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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2024-01-23, 07:16   #1
J.Hawke
Default SPY KIT

Dear developers.

It would be possible to make a new SPECIAL KIT?

This kit would be about you having the possibility of equipping enemy kits, there should be only one spy per team to avoid a colossal imbalance.

From what I've been seeing, when a person uses another kit, there are certain traits that help identify someone who is not on the team, so it is not that broken.


We can adjust it further and make it a little more complex than it is...

That the spy does not grab any KIT, only rifleman KIT to avoid abuse (such as grabbing a heat kit or a medical kit).

The idea is that you don't use enemy kits to your advantage, it is to use the enemy kits to disguise yourself and try to gather intelligence.


So abbreviating everything...
  • Create a spy kit, only one per team.
  • If you die as a spy there should be a penalty for your team, or a slower regeneration
  • The spy will only be able to grab ENEMY RIFLEMAN KITS Otherwise the penalty will begin
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Old 2024-01-25, 18:56   #2
Crylink
Default Re: SPY KIT

A Spy is sapping my sentry!
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Old 2024-01-25, 20:34   #3
robert357

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Default Re: SPY KIT

SPY is not our SPY!
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Old 2024-02-04, 11:29   #4
[R-COM]bad_nade
Support Technician
Supporting Member

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Default Re: SPY KIT

You will be checking a LOT of kits before you find rifleman, and then you will be instantly teamkilled
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Old 2024-02-05, 05:21   #5
[R-DEV]​Arab
PR:BF2 Developer
Supporting Member

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Default Re: SPY KIT

The heavy is a spy!

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Old 2024-02-10, 00:53   #6
Anglo_
Angry Re: SPY KIT

Quote:
Originally Posted by J.Hawke View Post
Dear developers.

It would be possible to make a new SPECIAL KIT?

This kit would be about you having the possibility of equipping enemy kits, there should be only one spy per team to avoid a colossal imbalance.

From what I've been seeing, when a person uses another kit, there are certain traits that help identify someone who is not on the team, so it is not that broken.


We can adjust it further and make it a little more complex than it is...

That the spy does not grab any KIT, only rifleman KIT to avoid abuse (such as grabbing a heat kit or a medical kit).

The idea is that you don't use enemy kits to your advantage, it is to use the enemy kits to disguise yourself and try to gather intelligence.


So abbreviating everything...
  • Create a spy kit, only one per team.
  • If you die as a spy there should be a penalty for your team, or a slower regeneration
  • The spy will only be able to grab ENEMY RIFLEMAN KITS Otherwise the penalty will begin
This aint TF2 my guy a "spy kit" is a terrible idea sorry
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Old 2024-03-05, 03:13   #7
botfragger
Default Re: SPY KIT

Breacher kit has already served as a spy kit since the BF2 Spec Ops expansion. There's no need for another spy kit.
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