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PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues |
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Thread Tools | Display Modes |
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#1 |
Join Date: Feb 2010
Posts: 100
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I'm having problems with error 1005 too, but i don't get the intro video, the game crashes in the black screen. And clicking on the screen made a error log appear.
Code:
Project Reality Log File PRLauncher.exe started at: 2016-03-14T19:55:01 Warning: No game process found. Warning: Error in hud thread Error: 1103: There was an error linking to the game process. Please try again. Critical Error: An unhandled exception has occured. Details are as follows: Nenhum processo associado a este objeto. Further details can be found in the following file: D:\Games\Project Reality BF2\mods\pr\bin\PRLauncher.log Please report this error to the Project Reality Team, and include the log file in your report. Visit Support Forum > System.InvalidOperationException: Nenhum processo associado a este objeto. em System.Diagnostics.Process.EnsureState(State state) em System.Diagnostics.Process.get_HasExited() em Reality.BF2.Game.WhileRunning.a.d() em System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) em System.Threading.ThreadHelper.ThreadStart() |
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#2 |
Join Date: Feb 2010
Posts: 100
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System Information ------------------ Operating System: Microsoft Windows 7 Ultimate (6.1.7600) Architecture: 64-bit Current Culture: Portuguese (Brazil) Motherboard: ASUSTeK Computer INC. M5A78L-M LX Processor: AMD FX(tm)-6100 Six-Core Processor (Physical: 6, Logical: 6) Memory: 8,00 GB DIMM Modules: DIMM0: 4,00 GB @ 1600 MHz DIMM1: 4,00 GB @ 1600 MHz Page File: 7,98 GB .NET Framework: 4.5, Runtime: 4.0.30319.17929 Display Information ------------------- Display Device(s): Monitor Gen?rico PnP on NVIDIA GeForce 9800 GT Display Mode(s): 1280 x 1024 (32 bit) @ 75 Hz Driver Version: 9.18.13.4192 (341.92) Display Memory: 1024,00 MB Multisampling: 2, 4, 8 DPI: 96 (100%) Audio Information ----------------- Primary Playback: Alto-falantes (Dispositivo de H Primary Recording: Microfone (Dispositivo de High Open AL Renderer: Software EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: D:\Games\Project Reality BF2 Free: 162,94 GB, Total: 465,75 GB, FS: NTFS, SSD: False Mod Path: D:\Games\Project Reality BF2\mods\pr Free: 162,94 GB, Total: 465,75 GB, FS: NTFS, SSD: False Profiles Path: C:\Users\Arakaki\Documents\ProjectReality\Profiles Free: 64,08 GB, Total: 100,00 GB, FS: NTFS, SSD: False Update DL Path: C:\Users\Arakaki\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 64,08 GB, Total: 100,00 GB, FS: NTFS, SSD: False Update Log Path: C:\Users\Arakaki\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 64,08 GB, Total: 100,00 GB, FS: NTFS, SSD: False Game Information ---------------- Installed Mods: pr Current Mod: pr Version: Standalone - 1.0 PR Version: 1.3.9.0 Language: english Debug Available: False Large Address: True Supported Hardware: None Profile Information ------------------- Profile 0001: Molotov Type: Offline View Intro: True Fullscreen: False Display Mode: 1280x1024@75Hz Display Mode Valid: True Graphics Scheme: Medium Multisampling: Off VSync: False Terrain Quality: Low Effects Quality: Low Geometry Quality: Low Texture Quality: Medium Lighting Quality: Low Dynamic Shadows: Medium Dynamic Lights: Medium Texture Filtering: Medium Audio Provider: Software Provider Valid: True Audio Quality: Medium EAX: True Profile 0002: INakataI Type: Online Last Used Profile: True View Intro: True Fullscreen: True Display Mode: 1280x1024@75Hz Display Mode Valid: True Graphics Scheme: Medium Multisampling: Off VSync: False Terrain Quality: Low Effects Quality: Low Geometry Quality: Low Texture Quality: Medium Lighting Quality: Low Dynamic Shadows: Medium Dynamic Lights: Medium Texture Filtering: Medium Audio Provider: Software Provider Valid: True Audio Quality: Medium EAX: True |
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#3 |
Join Date: Jun 2015
Posts: 37
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Portuguese - BR
Nao eh problema do hardware. Eh do proprio servidor ! O melhor que podemos fazer eh aguardar. Abracos ! English - US The problem ins't hardware. It is the server itself ! The best we can do is wait. Hugs !! |
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#4 |
Join Date: Feb 2010
Posts: 100
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Mine may be both. In my notebook the intro video plays and than crashes. In the pc the intro video don't play and I manage to get this error report. For now I need to make the pc run the intro video lol
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#5 |
Join Date: Feb 2010
Posts: 100
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Solution will be format the PC again. Just copy all files from a working PR and same problem
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#6 |
Join Date: May 2016
Posts: 300
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are you using the correct launcher to start the game?
PRLauncher.exe |
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#7 | |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,988
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![]() Quote:
Can you stop spamming this forum? | |
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#8 |
Join Date: May 2016
Posts: 300
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Display Mode(s): 1280 x 1024 (32 bit) @ 75 Hz
change mode to 60 hz version Project reality works only in 60 HZ |
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#9 |
Join Date: Mar 2020
Posts: 3
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3 years later. Still waiting on the 1103 fix.
Took matters into my own hands, found a possible key solution - your Antivirus is blocking files related to the game. Go into your Antivirus' settings, and whitelist the entire directory belonging to the game. In most typical of cases it will be along the lines of C:\Program Files (x86)\Project Reality Same process goes for your Project Reality folder in 'My Documents', put it into the whitelist. This should solve the issue that has so many bloody posts on the forum. |
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Last edited by iHeathen; 2020-03-31 at 01:15..
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#10 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
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Location: Cebu
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you can just disable your AV and run launcher as admin
this is not old school era where you want an external anti virus programs |
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Tags |
1103, error, game, linking, process |
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