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2016-07-10, 14:14 | #1 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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[Faction Concept] IS force (daesh, TROSI etc)
This fraction is the prototype of the " well-known " terrorist organization . I hasten to note that I'm interested in it, just to make PR a more diverse and push Syrian conflict in the game to a new level.
Plan(more references pictures) https://docs.google.com/spreadsheets...it?usp=sharing possible titles this fraction to bypass the ethical question TROSI- terroristic resistance of syria and iraq daesh IS force approximate the appearance of soldiers (WIP) ATGM AT-4 Spigot (WIP) S-60 Soviet AA cannon ( on truck and stationary) WIP Toyota Hilux We try to find complete FREE model with all rights. We are negotiating. When we get model, wi will optimise it and retexture. As Saura map 4km (WIP) |
Last edited by CaptMiller; 2016-07-10 at 14:35..
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2016-07-10, 16:02 | #2 |
PR:BF2 Lead Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)
If you are looking for models, best way is to contact Arma 2 mods. They have about the same level of detail we can use in PR. Arma 3 might work too, but will probably require more work.
When searching 3d model databases, you have to be careful as many are really bad or not intended for games. There are a lot CAD models that are free, but not for games. |
Mineral: TIL that Wire-guided missiles actually use wire
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2016-07-10, 18:24 | #3 | |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Quote:
Found some model | |
Last edited by CaptMiller; 2016-07-10 at 23:23..
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2016-07-11, 15:34 | #5 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
It is from game Splinter Cell Black List , develover is Tim Bergholz.
I sent him an email, waiting for an answer , if he says that all rights belong Ubisoft , I try to write them . Original model exist with ZSU(11k tricounts), I have deleted it |
2016-07-11, 15:39 | #6 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Don't try game models from other games. They'll never allow it.waste of your time.
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2016-07-11, 16:32 | #7 |
Join Date: Nov 2015
Posts: 54
Brazil
Location: Curitiba
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Try contacting the guys behind this Arma2 mod. They have lots of Toyotas:
https://forums.bistudio.com/topic/45...a-toyota-wars/ And I would also suggest to give the Faction a very generic name, so it could be used to represent several groups that are kinda similar, like Al-Nusra, or the Al-Qaeda in Yemen. |
2016-07-11, 16:54 | #8 | |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Quote:
I bought a very useful video tutorials on modeling, texturing UVing in Steam and I think in the future I will introduce the model to the public | |
Last edited by CaptMiller; 2016-07-11 at 17:09..
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2016-07-12, 10:54 | #9 | |
PR:BF2 Lead Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Quote:
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Mineral: TIL that Wire-guided missiles actually use wire
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2016-07-13, 09:20 | #10 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
TexTools I try to install TexTools(for UVing) on 3ds Max 9(it is compatible with max9), as it said in instructions , but it is not work, installation does not start, please someone help
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Tags |
concept, daesh, faction, force, trosi |
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