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PR Highlights Highlights of what work the Devs are currently working on

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Old 2021-05-12, 08:40   #1
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default v1.6.6 - Update Highlights


Welcome to the highlight for our next 2021 Project Reality: Battlefield 2 release. In today's highlight we would like to introduce some of the additions and changes coming with the release of v1.6.6.0. Enjoy the update!

Operation Bobcat - BETA

An island, long thought to be lost comes back to Project Reality. Originally created by Derg it got picked up by [R-DEV]Outlawz and pushed into BETA stage. This tropical paradise will feature jet vs jet combat on a 4x4km map while the infantry will likely gets lost in the jungle. It has a dedicated highlight you can read here to find out all the details and show a few more screenshots of the different layouts.


Saying goodbye to Operation Archer

We also have made the decision to remove Operation Archer in this release. With the enormous map library currently in-game of 66 maps, sometimes we have to make the tough decision to remove one. We simply neither have the manpower and motivation to support each one with the same amount of love and dedication. Furthermore, not all maps are equally popular and played regularly on our public servers. This is often due to maps no longer working and being adaptable to the ever changing gameplay of the game. Operation Archer was developed in 2007 and has served us well. But for now, we put it safely in our map vault.

Rhooks.dll, Crouch toggle and more

In previous versions of PR:BF2 we already added new features to the server side of the game that allowed us to access code normally hidden from the Python scripting interface that we use for most server programming. Thanks to that we already managed to add lots of previously thought impossible features such as the well known body dragging.

With this update we introduce a new way of doing similar things on the client side of the game. Until now we were limited to reading and editing existing game memory through the PR Launcher running in the background, but with the new rhooks.dll that we add in v1.6.6 we can now introduce custom functions directly into the PRBF2 process. In this first version we used it to implement a new crouch toggle option and we already have plans for lots more to come using this feature, so stay tuned! With the crouch toggle enabled, pressing your crouch key will keep you in the crouched position until you press the crouch key again.

This new DLL will require Microsoft Visual C++ Redistributable Package 2015 (x86) and the Launcher will check for it to be installed before Launching the game. However, most players will already have this installed.


Showing spawn block reason

We are also continuing to improve the in game menu through quality of life changes. Now you will finally be able to see why you cannot spawn with the kit you want. This feature is also planned to get expanded to show when you select a wrong rally point and other reasons that might prevent you from spawning.


Support Project Reality!

The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.



For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!



- The Project Reality Team
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Old 2021-05-12, 11:57   #2
jenson

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Default Re: v1.6.6 - Update Highlights

Operation Archer is gone? Shame , it was one of my favorite maps, i also loved flying outside the map from time to time.
Was it really one of the least played maps out of those 66? Do you have any idea what other maps could be removed in future updates or am i looking way too ahead?
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Old 2021-05-12, 12:09   #3
VTRaptor
Default Re: v1.6.6 - Update Highlights

Even though i hate INS, it is sad to see Archer go. I hope you remove kashan, equally old map, but 10x worse even if it's AAS (and perhaps leave archer in it's place?).
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Old 2021-05-12, 12:14   #4
Coalz101
Default Re: v1.6.6 - Update Highlights

Archer gets the boot, but fallujah being as unoptimized as it is gets to stay.
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Old 2021-05-12, 13:05   #5
The_Turkish_Moose
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Default Re: v1.6.6 - Update Highlights

Archer?! Not Karbala??
Dammnn...

Thanks for the hard work though!

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Old 2021-05-12, 13:30   #6
Cpt.Future
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Default Re: v1.6.6 - Update Highlights

Quote:
Originally Posted by VTRaptor View Post
Even though i hate INS, it is sad to see Archer go. I hope you remove kashan, equally old map, but 10x worse even if it's AAS (and perhaps leave archer in it's place?).
Yes please

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Old 2021-05-12, 13:43   #7
Vicious3o2
Default Re: v1.6.6 - Update Highlights

but Mutrah stays?!
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Old 2021-05-12, 16:07   #8
Brotherscompany
Default Re: v1.6.6 - Update Highlights

Archer is gone but
"INSERT MAP THE USER DISLIKE" STAYS?
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Old 2021-05-12, 17:07   #9
Viktor (Sata)
Default Re: v1.6.6 - Update Highlights

At least on PRstats Ghost Train and Tad Sae are less played than Archer. I don't dislike these maps, but gonna feel the loss of Archer for sure
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Last edited by Viktor (Sata); 2021-05-12 at 17:13..
Old 2021-05-12, 17:16   #10
jenson

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Default Re: v1.6.6 - Update Highlights

Quote:
Originally Posted by Brotherscompany View Post
Archer is gone but
"INSERT MAP THE USER DISLIKE" STAYS?
Im just wondering if Archer was really one of the least played maps. Im pretty sure certain maps are less played than Archer....i guess their devs are still working on them.
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