2014-03-06, 23:01 | #1 | ||
Join Date: Dec 2012
Posts: 492
Brazil
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Mi-24v Hind-E Full feed back
Hi guys, first of all this is not a suggestion or a repeated topic like Hind and Huey . This is a Feedback about the Mi-24 and some possible bugs.
First of all is the Speed: The hind can reach a maximum speed of 335km/h and Mi-8 can reach 250km/h the cobra can go 273.59 km/h (170 miles). So hind is faster than the Cobra. In-game the hind is slow and its movements are slow too. But it seems ok since its height is 8,500 and the cobra is 2,630 kg Check this test videos I've done in another topic The second part is about its weapons: In-game we have the Mi-24 Hind-E variants and does not follow the reality. It has no zoom for the gunner. weapons in game 12.7mm four-barrel Yak-B its load 750 rounds in real life can carry 1,470 and of course lack of zoom source: Mi-24 HIND (MIL) but i could find noting about zoom in the internet. in game S8 rockets loaded 64 rounds, status are wrong the S-8( B-8V20 right name) have 80-mm and can be loaded 20 each pod total 40 rockets and also its seems weak that cobra 70mm rocket in real life Mi-24 loads 57-mm S-5 rocket pods its should be the right name and the hind-E can load 2 pod of S-5 32 each pod total 64 and 2 pods of S-8 each 20 total 40, so hind can load 104 rockets i suggest to put a ammo selection for pilot the S-5 same status now and S-8 more damage also there is a fire delay when you click to fire about 1.5 seconds in game (model) but not working 30-mm Twin Barrel Cannon, GSh-30K its is in the model but not working, in real life the Mi-24v Hind-E not have that cannon because hes had a Yak-B maybe a model mistake? in game (model) but not working AT-6C/ SPIRAL ATGMs. loaded 4, 2 per pod this cold make a big difference if that works but why is not? maybe model mistake? Quote:
Quote:
Also for balance purpose(if that's could be some reasons why there is not some of equipment here) make a Version of Mi-24v Hind-E whit 64 S-5 pods and 40 S-8( B-8V20 ) pods instead AT-6C/ SPIRAL ATGM for maps like Saaremaa and give a AT-6C/ SPIRAL ATGMs and S-8 to hind in maps like Pavlovsk Bay were Americans rolls the air assets. third hes armor: In real life the hind can easy resist .50 shoots and some 30mm shells but in game he take damage like the blackhawk and get destroyed quite easy, is arma 3 hes resist pretty well and need 350 shoots to take him down. soucer:Mil Mi-24 - Wikipedia, the free encyclopedia and takistan mod in Arma 3 this part is to suggestions: what about Hind-E version whit twin barrel 23-mm turret gun? this should put him in par of Cobra also cold use more of the Hind-F he is in the game but there is no map for hin, he is really powerful and have some of the problems from hind-E. | ||
Last edited by Roque_THE_GAMER; 2014-03-07 at 20:15..
Reason: a lot of misspellings
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2014-03-07, 11:41 | #2 |
Join Date: Nov 2011
Posts: 394
Sweden
Location: In the groves
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Re: Mi-24v Hind-E Full feed back
Therre is a hind model which utilize the 30 mm cannons and ATGMs. It's on Silent Eagle ALT
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2014-03-08, 04:43 | #3 |
Join Date: Dec 2012
Posts: 492
Brazil
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Re: Mi-24v Hind-E Full feed back
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2014-03-08, 14:27 | #4 |
Join Date: Jul 2013
Posts: 386
Belgium
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Re: Mi-24v Hind-E Full feed back
The resistance of .50 cal bullets surprises me :O
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2014-03-13, 16:20 | #5 |
Join Date: Apr 2011
Posts: 31
United States of America
Location: Washington, D.C.
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Re: Mi-24v Hind-E Full feed back
Forget .50 cal, we were on test airfield the other night and I hit a hind square on with an AP shell from the challenger in the bombing area. Not only did it not go down, it continued its attack on my tank. Took a second shell to finally take it down.
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2014-03-13, 19:44 | #6 |
Join Date: Dec 2012
Posts: 492
Brazil
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Re: Mi-24v Hind-E Full feed back
maybe is a glitch or lag i will try to make a video about that to
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2014-03-13, 21:15 | #7 |
Join Date: Aug 2012
Posts: 121
Poland
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Re: Mi-24v Hind-E Full feed back
5:35 hind is faster than apache IRL. In PR, not even close... |
2014-03-13, 21:25 | #8 |
Retired PR Developer
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Re: Mi-24v Hind-E Full feed back
Is anyone up for redoing the movement physics? Our 'air developers' are all quite busy.
PM me if you got something, help is always welcome. |
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2014-03-13, 21:35 | #9 | ||
Join Date: Jul 2009
Posts: 160
United Kingdom
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Re: Mi-24v Hind-E Full feed back
I was going to reply to this thread when it first came up; but then I got lazy and went and did something else.
Quote:
Same story with the ATGMs. Quote:
Should also note, shot placement is quite important in taking down choppers in ARMA 3, only takes 10 - 20 .50cal round in ARMA 3 to ruin a hinds day but that is a different subject. As for anything else, you will need to see if someone more informed than myself responds. | ||
2014-03-13, 23:01 | #10 | |
Join Date: Dec 2012
Posts: 492
Brazil
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Re: Mi-24v Hind-E Full feed back
Quote:
sorry if i rush to much the tings I'm not complaining or require things if you get me wrong. | |
Last edited by Roque_THE_GAMER; 2014-03-13 at 23:02..
Reason: AT-6 not AT-8
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Tags |
back, feed, full, hind, hinde, mi24, mi24v |
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