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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#1 |
Join Date: May 2011
Posts: 922
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Location: NOT NYC
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Noticed this problem at first with my headphones. Sounds from the left were coming from the right headphone. I thought it was a problem with my headphones until I got a new pair of computer speakers and had the same problem. Using the standard PC sound adjuster I found what was left and right speakers should be then went into game to see what happens and sure enough the sounds (left and right) were backwards. The solution was to switch speakers but then I have to change the speakers back and forth every time I change games it also messes up mumble because mumble sounds are now reversed. I spent a half hour in the PR launchers options looking for something to switch sounds but I couldn't find it.
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#2 |
Join Date: Oct 2013
Posts: 14
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Just switch your speakers around when you play PR? Could that work? :P
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#3 |
Join Date: Feb 2012
Posts: 336
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Possibly the sound originating from the location where you stepped earlier (to the right when walking left) thus the effect will play to the right of your position due to a small delay?
I dunno, just guessing ![]() |
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#4 |
Retired PR Developer
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Did you disable EAX in PR options (in the launcher) ?
I actually disabled it yesterday to see if it could help performances (I believe I read it somewhere so I decided to give it a try), and I didnt notice anything wrong with the sound overall. However Im pretty sure I remember a moment (or two) when I heard a friendly weapon firing behind me very close on the right, which wasnt actually there when I turned around. It might have been on the other side but I think I was focusing on something else so I didnt look for the weapon's owner. I'll try to test it later, but tell me if you did anything with EAX. |
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#5 |
Join Date: May 2011
Posts: 922
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Location: NOT NYC
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#6 |
PR:BF2 Developer
![]() Join Date: Jan 2013
Posts: 3,087
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In audio options it has a hardware and software option, which one do i use?
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#7 | |
Join Date: Feb 2012
Posts: 336
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E.g. I usually can't hear a scimmy 1KM away on Al Basrah with EAX enabled, but with EAX disabled, I could hear it loud and clear @ 1KM and it sounded as if it was just 100M away. Therefore your friendly was probs ages away from you but no EAX made it sound near | |
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Tags |
backwards, left or right, sounds |
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