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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#1 |
Join Date: Dec 2012
Posts: 492
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I was about to do that thread long ago but now i remembered that yet, first this is not a suggestion since some times or maps Bradley does have a turret lock while move, im maps like Kashan or Khamisiya Bradley still have a turret lock, its make him to weak to fight against BMP3, BMP-2M, especially BMP-2M hes had 4 ready ATGMs whit 5 seconds of reload wile Bradley have 2 whit also 5 seconds and to reload those 2 its take more than 1 minute, so turret lock does seems to be a balance propose ting since Bradley can lost most of the fire fight.
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#2 |
Retired PR Developer
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It only has an ATGM turret lock while driving fast AFAIK.
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#3 |
Join Date: Dec 2012
Posts: 492
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#4 |
Join Date: Mar 2007
Posts: 1,185
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Location: The Wild West, AZ
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The code checks for movement every 7 sec to lock the turret. Speed doesn't matter.
It was changed to be more realistic in its operation. As a wire guided missile cannot be fired while on the move. |
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#5 |
Join Date: Dec 2012
Posts: 492
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#6 |
Retired PR Developer
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#7 | |
Retired PR Developer
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now tow vehicles should be able to still fire during slow movements, as gameplay wise and from a military pov it was nonsense to wait 7 secs after being stationary. if the bradley really cant move at all in that case, it's not intended and needs to be looked at. thanks for reporting. | |
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Tags |
bradley, lock, turret |
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