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Coop & Singleplayer Suggestions and feedback pertaining to Project Reality Single Player. |
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Thread Tools | Display Modes |
2009-11-09, 23:41 | #1 |
Join Date: Nov 2009
Posts: 1
United States of America
Location: Greenville, NY
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Sound track out of sync
Running PRSP , current version with BF2 patched to 1.5 Using a cheap Acer laptop, the game runs great except for the sound effects having nothing to do with my position on the map. My gunfire and foot steps are in sync but explosions, incoming fire and vehicle sounds seem to come and go at random. It makes it tough to know what's going on. Any ideas? I have noticed CPU usage is at 100% but with low and medium settings the frame rate is fine.
ATI Radeon Xpress 1100 using driver 8.251.0.0 from 4/27/2006 OS Name Microsoft Windows XP Home Edition Version 5.1.2600 Service Pack 3 Build 2600 OS Manufacturer Microsoft Corporation System Name ACER5100 System Manufacturer Acer System Model Aspire 5100 System Type X86-based PC Processor x86 Family 15 Model 76 Stepping 2 AuthenticAMD ~1994 Mhz BIOS Version/Date Acer V2.73, 1/23/2007 SMBIOS Version 2.4 Windows Directory C:\WINDOWS System Directory C:\WINDOWS\system32 Boot Device \Device\HarddiskVolume1 Locale United States Hardware Abstraction Layer Version = "5.1.2600.5512 (xpsp.080413-2111)" User Name ACER5100\Richard Time Zone Eastern Standard Time Total Physical Memory 2,048.00 MB Available Physical Memory 1.29 GB Total Virtual Memory 2.00 GB Available Virtual Memory 1.96 GB Page File Space 2.73 GB Page File C:\pagefile.sys |
Last edited by Popeye47; 2009-11-11 at 03:37..
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Tags |
sound, sync, track |
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