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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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2023-10-30, 19:59 | #1 |
Join Date: May 2016
Posts: 31
Ukraine
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Possible not used destruction geoms for houses
Hello
I recently observed in a livestream that several houses and walls featured destructible geometries. Can not remember is there anywhere it been used on maps. Is it possible that these were forgotten? Implementing destructibility could potentially enrich the gameplay experience on existing\new maps(If it's possible anyway). Some examples what I mean: ~static\staticobjects\pr\house_dest |
2023-11-08, 04:13 | #2 | |
PR:BF2 Developer
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Re: Possible not used destruction geoms for houses
Quote:
The Refractor 2 engine has a limit on how many destructable statics can be safely placed on the map, and although it can be exceeded - will result in server crashes. | |
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Last edited by Arab; 2023-11-08 at 04:18..
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