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PR:BF2 Feedback Post your feedback on the current Project Reality release (including SinglePlayer). |
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#1 |
Join Date: Jul 2021
Posts: 63
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The latest update introduced new balance changes regarding the TOW emplacement and that changes are that now TOWs start with no ammo loaded into it.
here's the problem - you need alot more people now to keep the TOW armed. I dont know if the intention was to make the each TOW shot more expensive and less likely to be used against infantry. But now it just caues TOW gunners, to scream for ammo which needs alot of manpower because rearming the rifleman ammo box takes a long time and the distance from the tow to the crate is often large. TL;DR - New balance for TOW emplacements requires many more people to keep them supplied. |
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#2 |
![]() Join Date: Oct 2016
Posts: 365
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Good, that was the intended purpose.
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![]() ![]() ![]() ![]() HITREG CARRY |
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#3 | |
Forum Moderator
![]() Join Date: Jul 2012
Posts: 3,001
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![]() Quote:
From changelog: Updated with reduced reload time of deployable ATGM by 5 seconds. Updated with reduced delay to use of deployable ATGM by 5 seconds. Updated with reduced time to shovel deployable ATGM. | |
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#4 |
Chilean Forces 1978 Faction Lead
Join Date: Nov 2017
Posts: 187
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i agree, even a good squad has trouble rearming these positions as generally there would be one or even no riflemen on the squad, and the TOW/SPG emplacements require 2 ammo bags, so if you are lucky you would need to have 2 men of your squad to exclusively resupply the TOW for the following minutes. And this is in a good squad, in others people dont even get on the emplacements nor shovel if you dont specifically point them out, even less resupplyi if they are impacient or new player kind
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#5 |
Retired PR Developer
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#6 | |
Join Date: Jun 2009
Posts: 64
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Location: Kaunas
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![]() Quote:
![]() Oh yea. Was exploiting that hard. I was fun, miss you infinite ammo! | |
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#7 | |
Join Date: Jul 2017
Posts: 476
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Location: Grenada (Another Island)
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![]() Quote:
But yeah on a real note emplacements feel more valuable to keep up rather than replacing them every 5 minutes for a better spot because it'll take you a ton of effort to get it up and be an active threat quickly. | |
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#8 |
Join Date: Sep 2008
Posts: 1,008
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Location: Stockholm
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Yeah this change was needed and I wouldnt call it labour intensive as much as that it requires more planning and coordination with your trans squad to squeeze those last seconds and push the envelope on how fast you can get it up and armed.
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#9 |
![]() Join Date: Dec 2006
Posts: 311
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#10 |
Join Date: May 2020
Posts: 32
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I really like this change. I think super FOBs needed this nerf, and setting up the position is a lot more involved. FOBs were being placed very aggressively some times which always felt like a bit of a misuse.
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Tags |
balance |
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