2009-12-16, 21:30   #3
Isnor
Default Re: Quick Question for Commanders

If it was to represent the flow of communication between squad leaders and the commander, I believe it would be on par if not close to the flow of VoIP, would it not?

i'm just curious as to the reasoning behind it, as i find it can sometimes be a real pain.
Isnor is offline Reply With Quote
Old 2009-12-16, 21:32   #4
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: Quick Question for Commanders

the 1.5 patch introduced a limit to the marker thing for 60seconds per marker iirc.

afaik this is a defence against people trying to crash servers by placing a multitude of markers.

This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.


Rudd is offline Reply With Quote
Old 2009-12-16, 22:02   #5
Herbiie
Default Re: Quick Question for Commanders

Quote:
Originally Posted by [R-CON]Rudd View Post
the 1.5 patch introduced a limit to the marker thing for 60seconds per marker iirc.

afaik this is a defence against people trying to crash servers by placing a multitude of markers.

This was a change by teh people at DICE and had good reasoning behind it, and I can only hope the DEVs find a workaround for PRs purposes.
IIRC it was because the Marker replaces the vehicle drop, which has been hardcoded by DICE (In Their Ultimate wisdom) to at least a 60 sec. interval between drops.

It's not what the DEVs want anywho
Herbiie is offline Reply With Quote
Old 2009-12-16, 22:14   #6
Isnor
Default Re: Quick Question for Commanders

I really hope the Devs can find a work around to this, i find it really limits what information the commander can place, on top of this "deleting" a marker counts as placing one also, so its just a loose loose situation for the commander...

I can't post in the suggestion forums yet, but another thing i'd like to see is the commander's UAV on the map (when you are the commander) so you can get a general idea of where you are at and where you're going... Off topic, but just thought i'd add that in for the sake of it.
Isnor is offline Reply With Quote
Old 2010-02-08, 03:23   #7
Heskey
Default Re: Quick Question for Commanders

Haha, I thought it was to stop people drawing swastikkas on the map xD
Heskey is offline Reply With Quote
Reply


Tags
commanders, question, quick

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 11:26.