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Modelling & Animations Everything but Static Objects |
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Thread Tools | Display Modes |
2013-02-21, 18:22 | #1 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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[Weapon] RPG-29 [WIP](SY)
hey, for our Syrian community faction Sgt.Frede has been modelling the RPG29. This will serve as the HAT for the SAF and we might make a pick up kit for it for the insurgents but that's not sure yet. Anyway,I came here to see if any feedback can be given upon it and some more general help in all the steps to be taken.
model:p3d.in - RPG29 As a reference I'm looking at the M20 superbazooka since it's very similar. So as far as my knowledge goes it should be set up as this: -GEOM0: 1P high poly mesh -GEOM1: 3d scope -GEOM2: 3p (with +-3 lods) Is this correct? Now I'm talking ahead here, but once he gets to UV mapping, how should this be set up? 1p and 3p separate textures? Anyway, mostly looking for feedback on the model itself right now. |
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2013-02-21, 19:34 | #2 |
Retired PR Developer
Join Date: Jun 2010
Posts: 936
Poland
Location: Rzeszow
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Re: [Model] RPG-29 [WIP
Lol, how could I missed it on Syrian uprising forum. Looking good so far.
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2013-02-21, 20:14 | #3 |
Join Date: Jun 2012
Posts: 717
Cape Verde
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Re: [Model] RPG-29 [WIP
Nice just whats been missing all along. this weapon will bridge the gap between rpg and eryx.
BTW you should allow this weapon to be picked up at the Syrian rebels main base to up there AT ability seeming as Assad like his tanks so much. |
2013-02-21, 21:11 | #4 |
Join Date: Mar 2012
Posts: 1,530
Portugal
Location: Porto
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Re: [Model] RPG-29 [WIP
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2013-02-21, 21:41 | #5 |
PR:BF2 Developer
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Re: [Model] RPG-29 [WIP
Imo give the edge of the scope and the whole main cylinder more sides, it should look perfectly round in the 1p with out an excessive tri count.
But yeah, 1p, then a lower detail 3p, and a separate lower sized 3p texture. |
2013-02-21, 21:46 | #6 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: [Model] RPG-29 [WIP
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2013-02-21, 21:48 | #7 |
Retired PR Developer
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Re: [Model] RPG-29 [WIP
I believe the RPG-29 has Iron sights too? I would do the scope and the ironsights. Also maybe model the projectile?
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2013-02-21, 22:05 | #8 |
Join Date: Sep 2008
Posts: 99
Norway
Location: Bergen
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Re: [Model] RPG-29 [WIP
Looking good, anyways, what is tri count on 1p model?
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2013-02-21, 22:07 | #9 |
Join Date: Oct 2010
Posts: 905
Poland
Location: Jordanowo/Zielona Gora
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Re: [Model] RPG-29 [WIP
^^good model so far
Offtop Moszeusz, congrats on R-CON tag. |
2013-02-21, 23:58 | #10 |
Join Date: Feb 2013
Posts: 6
Denmark
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Re: [Model] RPG-29 [WIP
p3d.in - RPG29
Mineral uploaded a model with the same scope. So I took it since it was much more detailed than mine (I couldn't find any good reference pics of it) I modelled the iron sight too. I don't know if theres another iron sight next to the scope? |
Tags |
model, rpg29, weapon, wip, wipsy |
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