|
PR Changelogs The changelogs for recently released Project Reality versions |
|
Thread Tools | Display Modes |
2022-09-18, 10:59 | #1 |
PR:BF2 Lead Developer
|
PR:BF2 v1.7.2.0 Changelog
After a long summer pause we are proud to release the next update for 1.7. This update focuses mainly on fixes and gameplay changes, but also includes a new 4x4km map in the Afghanistan theatre. Learn more details on this release here in our highlight. PR:BF2 v1.7.2.4 Changelog (2022/11/08) ----------------------- GENERAL:
COOP:
FACTIONS:
SHADERS:
WEAPONS:
VEHICLES:
Levels:
PR:BF2 v1.7.2.3 Changelog (2022/09/27) ----------------------- GENERAL:
COOP:
WEAPONS:
VEHICLES:
Levels:
PR:BF2 v1.7.2.2 Changelog (2022/09/19) ----------------------- FACTIONS:
WEAPONS:
Levels:
PR:BF2 v1.7.2.1 Changelog (2022/09/18) ----------------------- General:
PR:BF2 v1.7.2.0 Changelog (2022/09/18) ----------------------- General:
COOP:
STATICS:
Menu:
Factions:
Vehicles:
Weapons:
Levels:
Support Project Reality! The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members. For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield! - The Project Reality Team |
Mineral: TIL that Wire-guided missiles actually use wire
|
|
Last edited by Mats391; 2022-11-08 at 07:00..
|
2022-09-18, 11:05 | #2 |
Join Date: Jul 2017
Posts: 476
Trinidad and Tobago
Location: Grenada (Another Island)
|
Re: PR:BF2 v1.7.2.0 Changelog
I guess the update really was in 2 hours! Been saying that yesterday the entire time
|
2022-09-18, 11:26 | #3 | |
Join Date: Nov 2020
Posts: 91
Germany
|
Re: PR:BF2 v1.7.2.0 Changelog
Awesome update! That new map looks extremely cool. Good work devs.
Quote:
Regarding the second point, do I understand this correctly that civilians are now allowed to use epipens, medic bag and field patches? Are they allowed to stand next to armed friendlies? | |
2022-09-18, 11:29 | #4 | |
PR:BF2 Lead Developer
|
Re: PR:BF2 v1.7.2.0 Changelog
Quote:
To second: Yes, you can use everything but a shovel and still be considered as not helping. Getting killed next to armed insurgent is still considered as helping, so if you revive an armed insurgent you may be killed for helping. | |
Mineral: TIL that Wire-guided missiles actually use wire
|
||
2022-09-18, 11:46 | #5 |
Join Date: Jun 2015
Posts: 317
Poland
|
Re: PR:BF2 v1.7.2.0 Changelog
Lol, you are removing more content than you're adding. I never liked Jabal, but Qwai? By what metric is this map not up to PR standards? I guess in the comming updates you'll just keep removing old maps at ever faster pace since you considered such map to be a misfit...
|
2022-09-18, 12:00 | #6 | |
Join Date: Jul 2012
Posts: 568
Europe
Location: Beozonti du pao di queiju
|
Re: PR:BF2 v1.7.2.0 Changelog
Quote:
random dev playin PR: "Hmmmmm, i dont like playing this map, even though people voted for it, it is in the game for a LONG LONG LONG LOOOOONG TIME, GONNA REMOVE IT!" | |
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
|
||
2022-09-18, 12:33 | #7 | |
Join Date: Nov 2020
Posts: 91
Germany
|
Re: PR:BF2 v1.7.2.0 Changelog
Quote:
There is a lot of confusion around these civilian mechanics so I think many in the community would appreciate an up-to-date list from the devs with all the requirements to get martyred. Also an in-game indictator of wether you can currently become a martyr or not would be extremely welcomed | |
2022-09-18, 13:23 | #8 |
Join Date: Feb 2011
Posts: 168
United States of America
Location: New Jersey
|
Re: PR:BF2 v1.7.2.0 Changelog
|
Thanks to WarEagle751 for the Signature pic! |
|
2022-09-18, 13:54 | #9 |
Join Date: Sep 2022
Posts: 5
Republic of Moldova
|
Re: PR:BF2 v1.7.2.0 Changelog
Holi jeepsus! Why removing maps? My phone has more memory than laptop i play on,its 2022! Why not make a module instalation process like:
[1]Pr standard [2]legacy maps Devs, can you make a download link with ALL maps from the past versions so i can store in one folder? If you have no time/will to do that, can you tell me how to get said maps and run them in current ver. with bots for nostalgia. Im PR enjoyer since 2016 |
2022-09-18, 14:20 | #10 |
Join Date: Apr 2020
Posts: 344
United States of America
|
Re: PR:BF2 v1.7.2.0 Changelog
|