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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2009-11-02, 22:52 | #1 |
Join Date: Jul 2009
Posts: 339
Brazil
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Real Deployable Machine Gun
The scoped MGs, in my opinion became the most lethal and versatile weapon in the game.
being able to overcome all other infantry, snipers at longe range, riflemans at closed combat, and even cars MGs. Someone can argue, "in real life they DO have this capability", but in real life, no one can fire such heavy weapon with this deadly accuracy while standing, even after minutes of "stabilization" So the point is, the scoped MG are real deadly and accurate, but ONLY when fired from a appropriated emplacement So, i started to do some tweaks in the existing files, to create a more realistic behavior to the MG. The soldier must deploy the weapon on a suitable surface, like windows, vehicles, ground etc., and then enter the weapon. The mg still has it real life capabilities, but now, with real-life deployment issues. |
2009-11-02, 22:59 | #3 |
Join Date: Jun 2009
Posts: 358
Europe
Location: Everywhere
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Re: Real Deployable Machine Gun
Love it!
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2009-11-02, 23:00 | #4 |
Join Date: Aug 2009
Posts: 24
Canada
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Re: Real Deployable Machine Gun
Did the guy throw his M249 on the ground (like a grappling hook)?
does he have to pick it up to use it again? Can ANYONE man this M249? If all works out this is gonna be awsome |
2009-11-02, 23:03 | #5 |
Join Date: Jun 2009
Posts: 358
Europe
Location: Everywhere
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Re: Real Deployable Machine Gun
But I think it should be integrated into the saw, so you still have you SAW an you can look trough the iron sight or whatever, and then you have the deployed mode which works like this. Really interested on how are the Devs's going to react.
P.S. This would make some awesome support and fallback tactics. |
2009-11-02, 23:04 | #6 |
Join Date: Jun 2008
Posts: 2,339
Korea (North)
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Re: Real Deployable Machine Gun
Brilliant. |
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2009-11-02, 23:05 | #7 |
Join Date: May 2009
Posts: 448
Germany
Location: North Rhine-Westphalia
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Re: Real Deployable Machine Gun
Can you pick it up again? It looks great, but without that function, it's useless for squads that are not just defending a place.
Still, great work! |
2009-11-02, 23:10 | #8 |
Join Date: Feb 2008
Posts: 327
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Re: Real Deployable Machine Gun
I don't agree that this is necessary for squad LMGs such as m249s. However, this would be excellent for m240s. A new HMG kit mayhaps?
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2009-11-02, 23:11 | #9 | ||
Join Date: Jul 2009
Posts: 339
Brazil
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Re: Real Deployable Machine Gun
Quote:
Quote:
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Last edited by Salmonella; 2009-11-02 at 23:17..
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2009-11-02, 23:11 | #10 |
Join Date: Aug 2008
Posts: 841
United Kingdom
Location: Cambridge
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Re: Real Deployable Machine Gun
I hope this is a feature that can be added, looking at your demo I can't see any game-breaking flaws with it at the moment (other than those people have mentioned and which I am hoping can be overcome ^_^ it does run on the server side code?). Otherwise it looks like it could make the ARs job more complex, and much more tactical - and that's a very good thing |
Tags |
deployable, gun, machine, real, suggestion |
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