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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
Join Date: Dec 2010
Posts: 1
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so i was in game, and i run around a corner see 3 guys go prone zoom in rifle scope on one of them wait like 1 second then shoot and my bullet goes like 2 feet to the right and hits a wall. like wtf? really? then i get shot by one of em while hes standing up? really? This is like the 3rd time this happened to me im better off hip firing and killing him then going prone and zooming in.
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#2 | |
Join Date: Jan 2007
Posts: 8,000
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Location: norfolk
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#3 |
Join Date: Oct 2010
Posts: 174
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Location: in a building, watching out for mortars
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Think about this, what would be faster in real life, diving to the ground, recovering from doing the dive to the ground (that would be you plus 50-60 or more pounds), shoulder weapon, look through optics, then acquire your targets, or would it be faster to shoulder weapon, look through optics, then acquire your targets?
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#4 |
Join Date: Jan 2010
Posts: 329
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Location: Boise, ID
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Rifle deviation is a b*tch ain't it?
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#5 |
Join Date: May 2008
Posts: 21
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Location: Skjern
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in close combat RL its like walk around the corner almost running speed while looking through optics ready ur weapon when u come around u got enough time to aquire the target aim and shoot.
As seen in youtube vids about PR u gotta wait about 5 seconds or 3 seconds when its close combat i dont know if this is about the same as in RL but hell i would love to know cuz i feel the deviation is way off i dont know. |
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#6 |
Join Date: Nov 2008
Posts: 1,668
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Location: Alberta
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I lol at newfags. wtf is deviation.
Since PR can't support wind, stamina, weapon sway, etc. the developers have designed Deviation. Go play ARMA 2, run for about 30 seconds, sprint around a corner, and scope in. Then fire. There is weapon sway, wind, stamina, etc in Arma2, and your round will be in the approximate area as where if you were playing PR, a similar occurrence would have happened. Infraction given. Keep 4chan terms on 4chan. Dunehunter |
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Last edited by Dunehunter; 2010-12-22 at 23:10..
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#7 |
Join Date: Oct 2008
Posts: 877
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When BF2 patch 1.5 was out DICE introduced a new prone deviation where if you go prone you will have to wait a few seconds to get maximum accuracy back again...
the PR developers increased the time to become 4 seconds when going prone... My advice for you is that you crouch before going throw the corner and maybe aiming throw your gun before entering. I wouldn't recommend aiming down the sight already if you have an ACOG or 4x scope because this way you wont be able to see your surroundings, However, it is highly recommended to do so in reflex and iron sights! |
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#8 | |
![]() Join Date: Jan 2008
Posts: 7,315
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Location: Vestfold
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But its true the BF2 engine is quite limited. | |
Xact Wicca is The Joker. That is all. |
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#9 |
Join Date: Jan 2010
Posts: 377
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Keep this in mind, when it comes to deviation:
https://www.realitymod.com/forum/f10...ml#post1256801 (post # ![]() Some numbers may be outdated, but it gives you a feeling about it. |
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#10 |
Registered User
Join Date: Apr 2007
Posts: 5,307
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I LOVE it when people prone dive me. Gives me ENOUGH time to settle in and take them out with one shot while they spam me with deviated shots. ^_^ I just Crouch, sight in and fire after a few seconds.
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Tags |
accuracy, rifle |
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