project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Modding Tutorials
29 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Modding Tutorials Information and tutorials related to modding BF2.

Reply
 
Thread Tools Display Modes
Old 2007-10-30, 07:59   #1
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Arrow Map Build Script

I've made a simple map building script, which I have not yet fully tested but when packing muttrah it looked to be working perfectly and didn't have to delete any files or anything out of the .zips

Requires that you have 7zip installed on your system, and at the moment with the script it needs to be installed to the default location: "C:\Program Files\7-Zip\7z.exe", but you can edit the script to change it to a diffrent location

Build script is pretty strait forward, just dump it into your map folder (/levels/*your map name*/) and run the script, will bring you to a menu and just follow it

Download the script here: https://www.dropbox.com/s/3hrdjdwc5o...r_map.bat?dl=0

Hope you find this useful and feedback welcome

Rhino is offline
Last edited by [R-DEV]Outlawz7; 2018-05-02 at 22:33..
Reply With Quote
Old 2007-10-30, 09:35   #2
Z-trooper
Retired PR Developer

Z-trooper's Avatar
Default

sure sounds nice, even though I might not understand it fully. Maybe I'll appriciate it more when I start doing some small mapping projects...


"Without geometry, life is pointless"
Z-trooper is offline Reply With Quote
Old 2007-10-30, 09:50   #3
LekyIRL

LekyIRL's Avatar
Default

What exactly does this do?
Sorry I'm noob with all this stuff
LekyIRL is offline Reply With Quote
Old 2007-10-30, 09:53   #4
Z-trooper
Retired PR Developer

Z-trooper's Avatar
Default

I believe it sets up some settings for building a PR map, so he dosnt have to answer too many questions about it in the future but its just my theory...


"Without geometry, life is pointless"
Z-trooper is offline Reply With Quote
Old 2007-10-30, 10:06   #5
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default

it builds the server and client .zips for the maps, putting the right files in each and making sure files that are not needed are not included to save space/packing time.

Rhino is offline Reply With Quote
Old 2007-10-30, 11:04   #6
LekyIRL

LekyIRL's Avatar
Default

so would I do this before,after or during the making of my map?
LekyIRL is offline Reply With Quote
Old 2007-10-30, 11:07   #7
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default

you will do this when you want to test/play your map on a dedicated server. The map will have to be packed before it can be used in a MP game.

Rhino is offline Reply With Quote
Old 2007-10-30, 11:16   #8
LekyIRL

LekyIRL's Avatar
Default

ah okay thank you
LekyIRL is offline Reply With Quote
Old 2007-11-24, 19:49   #9
Smuke
Default

sounds to complicated ill leave tht up to the experts have fun guys
Smuke is offline Reply With Quote
Old 2008-02-15, 19:24   #10
LekyIRL

LekyIRL's Avatar
Default

How exactly do I save this?
When I click the link a pile of text comes up,what do I save it as?
LekyIRL is offline Reply With Quote
Reply


Tags
build, map, script, tool

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 07:29.