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Australian Forces Discussion pertaining to the PR Australian Forces.

 
 
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Old 2008-07-10, 03:23   #1
Tonnie
Retired PR Developer

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Default [Vehicle] ASLAV / ASLAV-PC

Heres the model of the ASLAV and ASLAVpc veriant...

Still very WIP and i am yet to model the inside so that when sitting inside you are not limited to looking out side the windows but you can look round the cabin inside...

Anyway here they are so far






HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Old 2008-07-10, 03:24   #2
Tonnie
Retired PR Developer

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Default Re: [Vehicle] ASLAV / ASLAV-P

Crap can i R-MOD please change the name of the thread to ASLAV / ASLAV-PC i forgot the c at the end thx


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2008-07-10, 04:29   #3
HughJass
Default Re: [Vehicle] ASLAV / ASLAV-PC

Great model, but are you planning to use those tow launchers?
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Old 2008-07-10, 04:57   #4
agentscar

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Default Re: [Vehicle] ASLAV / ASLAV-PC

Awesome looking,but get those TOW's out of there..

Awesome though!
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Old 2008-07-10, 05:03   #5
Mongolian_dude
Retired Moderator

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Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by agentscar View Post
Awesome looking,but get those TOW's out of there..

Awesome though!
Well, if the bradly is comming in game...


...mongol...

Military lawyers engaged in fierce legal action.
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Old 2008-07-10, 05:07   #6
Tonnie
Retired PR Developer

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Default Re: [Vehicle] ASLAV / ASLAV-PC

that tows were being tryed by the Australian Army for a possible placement for all aslavs so they may stay they may go


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2008-07-10, 05:08   #7
azn_chopsticks_boi
Default Re: [Vehicle] ASLAV / ASLAV-PC

Man, you are a modeling machine!
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Old 2008-07-10, 05:09   #8
Tonnie
Retired PR Developer

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Default Re: [Vehicle] ASLAV / ASLAV-PC

Well this is a model i started but didn't finish way back...


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2008-07-10, 05:10   #9
77SiCaRiO77
Retired PR Developer

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Default Re: [Vehicle] ASLAV / ASLAV-PC

plz let them stay

assimetrical balance is always a good thing
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Old 2008-07-10, 05:15   #10
azn_chopsticks_boi
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by [R-CON]tonnie15 View Post
Well this is a model i started but didn't finish way back...
Ahh, still good! Keep the Tow, as [R-CON]77SiCaRiO77, asymmetrical balance is good
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