2010-03-25, 13:15 | #1 |
Join Date: Apr 2006
Posts: 172
Location: Wiesbaden
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Deployed Machinegun Strangeness
When firing a machinegun in deployed mode, one can realize the barrel moving upwards, leaving the whole gun hovering off the ground. This is very strange since the deploy mode simulates a machinegun being fired while it's resting on a bipod. In reality™ the barrel is held in position by gravitation and the body of the shooter supporting it with his weight.
Look at this: YouTube - Shooting the Russian PKM Machine Gun YouTube - Firing the PKM YouTube - m249 saw <- M249 SAW. Even if he is giving full auto, the thing is quite controlable MG3 : YouTube - 1200 rounds per minute!! MG-3 ShuetzenSchnur-Silver I think someone forgot to turn "gobackonrecoil" to 1 |
2010-03-25, 14:35 | #3 |
Join Date: Mar 2007
Posts: 646
Germany
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Re: Deployed Machinegun Strangeness
He is referring to the recoil effect. It's not about the graphical issues with our current system.
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2010-03-26, 03:04 | #5 |
Join Date: Apr 2006
Posts: 172
Location: Wiesbaden
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Re: Deployed Machinegun Strangeness
Exactly. The gun just should snap back into position after releasing the trigger.
This can be achiveb by chaning one value in the weapons tweak file. |
2010-03-26, 03:37 | #6 |
Join Date: Jul 2006
Posts: 271
Japan
Location: Hell
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Re: Deployed Machinegun Strangeness
Imma see how long this is discussed seriously before the devs say DISREGARD REALITY™, ACQUIRE GAMEPLAY with this face:
Nah, I'm just half-kidding But does the DMR do the same also? Thought I'd bring it up |
2010-03-26, 06:29 | #7 |
Retired PR Developer
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Re: Deployed Machinegun Strangeness
Look at the files ingame, that value is already set to one. However the recoil values do provide a net upwards movement, so that is what would have to be changed.
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Personal Folio - http://www.studioash.net |
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2010-03-26, 10:05 | #8 | ||||
Join Date: Apr 2006
Posts: 172
Location: Wiesbaden
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Re: Deployed Machinegun Strangeness
I can see. It's this whats makes the barrel move upwards:
Quote:
While looking through the files I realized even more strangeness. Compare the recoil of a M249 SAW (5.56mm NATO weight 4 g, Muzzle velocity= 915 m/s): Quote:
To the M-24 (7.62mm NATO weight 9.50 g, Muzzle velocity= 790 m/s): Quote:
Is there any explanation, why a single shot from a sniper rifle with the force of app. 3,352 Joules has LESS recoil than a single shot from a LMG with a energy of app. 1,767 Joules ? Remember, the M249s weight is app. 10 kg (loaded) The M-24 7.3 kg (with day optical sigh, sling swivels, carrying strap, fully loaded magazine) Does this reflect reality™ ? Another EDIT: I found this website (sorry it's in geman) but I'll translate. http://www.dr-gmuender.de/inforueckstoss.html#p30 Quote:
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Last edited by [k]MuffinMaster; 2010-03-26 at 11:05..
Reason: more things i was wondering.
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2010-03-26, 13:08 | #9 |
Join Date: Apr 2008
Posts: 498
Australia
Location: Brisbane
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Re: Deployed Machinegun Strangeness
@MuffinMaster
note: the following is based purely on previous knowledge, in-game experience with the weapons and logical deduction The reason that the M249 has a higher recoil there than the m24 is because that is the base recoil. There is a modifier for when you have sighted in (clicked Right Mouse Button) which is multiplied by the base recoil. The M249 has a lower modifier than the m24, making it have less recoil than the M24 only once sighted in. The Automatic rifleman isn't supposed to effectively engage targets unsighted while in deployed mode in game; to achieve this the devs made the machine guns have a high amount of recoil in deployed while unsighted. Exiled. |
2010-03-26, 14:02 | #10 |
Retired PR Developer
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Re: Deployed Machinegun Strangeness
I kinda wish you wouldn't throw around the term "reality™" so condescendingly.
Exiled is correct in that the real effective recoil values are that when sighted in, of which deployed weapons have a different modifier setting to counter the recoil when unsighted. (IDF M24) zoomModifier 0.3 which when zoomed in, multiplies the recoil values by that number 0.3, resulting in 0.96/0.96/0 -0.36/0.36/0.3 (M249 deployed) zoomModifier 0.03 0.21/-0.06/0 -0.12/0.12/0 Which is roughly 1/3rd the intensity, though slightly below that because of other reasons.. |
Personal Folio - http://www.studioash.net |
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Tags |
deployed, machinegun, strangeness |
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