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Community Maps Maps created by PR community members. |
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Thread Tools | Display Modes |
2016-07-21, 12:12 | #1 |
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Surrounding terrain not saving
Made a custom heightmap and ran the auto generator to mirror the surrounding terrain. When I load up my editor and import it in it shows up, however after I save it disappears again and need to be re-imported. I tried making changes to all patches so it would save it all when it saved complied terrain but to no avail. Any ideas?
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2016-07-21, 14:11 | #3 |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
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Re: Surrounding terrain not saving
Did you activate those heightfields, maybe need to do that first, then save then import new ones ?
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2016-07-21, 14:51 | #4 | ||
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Re: Surrounding terrain not saving
Quote:
http://planetbattlefield.gamespy.com...s.Detail&id=66 Quote:
^ yep, and when I save and re open they are grey again. Code:
Heightmap filesize does not match expected size. 66049 != 1050625 Could not read expected size | ||
Last edited by Rabbit; 2016-07-21 at 15:09..
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2016-07-21, 15:22 | #6 |
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Re: Surrounding terrain not saving
Right but when I go to render them in the editor they are not there. So I go to import and activate and they show up, save and reopen editor and they will not load again.
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2016-07-21, 16:12 | #9 |
PR:BF2 Lead Developer
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Re: Surrounding terrain not saving
What size is the heightmap and what size is defined in the .con (257x257 vs 1025x1025)? Most likely your issues lies in those two not matching. Possible editor just uses some weird maximum. Did you check if the terrain shows up in game?
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Mineral: TIL that Wire-guided missiles actually use wire
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2016-07-21, 16:18 | #10 |
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Re: Surrounding terrain not saving
Tried a map with 257, one with 513 and one with 1025. Always heightmap data and hieghtmap raws have matched in size.
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Tags |
saving, surrounding, terrain |
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