2007-02-12, 11:14 | #1 |
Join Date: Jan 2007
Posts: 23
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Reduced RPG accuracy, insurgent only?
Just wondering if the EXTREMELY reduced RPG accuracy is only for Insurgents? I havent noticed it playing MEC.
Guys, (Devs) I have to say I think you over did it a bit. When Im shooting at an APC 50M away from me and the round travels 30M and slaps into the ground or flies right over that APC, its a little......retarded? I mean come on.... Escpically when there is no rifleman ammo carrying class for insurgents, like on Basrah. I just think its a little exaggerated. I can see not shooting targets far away with them like you could in say .4x. But now, I mean you have to be suicide close, like 30M Max it seems to score a hit. I just think thats a little much considering the ammo situation. |
2007-02-12, 11:17 | #3 |
Join Date: Feb 2007
Posts: 752
Location: Birmingham, England
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I thought RPGs would be one of the easiest items that insurgents would have to use, just point and click, ive fired at vehicles before with one on the game and its actually landed just in front of me and killed me, i agree, its a tad retarded
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2007-02-12, 11:19 | #4 |
Join Date: Oct 2005
Posts: 194
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yeah, there is some random crap affecting rpg accuracy. immediately after firing it veers off 10 meters to the left or just hits the ground 5 meters in front of you.
sometimes i feel like pulling my hair out considering there is no other weapon available. |
2007-02-12, 11:22 | #5 |
Join Date: Dec 2006
Posts: 743
Switzerland
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Agree with borsig. Sometimes the RPG goes like 2cm away from crosshair :-/
Why not making it like Grenadelauncher? So you have to wait a few seconds until you can shoot precisely. |
2007-02-12, 12:57 | #6 |
Join Date: Jul 2006
Posts: 1,666
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I suggest a more precise RPG for MEC with optics.
And a ironsighted one for the insurgents. Sorry no pic. |
2007-02-12, 13:22 | #7 |
Join Date: Jul 2006
Posts: 2,147
Canada
Location: Ontario
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The deviation is a little much. I can't hit a stationary Cobra for the life of me.
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2007-02-12, 13:42 | #8 |
Join Date: Nov 2006
Posts: 1,101
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It's called project reality for a reason. Insurgents for all their RPGing greatness rarely hit what they intend too. This is mostly from a lack of training with the weapon system. Because you can't simulate that in PR, we have to use random reviation. You want great accurate weapons play as the USMC.
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2007-02-12, 15:02 | #9 |
Join Date: Feb 2007
Posts: 562
Location: Chicago, IL
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I've hit Cobras wtih RPGs and countless APCs. Never experienced this "deviation issue" before. Where you crouched and aiming? I've never fired them standing up or w/o aiming a few seconds first.
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2007-02-12, 15:51 | #10 | |
Join Date: Oct 2005
Posts: 194
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Quote:
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Tags |
accuracy, insurgent, reduced, rpg |
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