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Old 2014-01-04, 01:18   #1
saamohod
Default MG3 magazine linkage

There still appears to exist the magazine linkage issue when the amount of remaining magazines in deployed mode does not correspond to that amount in undeployed mode.
How to reproduce: choose MEC faction, grab an AR (not MG!) kit with optics (the unscoped kit seems ok), deploy the gun (button 4 by default), shoot a couple of magazines so that there are 4 mags left, switch to undeployed mode (button 3) and you'll have 6 mags.
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Old 2014-01-04, 01:40   #2
[R-DEV]​Arab
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Default Re: MG3 magazine linkage

Had the same issue with the Chinese LMG/MG Kit. Deployed, I thought I fired all bullets because it acted like I shot all rounds, then on undeployed, I had some rounds left.

This was on 1.0
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Old 2014-01-04, 14:15   #3
Fandango
Default Re: MG3 magazine linkage

I can confirm this issue, had the same problem in 1.0 version with MEC MG3.
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Old 2014-01-04, 14:26   #4
[R-DEV]Mineral
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Default Re: MG3 magazine linkage

Thanks for the report. I have put this on our internal bugtracker.

Can anyone confirm the report of Arab on the chinese LMG? (can't be MG cause that one doesn't have a undeployed mode)

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Old 2014-01-04, 15:43   #5
saamohod
Default Re: MG3 magazine linkage

Quote:
Originally Posted by [R-CON]Mineral View Post
Thanks for the report. I have put this on our internal bugtracker.

Can anyone confirm the report of Arab on the chinese LMG? (can't be MG cause that one doesn't have a undeployed mode)
Just tested the Chinese AR kit in deployed and undeployed mode. Works fine, no issues with the magazine.
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Old 2014-01-04, 15:58   #6
[R-DEV]Mineral
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Default Re: MG3 magazine linkage

both scoped/unscoped?

Does the MG3 have multiple firemodes?

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Old 2014-01-04, 16:11   #7
saamohod
Default Re: MG3 magazine linkage

Quote:
Originally Posted by [R-CON]Mineral View Post
both scoped/unscoped?

Does the MG3 have multiple firemodes?
1. Both scoped and unscoped Chinese LMGs (QBB-95) have no issues with magazine linkage. Just tested, works fine.
2. The MG3 doesn't have multiple firemodes in both scoped/unscoped. But the magazine issue exists ONLY in scoped version of the AR kit. Also just tested.
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Last edited by saamohod; 2014-01-06 at 00:19..
Old 2014-01-04, 16:22   #8
Eddie Baker
Banned
Default Re: MG3 magazine linkage

Quote:
Originally Posted by [R-CON]Mineral View Post
both scoped/unscoped?

Does the MG3 have multiple firemodes?
I would think not, since it doesn't have them in real-life.
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Old 2014-01-04, 16:31   #9
[R-DEV]Mineral
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Default Re: MG3 magazine linkage

Yeah, just asking that as often having multiple firerates screws up the maglinking. Anyway, this is a tricky one to fix, but hopefully it will be fixes soon

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Old 2014-01-05, 18:25   #10
[R-DEV]Mats391
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Default Re: MG3 magazine linkage

Quote:
Originally Posted by [R-CON]Mineral View Post
Yeah, just asking that as often having multiple firerates screws up the maglinking. Anyway, this is a tricky one to fix, but hopefully it will be fixes soon
seems like the deployed version is missing the magLinkWeapon

Mineral: TIL that Wire-guided missiles actually use wire
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