2009-11-25, 04:51 | #1 |
Retired PR Developer
Join Date: Nov 2005
Posts: 5,886
United States of America
Location: ZZ9 Plural Z Alpha
Blog Entries: 9
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[Map] Eyl Somalia (A pirate influenced map)
Hello PR's a little update on what I've been upto. Besides my other 4km map Dili which I'm making new statics for it, I have also been working on a map based around the recent pirate hijackings in the Indian Ocean. I started this one as well as I think this will bring yet another new play style to Project Reality. I've always been a fan of asymetrical warfare and this is a real event taking place.
First a little history: Eyl is an ancient town in the northern Puntland region of Somalia....As of 2008, Eyl has become a pirate haven, with more than a dozen ships being held captive by pirate crews. The Puntland government has acknowledged that they are relatively powerless to stop pirate activities, but it also has been suggested that members of the Puntland administration may have links to the pirates. - Wikipedia Gameplay: [WIP] - 4km map (Ocean side may be extended out further) - Ocean cargo ship objective based - Land based as well Vehicle loadouts: Loadout will also use a CP reward system. Which means the more CP you capture the more assets you receive. BLUFOR asset reward path: Aircraft carrier - Light helicopters, Boats Random (1 of 4) CargoShips - Medium helicopters Beach village - Light vehicle support Random (1 of 4) CP's - Ship based APC support Desert Airfield - Some sorta Jet or other high value asset Town of Eyl - End game Factions: Very WIP's and will depend on the needs and want of the team along with real world circumstances. New stuff: A major static that will be brought to PR will be a enterable cargoship. This will include: Cargo area, lower and upper main decks, engine rooms, ect. Along with the design its being made to be modular. Which mean the cargo ship will have a base configuration and the cargo part can be mixed and matched: flat for cargo, bays for oil, gas, etc. The interior of the ship will take the longest to populate as its very hard to do. It will become tricky to light as well because the bf2 editor will not be able to light it correctly. But its all part of the fun. And before I sign off let me be clear its still very WIP but I know the idea has been talked about and I think the community would really appreciate another PR milestone map. I'll be updating my PR blog here and there with new images when I can. UPDATES: Very WIP, allot needs to be done but this is just a sneek peek at one version of the cargoship. WIP of the Map |
"apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by CodeRedFox; 2010-04-16 at 23:53..
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2009-11-25, 05:02 | #3 |
Join Date: Sep 2008
Posts: 111
United States of America
Location: Muttrah City
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Re: [Map] Eyl Somalia (A pirate influenced map)
I.... I don't know what to say! This is the stuff of dreams!
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2009-11-25, 05:03 | #4 |
Join Date: Aug 2008
Posts: 3,506
Canada
Location: St. Catharines, ON
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Re: [Map] Eyl Somalia (A pirate influenced map)
Where are the Somalian captured tanks?
Very promising design, I'm very pleased. I remember this being shot down often in discussions as a "requires too much effort, do it yourself" kind of response to many people, so it's nice to see you stepping up to the plate You should definitely get a CATOBAR Essex in there, though, and then it wil be epic |
2009-11-25, 05:33 | #6 |
Retired PR Developer
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Re: [Map] Eyl Somalia (A pirate influenced map)
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2009-11-25, 06:01 | #8 |
Join Date: May 2008
Posts: 2,585
United States of America
Location: Lake Forest, California
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Re: [Map] Eyl Somalia (A pirate influenced map)
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2009-11-25, 06:07 | #9 |
Join Date: Aug 2008
Posts: 654
United States of America
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Re: [Map] Eyl Somalia (A pirate influenced map)
Amazing work. Finally we can do ship invasions in PR.
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2009-11-25, 06:15 | #10 |
Join Date: Jun 2008
Posts: 108
Australia
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Re: [Map] Eyl Somalia (A pirate influenced map)
I like your style of thinking and i like the idea of a new theater.
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Tags |
eyl, influenced, map, pirate, pirates, somalia |
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