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2020-07-20, 23:00 | #1 |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Updated WW2 kits
Hello, i got request for updating WW2 kits to make LAT/HAT kits easier to recognize. So here is current progress:
Textures are already done, skinning is in progress and 50% of german kits are ready for testing ( yes i am too lazy to separate kits by parts ). AT equipment placement is still subject to change so if you feel that it would be better to place it differently, feel free to tell it. US HAT kit US LAT kit Germany LAT kit Germany HAT kit (the most weird and massive) |
2020-07-21, 10:44 | #3 |
PR:BF2 Lead Developer
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Re: Updated WW2 kits
Looks nice. Can you show them from behind as well?
- For Bazooka we could use same kit geometry for both, but if its already done we can keep the variety - I would make the Panzerfaust point upwards, so the warhead wont fall out. - All weapons could have the quality reduced a bit. I think we always have some lower poly versions on the back. - The Bazooka actually has attachments for a carrying strip modelled, would be awesome to use that |
Mineral: TIL that Wire-guided missiles actually use wire
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2020-07-21, 13:59 | #5 | |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: Updated WW2 kits
Quote:
but there are some cons: - warhead is locked on safety pin in folded position - warhead is not just a conned ball like we have in PR - since warhead is heaviest part of panzerfaust it will probably destabilize soldier on a run - it looks weird 3) i did use geom1 lod1 for kits lod0 (except Panzershreck, it's too big). 4) where i can find it or you mean it would be great to model one? Because i didn't saw any belts for M1 or Panzershreck P.S. here are back views of the kits: | |
Last edited by Hans_Strudel; 2020-07-21 at 14:21..
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2020-07-21, 15:11 | #6 |
PR:BF2 Lead Developer
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Re: Updated WW2 kits
- geom1 lod1 should be fine for lod0 of kit.
- Dont think any strap got modeled for the Bazooka, but we do have them on other kits. Not sue if it would even fit on this as its so long. Maybe just for diagonal carrying Looking good from the back too |
Mineral: TIL that Wire-guided missiles actually use wire
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2020-07-24, 01:14 | #7 |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: Updated WW2 kits
German kits are exported and mostly tested (backpacks are the only question but if we don't mind little issue with panzerfaust it's totally fine):
As for american kits.... there are some problems: 1) they are all lod0 only 2) there is one not used geom or i haven't find what geom13 (with head bandage) for 3) And... this thing. which is already turned into this: So, i am doing lod1 for all kits (and fixing this specific medkit) and only then will start skinning |
2020-07-26, 14:44 | #8 |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: Updated WW2 kits
A big update:
1) Added straps for Bazooka and Panzershreck: 2) Added LOD 1 for every USA kit except drop kits 3) As many of you could notice, both faction kits are exported with most skinning adjusted. Germans: HAT LAT USA: HAT LAT 4) updated german and US pilot and crewman kits (pistol holster for both and binoculars for crewman added) P.S. Is it okay that 3p animations of soldier holding Walther P39 doesn't trigger bones responsible for shaking the equipment? |
2020-07-26, 17:23 | #9 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Updated WW2 kits
i wab you hans
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Tags |
ww2 |
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