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Old 2017-02-27, 21:16   #1
viirusiiseli
Banned
Default GLATGM recoil

The recoil added to ATGMs fired from barrels of armored vehicles makes the game unrealistic, as it makes ATGMs a less accurate weapon than in real life. Having the recoil at the beginning of the shot makes it impossible to fire them as accurately as they should be able to. This also detracts from gameplay.
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Old 2017-02-27, 23:23   #2
DogACTUAL

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Default Re: GLATGM recoil

Agree. The initial propellant charge that launches the atgm out of the barrel should also sound different imo.
Right now i think it sounds exactly like a regular tank shell being launched, so way too strong.

After the update i thought at first this was a bug because of the recoil and sound being like firing a regular shell out of the barrel.
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Old 2017-02-28, 18:27   #3
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Administrator

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Default Re: GLATGM recoil

It is meant to be way lower than normal shells, will check numbers again.
Sound should be quiter as well. Before it used the normal TOW effect which looked and sounded rather dumb. E.g. smoke going through the turret

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2017-03-01, 18:42   #4
Brozef
Default Re: GLATGM recoil

Firing the ATGM from a BMP 3 in the water rocks it more than firing it's main gun.
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