project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
20 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

Reply
 
Thread Tools Display Modes
Old 2023-06-15, 10:27   #1
Catmouse
Default Apocalypse Frankfurt

Hi all,

tl;dr - I provide inspiration, information and propose to start work on a map around an strategic military objective after a strategic or tactical nuclear strike.

while writing up my comment regarding map references on a German Airport and surrounding infrastructure, the thought occured to me that it might actually not be realistic at all to fight over an interact airport in the age of ICBM and tactical nuclear strike assets.

In fact, there is a high chance that in the case of a NATO Article 5 event and adequate nuclear escalation a lot of infrastructure in Europe will be in shatters e.g. Luxembourg airport (highest airport, internet communication hub nearby), Frankfurt Airport/City (highest tier connection hub in Europe e.g. trains, cars, airplanes, internet), or any other major hub you might actually living in.

There are a lot of (declassified or public) papers regarding the simulation or report of nuclear explosions. Even more, there are some nice online tools that allow the (very rough) modelling of blast radious and destruction zones. Even if you are not into mapping, looking into your home town might be a very educational exercise, IMHO.

Have a look at this:

While it is open to discussion what sane person would send military conscripts into a radioactive zone, and what strategic and tactical relevance a destroyed airport would have, I'd argue at this point that Frankfurt would still remain a communication hub.

The question is rather: Would such a scenario create unique opportunities for gameplay or great adventures in map making? While it might be challenging to model the surrounding area (blast radius zone effect on buildings and nature) and overall visual theme, there is also a bright side to this: You probably do not have to model the airport buildings and street infrastructure like bridges anymore. Also, the impact of the crater itself with its huge radius on the tactical gameplay of the map needs to be discussed.

I am not a mapper myself but but a scientist and fairly adept with technology, so I can provide consulting, discussion, literature research and perhaps calculations if anyone would like to work at this. Please not that I am not keen to get into game development or 3D asset modelling.

Cheers!


PS Please note that I just realized that this post might be placed in the wrong forum. If this is the case, I'd kindly ask the moderators to move the post.
Catmouse is offline
Last edited by Catmouse; 2023-06-15 at 10:51.. Reason: Wrong forum?
Reply With Quote
Old 2023-06-15, 13:25   #2
[R-DEV]Suchar
PR:BF2 QA Lead
PR Server License Administrator

Suchar's Avatar
Default Re: Apocalypse Frankfurt

Moved to suggestions.

https://www.realitymod.com/forum/uploads/signatures/sigpic98978_4.gif
Suchar is offline Reply With Quote
Old 2023-06-15, 14:04   #3
puffkiller

puffkiller's Avatar
Default Re: Apocalypse Frankfurt

I once conceived a map of a nuclear disaster, but considering that it would require a large number of ruins and buildings, I temporarily gave up
puffkiller is offline Reply With Quote
Old 2023-06-15, 15:38   #4
[R-COM]ismaelassassin
Chilean Forces 1978 Faction Lead

ismaelassassin's Avatar
Default Re: Apocalypse Frankfurt

Quote:
Originally Posted by puffkiller View Post
I once conceived a map of a nuclear disaster, but considering that it would require a large number of ruins and buildings, I temporarily gave up
grozny but with a nuclear crater somewhere

ismaelassassin is offline Reply With Quote
Old 2023-06-15, 18:41   #5
Catmouse
Default Re: Apocalypse Frankfurt

Quote:
Originally Posted by puffkiller View Post
I once conceived a map of a nuclear disaster, but considering that it would require a large number of ruins and buildings, I temporarily gave up
That is cool. How far did you get?

Quote:
Originally Posted by ismaelassassin View Post
grozny but with a nuclear crater somewhere
Fortunately, there will be no buildings next to the impact crater of a 20 Megaton strategic warhead My guess would be that you can scratch the airport buildings
Catmouse is offline Reply With Quote
Old 2023-06-16, 11:29   #6
puffkiller

puffkiller's Avatar
Default Re: Apocalypse Frankfurt

I named the imagined map Judgment Day, which is a modern city that has been hit by a nuclear attack.

There are many wreckage and ruins, withered trees.

Transforming the combat area into a radiation area to reduce infantry health requires rapid passage.

At the same time, we also need the Gas mask material of bf2 special forces dlc.

But I haven't created those static objects yet, unless I have time in the future
puffkiller is offline Reply With Quote
Old 2023-06-16, 20:20   #7
Rabbit
Default Re: Apocalypse Frankfurt

Can't see someone wasting a nuke on Frankfurt. More important targets in the world and a small tactical nuclear weapon under 100kton would be sufficient to put it out of action if they really wanted to. Even then current doctrine seems to be just irradiate it rather than destroy it because it would actually put it out of commission for longer.
Rabbit is offline Reply With Quote
Old 2023-06-18, 10:23   #8
Catmouse
Default Re: Apocalypse Frankfurt

Quote:
Originally Posted by Rabbit View Post
Can't see someone wasting a nuke on Frankfurt. More important targets in the world and a small tactical nuclear weapon under 100kton would be sufficient to put it out of action if they really wanted to. Even then current doctrine seems to be just irradiate it rather than destroy it because it would actually put it out of commission for longer.
Out of curiousity - have you looked the data and doctrine up? If yes, then where? Or is it a guesstimate of yours? I would love to understand what targets will be hit in case of nuclear escalation.

I have seen the "red" overview plans* regarding a Soviet attack in the 1980s through the Fulda gap. I only remember the estimated tactical nuclear weapon casualities due to BLUFOR ("Zebra Package") and REDFOR activity in the area of Heidelberg vaguely, and they exceeded 150K fatalities. FYI: The city of Heidelberg w/o Hinterland has 160K inhabitants.

* Source: I think it was NVA museum on the Island of Ruegen

Edit: Made some research - it is indeed hard to say whether a full scale apocalyptic scenario is realistic, and what targets are on the list. However, Frankfurt is named among the targets like Buchel Airbase and Berlin.
Catmouse is offline
Last edited by Catmouse; 2023-06-19 at 09:07.. Reason: Comment
Reply With Quote
Old 2023-06-20, 23:29   #9
Rabbit
Default Re: Apocalypse Frankfurt

Quote:
Originally Posted by Catmouse View Post
Out of curiousity - have you looked the data and doctrine up? If yes, then where? Or is it a guesstimate of yours? I would love to understand what targets will be hit in case of nuclear escalation.
I have and while at sea capabilities have changed not much else has.

Quote:
Originally Posted by Catmouse View Post
I have seen the "red" overview plans* regarding a Soviet attack in the 1980s through the Fulda gap. I only remember the estimated tactical nuclear weapon casualities due to BLUFOR ("Zebra Package") and REDFOR activity in the area of Heidelberg vaguely, and they exceeded 150K fatalities. FYI: The city of Heidelberg w/o Hinterland has 160K inhabitants.
Overall casualties are a mute point unless you are targeting a tier objective like troops. Area denial is and will be very important. Nuking a target is nothing more than a large scale bomb. All that is required is clearing a rebuilding. RDD is something different. That requires dismantling, cleaning, clearing and rebuilding. That is something that is much more difficult and has a considerable amount of time added to reinstatement for that base.

Quote:
Originally Posted by Catmouse View Post
Edit: Made some research - it is indeed hard to say whether a full scale apocalyptic scenario is realistic, and what targets are on the list. However, Frankfurt is named among the targets like Buchel Airbase and Berlin.
Which and when? As for as is publicly available Russia still only has about 1,000 warheads under 100kt. And lets go by my terminology as an infantry man. "If its worth fragging once, its worth fragging again.". So lets say they hold true to that methodology (which they should) and they fire two or three warheads per target to ensure its destruction through either size, mishap or countermeasures that leaves them with just over 300 targets assuming they want none in reserve for later. If you look at ALL Of nato,anbd its fixed bases or areas you might want to hit for staging areas, it isn't shit.
Rabbit is offline Reply With Quote
Old 2023-06-21, 13:41   #10
Catmouse
Default Re: Apocalypse Frankfurt

Hello Rabbit,

thank you for your insightful comments!

Quote:
Originally Posted by Rabbit View Post
I have and while at sea capabilities have changed not much else has.
I see. Cheers!


Quote:
Originally Posted by Rabbit View Post
Overall casualties are a mute point unless you are targeting a tier objective like troops. Area denial is and will be very important. Nuking a target is nothing more than a large scale bomb. All that is required is clearing a rebuilding. RDD is something different. That requires dismantling, cleaning, clearing and rebuilding. That is something that is much more difficult and has a considerable amount of time added to reinstatement for that base.
A civilian has to work on his perpective in order to understand that kind of military thinking. Makes sense to me. Thank you.

Quote:
Originally Posted by Rabbit View Post
Which and when? As for as is publicly available Russia still only has about 1,000 warheads under 100kt. And lets go by my terminology as an infantry man. "If its worth fragging once, its worth fragging again.". So lets say they hold true to that methodology (which they should) and they fire two or three warheads per target to ensure its destruction through either size, mishap or countermeasures that leaves them with just over 300 targets assuming they want none in reserve for later. If you look at ALL Of nato,anbd its fixed bases or areas you might want to hit for staging areas, it isn't shit.
Actually, it was not insider information or even military sector specific publications, but some internet only media outfits. A Greenpeace study, dw.com, Spiegel, and some others. Again, not very sector specific sources, so I withdraw my claim in shame
Catmouse is offline Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:55.