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PR Changelogs The changelogs for recently released Project Reality versions |
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2020-05-18, 05:55 | #1 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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PR:BF2 v1.6.1.0 Changelog
Today we are releasing the first update for v1.6. It includes many fixes and quality of life improvements as well as some more bigger changes. We recently released a highlight discussing some of these changes. You can read it here. This update can now be downloaded through the PR Launcher. Enjoy! Want to help us test changes and new content for future releases? Sign up as a tester today. PR:BF2 v1.6.1.3 Changelog (2020/06/02) ----------------------- General:
Vehicles:
Levels:
PR:BF2 v1.6.1.2 Changelog (2020/05/31) ----------------------- General:
COOP:
Factions:
Weapons:
Vehicles:
Levels:
PR:BF2 v1.6.1.1 Changelog (2020/05/18) ----------------------- General:
PR:BF2 v1.6.1.0 Changelog (2020/05/18) ----------------------- General:
COOP
Factions:
Weapons:
Vehicles:
Levels:
Support Project Reality! The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members. For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield! - The Project Reality Team |
Last edited by Mineral; 2020-06-02 at 10:22..
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2020-05-18, 06:10 | #2 |
Join Date: May 2012
Posts: 144
Mexico
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Re: PR:BF2 v1.6.1.0 Changelog
Thanks for you hard work Devs
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2020-05-18, 07:24 | #3 |
Join Date: Nov 2016
Posts: 32
Australia
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Re: PR:BF2 v1.6.1.0 Changelog
Updated chance to get disabled to be lower by starting at 60% vehicle health compared to the old 80%.
Updated damage of ATGMs versus front armor to be increased to be roughly the same as an AP shell. So no chance of LAT tracking a tank anymore? |
2020-05-18, 07:38 | #4 |
PR:BF2 Lead Developer
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Re: PR:BF2 v1.6.1.0 Changelog
The new value is 65%, corrected the changelog. However even with that LAT will have harder time disabling tanks from front or sides. To the back LAT deals a lot of damage and will still give good chance to disable.
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Mineral: TIL that Wire-guided missiles actually use wire
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2020-05-18, 10:27 | #5 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.6.1.1 Changelog
we released small patch, try again please for those with login issues.
PR:BF2 v1.6.1.1 Changelog (2020/05/18) ----------------------- General:
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2020-05-18, 11:12 | #6 |
Join Date: Feb 2019
Posts: 108
Egypt
Location: Cairo
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Re: PR:BF2 v1.6.1.1 Changelog
Thanks a lot for the awesome work
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2020-05-18, 11:51 | #7 |
Join Date: Nov 2014
Posts: 25
Yugoslavia
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Re: PR:BF2 v1.6.1.1 Changelog
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2020-05-18, 11:56 | #8 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.6.1.1 Changelog
Unforeseen issues.
https://www.realitymod.com/forum/sho...96#post2202896 |
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2020-05-18, 16:32 | #10 | |
Join Date: Oct 2016
Posts: 365
Iceland
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Re: PR:BF2 v1.6.1.1 Changelog
Quote:
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HITREG CARRY |
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