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Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
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Old 2008-11-07, 07:55   #1
AfterDune
Retired PR Developer
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Default [TASK] Dutch Voices

To the point, we need voices for:
- Commander
- Squad Leader
- Grunt

Basically, we need three voice actors, all with a voice of a mature man (so no room for little boys with squeeky voices ). If anyone is up for doing voice acting and is capable of recording in high quality, please step forward by posting here.

Don't be fooled, recording voices isn't a matter of just a few minutes!

Thanks.

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Old 2008-11-07, 08:41   #2
Glimmerman
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Default Re: [TASK] Dutch Voices

High quallity voices needs a soundproof recording booth, my friend is going to get one but i doubt if it will be next year before its operational.

Unless one of our visitors here has a recording studio in the Netherlands i think we need to record them with what we have (webcam, el cheapo mic) and try to polish those files until they sound acceptible. we can allways replace them with something better at the time.

I allready did a few, still need to do more, i dont know if they were for CO, SL or SM, will check this evening when i get home.

We also need to know what we have to record, so all current BF2 commands need to be translated to Dutch and must be in Dutch military slang!

ANY HELP ON THIS IS GREATLY APPRECIATED!

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Old 2008-11-07, 13:22   #3
Glimmerman
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Default Re: [TASK] Dutch Voices

Just checked on our file server, i have 5 sounds for the commander there.

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Old 2008-11-07, 13:58   #4
black-wolf
Default Re: [TASK] Dutch Voices

Who did those then?
Contact me on msn, btw.
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Old 2008-11-07, 14:11   #5
Glimmerman
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Default Re: [TASK] Dutch Voices

I did those

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Old 2008-11-07, 15:07   #6
black-wolf
Default Re: [TASK] Dutch Voices

Just listened to them, they not to bad, they are to short sometimes. Not the mesage, but it stops to soon.

*edit*
This is what we have to translate, if I havent missed something.

PLAYER_REQUEST_SL_requestadvRequesting vehicle drop, over
PLAYER_REQUEST_SL_requestadv_altI need a vehicle at this coordinate
COMMSL_ADV_advrequestaccepted Affirmative, a vehicle is on the way
COMMSL_ADV_advrequestaccepted_altVehicle dropped at your position, over
COMMSL_COMRADIO_vehicleHeadsUpVehicle dropped in your sector!
COMMSL_ADV_notavailableTransport aircraft not available
COMMSL_ADV_notavailable_altAwaiting resupply of transport aircraft, over
COMMSL_ADV_vehrequestautodeniedNegative, transport aircraft is unavailable
COMMSL_ADV_vehrequestautodenied_altNegative, there are no transports in your sector, over.
PLAYER_CONFIRM_C_rogerthatAffirmative
PLAYER_CONFIRM_C_rogerthat_altI read you
PLAYER_CONFIRM_SL_rogerthatRoger that
PLAYER_CONFIRM_SL_rogerthat_altTen-four
PLAYER_CONFIRM_TM_rogerthatOkay
PLAYER_CONFIRM_TM_rogerthat_altYou got it
PLAYER_CONFIRM_C_negativeNegative
PLAYER_CONFIRM_C_negative_altNegatory
PLAYER_CONFIRM_SL_negativeNegative
PLAYER_CONFIRM_SL_negative_altNo can do
PLAYER_CONFIRM_TM_negativeNo Sir
PLAYER_CONFIRM_TM_negative_altNo way, man
PLAYER_CONFIRM_C_thankyouThanks
PLAYER_CONFIRM_C_thankyou_altThanks
PLAYER_CONFIRM_SL_thankyouThanks
PLAYER_CONFIRM_SL_thankyou_altThanks
PLAYER_CONFIRM_TM_thankyouThanks
PLAYER_CONFIRM_TM_thankyou_altThanks
PLAYER_CONFIRM_C_sorrySorry
PLAYER_CONFIRM_C_sorry_altSorry
PLAYER_CONFIRM_SL_sorrySorry
PLAYER_CONFIRM_SL_sorry_altSorry
PLAYER_CONFIRM_TM_sorrySorry
PLAYER_CONFIRM_TM_sorry_altSorry
PLAYER_SPOTTED_SL_enemycarspottedEnemy Car Spotted
PLAYER_SPOTTED_SL_enemycarspotted_altHostile vehicle spotted, over
PLAYER_SPOTTED_TM_enemycarspottedEnemy vehicle
PLAYER_SPOTTED_TM_enemycarspotted_altHostile on the road
PLAYER_SPOTTED_SL_enemyapcspottedEnemy APC Spotted
PLAYER_SPOTTED_SL_enemyapcspotted_altEnemy APC identified
PLAYER_SPOTTED_TM_enemyapcspottedHostile APC
PLAYER_SPOTTED_TM_enemyapcspotted_altEnemy APC
PLAYER_SPOTTED_SL_enemytankspottedHostile Armor sighted, over
PLAYER_SPOTTED_SL_enemytankspotted_altEnemy Armor spotted
PLAYER_SPOTTED_TM_enemytankspottedWe got hostile Armor
PLAYER_SPOTTED_TM_enemytankspotted_altEnemy tank is inbound, over
PLAYER_SPOTTED_SL_enemyaaspottedEnemy AA-vehicle Spotted
PLAYER_SPOTTED_SL_enemyaaspotted_altHostile AA vehicle spotted, over
PLAYER_SPOTTED_TM_enemyaaspottedI've spotted mobile AA, over
PLAYER_SPOTTED_TM_enemyaaspotted_altHostile anti-aircraft
PLAYER_SPOTTED_SL_enemyhelicopterspottedEnemy Helicopter Spotted
PLAYER_SPOTTED_SL_enemyhelicopterspotted_altHostil e chopper, over
PLAYER_SPOTTED_TM_enemyhelicopterspottedHostile chopper identified
PLAYER_SPOTTED_TM_enemyhelicopterspotted_altHostil e slick inbound, over
PLAYER_SPOTTED_SL_enemyjetspottedHostile Jet Spotted, over
PLAYER_SPOTTED_SL_enemyjetspotted_altEnemy air assets, over
PLAYER_SPOTTED_TM_enemyjetspottedEnemy aircraft
PLAYER_SPOTTED_TM_enemyjetspotted_altWe got company overhead, over
PLAYER_SPOTTED_SL_enemyboatspottedEnemy boat spotted
PLAYER_SPOTTED_SL_enemyboatspotted_altEnemy water vehicle spotted
PLAYER_SPOTTED_TM_enemyboatspottedEnemy boat spotted
PLAYER_SPOTTED_TM_enemyboatspotted_altEnemy water vehicle spotted
PLAYER_SPOTTED_SL_enemyinfantryspottedHostile infantry spotted, over
PLAYER_SPOTTED_SL_enemyinfantryspotted_altEnemy troops identified
PLAYER_SPOTTED_TM_enemyinfantryspottedEnemy troops
PLAYER_SPOTTED_TM_enemyinfantryspotted_altHostiles on the ground
PLAYER_SPOTTED_SL_enemysniperspottedHostile sniper spotted, over
PLAYER_SPOTTED_SL_enemysniperspotted_altSnipers on our perimeter
PLAYER_SPOTTED_TM_enemysniperspottedSniper
PLAYER_SPOTTED_TM_enemysniperspotted_altEnemy sniper
PLAYER_SPOTTED_SL_enemyminespottedHostile mines spotted, over
PLAYER_SPOTTED_SL_enemyminespotted_altEncountering mines
PLAYER_SPOTTED_TM_enemyminespottedEnemy mines
PLAYER_SPOTTED_TM_enemyminespotted_altWe have encountered mines, over
PLAYER_SPOTTED_SL_enemyforcesspottedHostile forces spotted, over
PLAYER_SPOTTED_SL_enemyforcesspotted_altEnemy forces, over
PLAYER_SPOTTED_TM_enemyforcesspottedEnemy units on the move
PLAYER_SPOTTED_TM_enemyforcesspotted_altEnemy activity
PLAYER_REQUEST_SL_requestordersRequesting new orders
PLAYER_REQUEST_SL_requestorders_altWhat are your orders sir?
PLAYER_REQUEST_TM_requestordersRequesting orders, over!
PLAYER_REQUEST_TM_requestorders_altWe need new orders here!
PLAYER_REQUEST_SL_requestpickupRequesting a pickup, over!
PLAYER_REQUEST_SL_requestpickup_altRequesting pickup!
PLAYER_REQUEST_TM_requestpickupHey, I need a ride!
PLAYER_REQUEST_TM_requestpickup_altGet me out of here!
PLAYER_REQUEST_SL_getinGet in!
PLAYER_REQUEST_SL_getin_altQuick! Jump in!
PLAYER_REQUEST_TM_getinHop in!
PLAYER_REQUEST_TM_getin_altMount up!
PLAYER_REQUEST_SL_requestreinforcementsRequesting reinforcements!
PLAYER_REQUEST_SL_requestreinforcements_altWe need reinforcing!
PLAYER_REQUEST_TM_requestreinforcementsWe need support!
PLAYER_REQUEST_TM_requestreinforcements_altHow about some help over here?
PLAYER_REQUEST_SL_requestartilleryRequest artillery on this target.
PLAYER_REQUEST_SL_requestartillery_altEnemy activity. Requesting a barrage.
PLAYER_REQUEST_SL_requestuavRequesting UAV overflight, over.
PLAYER_REQUEST_SL_requestuav_altRequesting unmanned aerial
PLAYER_REQUEST_SL_requestmedicRequesting a Medic
PLAYER_REQUEST_SL_requestmedic_altMedic to this position
PLAYER_REQUEST_TM_requestmedicI need a Medic here!
PLAYER_REQUEST_TM_requestmedic_altI need a Medic quick!
PLAYER_REQUEST_SL_requestrepairsRequesting repairs
PLAYER_REQUEST_SL_requestrepairs_altRequesting repair support
PLAYER_REQUEST_TM_requestrepairsWe need repairs here!
PLAYER_REQUEST_TM_requestrepairs_altWe need repairs quick!
PLAYER_REQUEST_SL_requestammoRequesting ammunition, over
PLAYER_REQUEST_SL_requestammo_altWe need ammo!
PLAYER_REQUEST_TM_requestammoRunning dry. Need ammo
PLAYER_REQUEST_TM_requestammo_altI'm bingo on ammo!
PLAYER_REQUEST_SL_requestsuppliesRequesting supply drop, over
PLAYER_REQUEST_SL_requestsupplies_altWe need supply drop at this coordinate
PLAYER_TACTICS_SL_gogogoGo, go, go!
PLAYER_TACTICS_SL_gogogo_altMove it!
PLAYER_TACTICS_TM_gogogoLet's move!
PLAYER_TACTICS_TM_gogogo_altHit it!
PLAYER_TACTICS_SL_retreatFall back!
PLAYER_TACTICS_SL_retreat_altDrop back! Pull out!
PLAYER_TACTICS_TM_retreatThey're blowin' us away! Retreat!
PLAYER_TACTICS_TM_retreat_altWe're getting wasted! Fall back!
PLAYER_TACTICS_SL_bailoutBail out!
PLAYER_TACTICS_SL_bailout_altGet out!
PLAYER_TACTICS_TM_bailoutHop out!
PLAYER_TACTICS_TM_bailout_altJump out!
PLAYER_TACTICS_SL_getoutGet out
PLAYER_TACTICS_TM_getoutGet out
PLAYER_TACTICS_SL_abandonshipAbandon ship
PLAYER_TACTICS_TM_abandonshipAbandon ship
AUTO_RULES_youbeenrecommendedforaward
AUTO_RULES_youbeenrecommendedforpromotion
AUTO_RULES_youbeenrecommendedforpromotion_alt
AUTO_RULES_runningreallylowonreinforcements
AUTO_RULES_runningreallylowonreinforcements_alt
AUTO_RULES_runninglowonreinforcements
AUTO_RULES_runninglowonreinforcements_alt

Ofcource some are from vbf2 and arent neccercary.
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Old 2008-11-07, 15:58   #7
Smegburt_funkledink

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Default Re: [TASK] Dutch Voices

Quote:
Originally Posted by black-wolf View Post
Ofcource some are from vbf2 and arent neccercary.
Even the ones that don't seem necessary should be done. You'll never know if they'll get used in the future.

"Affirmative, a vehicle is on the way" didn't used to be in PR IIRC, till about 0.7.

"Requesting UAV overflight, over"... you never know.

[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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Old 2008-11-07, 16:04   #8
Glimmerman
Retired PR Developer
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Default Re: [TASK] Dutch Voices

Quote:
Originally Posted by Sgt.Smeg View Post
Even the ones that don't seem necessary should be done. You'll never know if they'll get used in the future.

"Affirmative, a vehicle is on the way" didn't used to be in PR IIRC, till about 0.7.

"Requesting UAV overflight, over"... you never know.
Your absolutely right, and to top that we need to translate it into the correct Dutch military slang, any of our Landmacht employees want to fill up the blanks?

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Old 2008-11-07, 16:28   #9
AfterDune
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Default Re: [TASK] Dutch Voices

There are about 300 voices that need to be recorded. Your list is too short, bw .

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Old 2008-11-07, 16:32   #10
black-wolf
Default Re: [TASK] Dutch Voices

Yeah, the ones that arent written arent there
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