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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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Thread Tools | Display Modes |
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#1 |
![]() Join Date: Jun 2013
Posts: 144
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OK, so here's the story about this one. This laptop is about 4-6 years old and on PR .981 it wouldn't play with everything on high (~4 fps) so I just kept everything on low and 100% view distance. So I decided to make a video and made everything on high and view distance on 50% so it'd look good. Little did I know that my computer could actually handle it now - which is FANTASTIC. Since changing everything to high (no anti aliasing and 100% view distance [~40 fps]) the waypoint on the compass has gone to somewhat the center of the screen. I look away to a different direction and its mapped to a certain area but moves up and down. Restarting PR, the SL changing the marker and trying different servers doesn't fix the problem. Its still there now. How can I fix this? (pics and system info below)
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System Information ------------------ Operating System: Microsoft Windows 7 Professional (6.1.7601) Architecture: 64-bit Language: English (United States) Motherboard: Gateway IMV Processor: Intel(R) Core(TM)2 Duo CPU P8400 @ 2.26GHz (Physical: 2, Logical: 2) Memory: 4.00 GB DIMM Modules: M1: 2.00 GB @ 1066 MHz M2: 2.00 GB @ 1066 MHz Page File: 3.99 GB .NET Framework: 4.0 Display Information ------------------- Display Device(s): Generic PnP Monitor on NVIDIA GeForce 9800M GTS Display Mode(s): 1920 x 1200 (32 bit) @ 60 Hz Driver Version: 9.18.13.2049 (320.49) Display Memory: 1024.00 MB Multisampling: 2, 4, 8 DPI: 96 (100%) Audio Information ----------------- Primary Playback: Speakers (4- Logitech G35 Headset) Primary Recording: Microphone (4- Logitech G35 Headset) EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2 Free: 151.21 GB, Total: 288.09 GB, NTFS Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr Free: 151.21 GB, Total: 288.09 GB, NTFS Profiles Path: C:\Users\*\Documents\ProjectReality\Profiles Free: 151.21 GB, Total: 288.09 GB, NTFS Update DL Path: C:\Users\*\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 151.21 GB, Total: 288.09 GB, NTFS Update Log Path: C:\Users\*\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 151.21 GB, Total: 288.09 GB, NTFS Game Information ---------------- CD Key Valid: True Installed Mods: bf2, pr, pr_beta, xpack Current Mod: pr BF2 Version: BF2 1.5 PR Version: 1.0.36.0 Language: english Debug Available: False Large Address: True Supported Hardware: None Profile Information ------------------- Profile 0001: PR0_SNIPE Type: Online Last Used Profile: True View Intro: True Fullscreen: True Display Mode: 1920x1200@60Hz Display Mode Valid: True Graphics Scheme: High Multisampling: Off VSync: False Terrain Quality: High Effects Quality: High Geometry Quality: High Texture Quality: High Lighting Quality: High Dynamic Shadows: High Dynamic Lights: High Texture Filtering: High Audio Provider: Software Provider Valid: True Audio Quality: High EAX: True |
You're hit and then hear the shot.
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#2 |
Retired PR Developer
Join Date: Jun 2010
Posts: 936
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Location: Rzeszow
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Thanks for the report.
Are you telling that marker is moving up/down instead of right/left? From screens it look like that it's moving left/right, but is higher that it should be. Did you change resolution? Try changing to previous and 800x600. Make screen in 800x600 if bug still occurs. Was you modifying any files? |
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Last edited by Moszeusz6Pl; 2013-09-10 at 08:10..
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#3 |
Join Date: Mar 2011
Posts: 222
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Just to confirm I've had this happend too, been too lazy to fix it. when I quit game, I rage quit and ALT-F4 out, which I assume, sometimes leads the game to crash on the first startup.
I'll see what deleting the Cache folder does next time I hop on. |
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#4 |
Join Date: Sep 2009
Posts: 476
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Confirming, I have had this issue a couple of times as well. A game restart solved it every time for me.
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#5 | |
![]() Join Date: Jun 2013
Posts: 144
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I'll get more info the next time I play. | |
You're hit and then hear the shot.
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#6 |
![]() Join Date: Jun 2013
Posts: 144
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Got bad news...I tried loading the game on all low and then deleting the cache and loading all low and it was still there. (yes, I went through the shaders re-optimizing and all that upon loading a map for the first time) On all high its still there. So something other than the bf2 cache has been messed up when I first changed to all high. Here's a gif of what it looks like:
![]() It seems to be stuck on 15 degrees no matter where the SL marker is put. Any direction. |
You're hit and then hear the shot.
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#7 |
Join Date: Nov 2010
Posts: 36
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Location: las vegas nevada
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memory.dll:thread 1796 is deallocating main thread memory is an error i get when i get this bug to, that and controls are disabled when this comes up to
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#8 |
Retired PR Developer
Join Date: Jun 2010
Posts: 936
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Location: Rzeszow
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Thanks for more reports. Can you please post your system spec too, so we can determinate why it fixed itself for Oskar, and didn't for others, that can help solve this problem.
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#9 |
![]() Join Date: Jun 2013
Posts: 144
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Great news!! I fixed it.
First I tried a full reinstall of PR. Didn't work. Then I reset my controls in the launcher and that fixed it!! EDIT: The secondary controls had things like LEGACY in them before I reset it. |
You're hit and then hear the shot.
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Last edited by PR0_SNIPE; 2013-09-17 at 22:57..
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#10 |
Join Date: Nov 2010
Posts: 36
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Location: las vegas nevada
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this is just a theroy of mine but i think this bug is prone to happen if you have a lot of back round programs running...every time i run multiple things in the back round the bug seems to happen on start up
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Tags |
awry, compass, waypoint |
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