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2018-10-13, 09:36 | #1 |
PR:BF2 QA Tester
Join Date: Sep 2016
Posts: 92
United Kingdom
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The Great Project Reality Timeline (June 2024)
Notes from Project Reality's one and only (second) self-proclaimed historian:
If you have any questions or concerns you can contact me on: Email: [email protected] Discord: deviro/Deviro#8506 Initially published on 13th of October 2018. Last updated: 22nd of June 2024 (v1.6). This project uses data from the Wayback Machine and Archive.Today. If you enjoyed this check out the PR Tournaments Chronicle. Which is all about the official PR Tournaments and the battles. Results and dates are compiled for your pleasure. Above is a graph showing concurrent PR:BF2 playerbase numbers throughout the years. It was made by Suchar, one of the developers. The above image shows other games that spawned from Project Reality: Battlefield 2. 2002: The inspiration is born September: 10th: Battlefield 1942 is released by DICE December: 20th: Desert Combat mod version .1 for Battlefield 1942 is released by Trauma Studios 2004: Project Reality conceived March: 17th: dc-nc.com is created, a fan site for the Battlefield 1942 Desert Combat mod (by druneto (Drew on PRF)) April: 19th: Battlefield 2 is announced June: -> Sometime this month or the next Requiem makes a thread in the off topic section of Desert Combat's forums in PlanetForum's Battlefield division which leads to the creation of Project Reality July: 23rd: First post in the reality.dc-nc.com forums, later merged with realitymod.com 26th: Dr. Zero posts on the BF1942 modding forums about Project Reality titled "It's DC: Realism for BF2" August: 1st: Trauma Studios is bought by DICE for $500K 5th: Earliest post on reality.dc-nc.com 25th: Project Reality is announced on the Mod DB forums September: 11th: Interview with Requiem on FPSCentral.com October: 17th: Desert Combat mod's development ends with one last version titled DC: Final December: 20th: EA owns 19% of DICE and plans to buy 25 more, raising it to 44% 30th: realitymod.com is registered 2005: First steps in transforming Battlefield 2 January: 25th: EA owns almost 60% of DICE June: 7th: Trauma Studios is closed 21st: Battlefield 2 is released August: 13th: Project Reality: BF2 Mini-Mod v0.1 is released (Changelog) New Project Reality Developers
October: 4th: BF2 v1.03 is released
New Features:
November: 21st: BF2: Special Forces is released December: 3rd: PR: BF2 Mini-Mod v0.2 Revision 1 is released
2006: Creating kits and the death of Digital Illusions February: -> PR is featured in an article in Computer Games Magazine's February issue 14th: BF2 v1.2 released, removing Dolphin Diving 18th: Project Reality Tournament: Campaign 1 Starts 25th: PR: BF2 Mini-Mod v0.25 released: New Project Reality Developers:
March: 3rd: Kaos Studios is formed by Trauma Studios veterans 14th: BF2: Euro Force booster pack is released May: 11th: PR: BF2 Mini-Mod v0.3 is released (Details) New Project Reality Developers:
June: 6th: BF2: Armored Fury booster pack is released Project Reality Mini-Mod patch v0.31 released (Details) New Project Reality Developers:
September: 5th: BF2 v1.4 is released
New Project Reality Developers:
October: 2nd: DICE is acquired by Electronic Arts for almost $24 million 17th: Battlefield 2142 is released November: 8th: Project Reality Dev Team joins Black Sand Studios mod group 11th: Project Reality: BF2 v0.4 is released, no longer a Mini-Mod New Project Reality Developers:
2007: Redefining realistic gaming January: 3rd: Roadmap for 2007 (and beyond) is released
Notable quote from Eggman about the community:
February: 9th: Project Reality: BF2 v0.5 is released New Project Reality Developers:
March: 23rd: Dev blog: "Update on v0.6"
April: 1st: April Fool's joke that PR is being taken down PRT C5 is announced July: 17th: Project Reality: BF2 v0.6 is released (Guide) New Project Reality Developers:
September: 1st: Project Reality is 1st place in the FPS category in the GameFlood mod contest 19th: Project Reality: BF2 v0.61 is released (v0.612 Manual) Major additions and changes:
November: 13th: PRT C6 Sign-Ups are opened:
December: 9th: "River Rapids Effect" dev journal by Rhino (Videos: 1, 2) "JDAM (WIP)" dev journal by M.J.Patterson (Video) 10th: "Fallujah West (WIP)" dev journal by duckhunt (Image) 11th: "Changes to Commander Assets" dev journal by dbzao 12th: "The Battle for Quinling" dev journal by Rhino 15th: "Revised Spotting System" dev journal by dbzao 23rd: "New icons, markers and textures" dev journal by dbzao 26th: "Distant Weapon Sounds" dev journal by Jaymz (Video) 27th: "Laser Target Designation and CAS Overhaul" dev journal by dbzao (Video) 28th: "Revised AA missile locking and Flare systems" dev journal by dbzao 31st: Project Reality: BF2 v0.7 is released (Changelog, Manual) New Project Reality Developers:
Squad Leaders can now build assets/emplacements
2008: Becoming more and more professional looking January: 1st: Project Reality wins "Best Mod" on Total Gaming Network Awards 2007[Most anticipated game was "Battlefield 3" (the to be released Bad Company)] 23rd: Project Reality Chat on Xfire February: 2nd: Project Reality is 2nd in Mod DB's "MOTY 2007" awards 3rd: "Spec Ops Kit changes" dev journal by dbzao 4th: "Crewmans get PDWs instead of rifles" dev journal by Jaymz 6th: "The message system to display awards, ranks and ribbons is replaced by player specific messages for rules, kits, vehicles, etc." dev journal by dbzao March: 1st: "Sangin Map (WIP)" dev journal by Dr Rank (Images) 17th: Project Reality: BF2 v0.75 is released (Details) Major Additions:
April: 9th: Project Reality featured in Soldiers Magazine 12th: "Operation Barracuda" dev journal by Dr Rank (Images) 26th: "Chinook Heli" dev journal by UK_Force "New Afghan compound statics" dev journal by Rhino June: 2nd: "Medic systems overhaul" dev journal by dbzao 4th: "Deployable .50 cals" dev journal by Rhino 6th: "Loading Menu Redesign" dev journal by AncientMan 12th: "Korengal Valley" dev journal by CodeRedFox 18th: "Major changes to Deployable Assets" dev journal by dbzao 19th: "Stormer HVM" dev journal by Stigger (Images) 22nd: "Fallujah West progress" dev journal by duckhunt (Images) July: 27th: "Smoke grenades and their colours" dev journal by M.J.Patterson 31st: "PR v0.8 Soundtrack" dev journal by Jaymz (Video) August: 8th: "Korengal Valley progress" and "WIP Cave-ins and Landslides" dev journals by CodeRedFox 13th: "New Training, Skirmish and CnC gamemodes; standardization; AAS v3" dev journal by dbzao (Images) 25th: "Mutrah City v2.0 overview" dev journal by Rhino (Many Images) 26th: "3 different Area Attacks - Mortars, Artillery, JDAM" dev journal by dbzao 27th: "Ramiel" dev journal by OkitaMakoto 29th: Project Reality: BF2 v0.8 is released (Manual): New Project Reality Developers:
September: 9th: "Fallujah Minimap compared to real life" dev journal by duckhunt (Images) 13th: Project Reality LAN party with devs and players is organized, around 30 people show up. 28th: "Siege of Ochamachira map" dev journal by IronTaxi (Making-of) October: 2nd: "Karbala" dev journal by ~KILL~Pirate (Images) 5th: "Deviation tweaks" dev journal by Jaymz 9th: "Feyzabad map" dev journal by CodeRedFox (On indefinite hold since Apr 2009) December: 5th: ".50 cals with more cover" and "Sandbags deployable" dev journal by CodeRedFox 7th: "Insurgency changes" dev journal by dbzao 9th: "Operation Archer Redux" dev journal by PARAMEDIC.CA (Images) 13th: "7Armd Bde - Desert Rats" Weekend Event
15th: Project Reality: Singleplayer (PRSP) v0.8 is released
29th: "Sprint and Stamina changes" dev journal by Jaymz 2009: First community faction and last BF2 patch January: 1st: "Logistics overhaul" dev journal by dbzao (Audio Interview) 8th: "BMP-3 Progress update" dev journal by Jaymz (Video) 10th: "German Forces progress update" dev journal by marcoelnk (Many Images) 14th: "Kozelsk" dev journal by Deer (Images) 18th: "Asad Khal" dev journal by Deer (Images) 23rd: Project Reality: BF2 v0.85 is released (Details, Manual) New Project Reality Developers:
February: 16th: "Devils Tower - CF map" devblog by PARAMEDIC.CA (Images: 1, 2, 3, 4, 5) March: 2nd: Project Reality wins MOTY 2008 on MODDB 3rd: Project Reality is awarded "MOTY 2008" and "Best Multiplayer", the former grants the devs a Torque Game Engine license as a prize "Sangin progress update" dev journal by Dr Rank (Images) 7th: "Auto Deploy" dev journal by AncientMan (Video) 8th: "PR2 R&D #2 - more wacky stuff" devblog by eggman (Video 1, 2) April: 1st: "Sangin Valley Map Open-Beta" April Fool's Joke 5th: "Iron Ridge" dev journal by ~KILL~Pirate (Images) 11th: Saluting animation teaser devblog by Chuc (Image) 19th: "Lashkar Valley overview" dev journal by Hans Martin Slayer (Many Images) 22nd: "Dili - Timor map" dev journal by CodeRedFox 28th: "Spawn menu kit changes" dev journal by dbzao Events sub forum is created for upcoming official and community ran events May: 25th: Project Reality Official Server Provider is announced
June: 2nd: AD Online Admin tool is released 8th: Soft announcement of Project Reality 2, using C4 engine 17th: ArmA 2 released 19th: Project Reality: BF2 v0.86 is released (Details) New Project Reality Developers:
July: 10th: "Dragon Fly" dev journal by Nickbond592 (Images) 20th: "New commander UAV" dev journal by dbzao (Videos: 1, 2, 3, 4) 24th: "Commander informants for Unconventional forces" dev journal by dbzao 29th: "British MAN trucks" dev journal by Stigger (Images) August: 3rd: "Honda CB500 bike" dev journal by tupla_s (Images) "Things you come across while testing..." dev journal by ReaperMAC (Videos: 1, 2, 3) 4th: "New jungle vegetation statics" dev journal by GhostDance101 (Images) 17th: PR:BF2 "Highlights Reel #1" - Dev Blogs detailing what the devs are working on 20th: "3p animations show weapon mode" dev blog by Chuc (Images) 21st: PRT C8 announced 22nd: "Tavor Assault Rifle" dev journal by ZZEZ "Uruzgan 4km WIP map" devblog by Hans Martin Slayer 27th: "New Chinese statics" devblog by Z-trooper September: 1st: Battlefield 2 v1.5 released:
27th: Project Reality: BF2 Single Player v0.87 is released
October: 7th: "Merkava and Namer" dev journal by motherdear (Images) 11th: "Russian soldier models" dev journal by THE.FIST (Images) 12th: "PRSPY coming soon" dev blog by GeZe 24th: PR:BF2 "Highlights Reel #3" 27th: "Uruzgan map flyover with Apache" dev journal by Glimmerman (Initial thread) 31st: "MG3" dev journal by Kaijleor (Images) November: 2nd: Project Reality: BF2 v0.874B - Public test to tune the spawning systems of PR
7th: Charity and Remembrance Day Awareness (Help for Heroes) 11th: "Bayonets" dev blog by Chuc (Image) 15th: "Artillery Update" dev journal by dbzao (Video) 17th: Project Reality: BF2 v0.874C - Further tuning of PR's spawning systems 24th: "Eyl Somalia map" dev journal by CodeRedFox (Videos: 1, 2) 25th: PR reaches 500 MBs in statics, compared to BF2 with its 750 MBs 27th: Project Reality: BF2 v0.874D - Final spawn systems tuning event December: 8th: "Bamyan progress" dev journal by HangMan_ (Original announcement) 9th: "Lashkar Valley media update" dev journal by Hans Martin Slayer (Images) 15th: PR:BF2 "Highlights Reel #4" 16th: "Silent Eagle (formerly Airborne)" dev journal by marcoelnk 17th: "Operation Snow Storm" dev journal by Rhino (Minimap, Images) 21st: Project Reality v0.87 Holiday Map Pack is released:
28th: "Russian desert camo" dev journal by dbzao (Images: 1, 2, 3, 4, 5) 31st: "ATGM emplacements" dev journal by Rhino "Map loading backgrounds" dev journal by AncientMan (Images: 1, 2, 3) 2010: PR: BF2 maturity and the infancy of PR: Arma 2 January: 4th: "Improved Area Attacks for v0.9" dev highlight by Jaymz 11th: "Introduction of prbot" dev highlight by AncientMan (Image) 15th: "Introduction of SL radio and spotting overhaul" dev highlight by dbzao (Video) 21st: Deviation changes and heli sound bug fixing dev blog by Jaymz "Al Kut map" dev blog by OkitaMakoto (Based in RL, never released) "Sangin mini-update" dev blog by Dr Rank 23rd: "Major gameplay changes in v0.9" dev highlight by dbzao (Images: 1, 2, 3) 26th: "Beirut" dev highlight by Deer "20 new tracks from Alkali in v0.9" dev highlight by Jaymz (Video) February: 1st: "Yamalia" dev highlight by Deer 5th: Project Reality: BF2 v0.9 is released (Details) New Project Reality Developers:
21st: "3D scopes tease" dev blog by Chuc (Image) March: 12th: PR: ARMA 2 Mini-Mod v0.1 is announced:
April: 1st: PR: Vietnam is announced on April Fool's day 5th: PR: Vietnam is confirmed not to be an April Fool's joke 9th: PR: BF2 v0.91 is released (Manual):
21st: "PR WorldCup event" is announced (Website) May: 9th: "Baghdad community map test" event by UKWF 10th: PR WorldCup Semi-final results 14th: "Mosul map" dev highlight by Outlawz7 19th: "Alpha Project Launch" event is announced with custom objectives 23rd: "Jabal 2 beta testing" event by Tactical Gamer June: 1st: "Jormdarreh Range beta" event 3rd: "PR inspired event in ArmA 2" by ISAF 4th: "Norwegian Forces weapons, equipment, etc. showcase" dev highlight by pleym 6th: "New light choppers" dev highlight by Rhino 9th: "Wake Night with Wake Atoll map" event by PX 10th: "Jormdarreh Range map" dev highlight by Amok@ndy 12th: "Close Support Bridges system" dev highlight by Rhino (Video, Making-of) 19th: Project Reality: BF2 "Highlights Reel #6" 23rd: "Orbiting UAV change" dev highlight by Sniperdog (Video) 24th: "PR v0.5 Retro" event by Tactical Gamer 26th: "Skirmish Tournament" event by Blackwater July: 16th: Project Reality Sound Recording Trip 2010 is announced:
19th: "MT-LB series announcement" dev highlight by DankE_SPB August: 2nd: "German Forces infantry preview" dev highlight by Chuc 5th: Project Reality: BF2 "Highlights Reel #7" 13th: PR: ARMA 2 "Highlights Reel #2 Part 1" 16th: PR: ARMA 2 "Highlights Reel #2 Part 2" "US-A and AusF in PR: V" dev highlight by HangMan_ 19th: PR: ARMA 2 "Highlights Reel #2 Part 3" 20th: "Improved distant sounds" dev highlight by AfterDune (Video) "BMP-2 IFV tease" dev highlight by SashaSK8 21st: "Adjustable 3D sights for UGLs" dev highlight by bosco_ (Video) 22nd: PR: ARMA 2 "Highlights Reel #2 Part 4" September: 3rd: "Karez Offensive test" event by PRTC 5th: "Deployable mortars showcase" dev highlight by Sniperdog (Video) "Al Basrah II" event by Battlearena 24th: "More Canadian weapons" dev highlight by bosco_ (Images: 1, 2, 3, 4, 5) "Burning Sands map" devblog by Rudd 27th: "More unconventional weapons" dev highlight by bosco_ 28th: "Initial results from the 2010 soundtrip" dev highlight by Jaymz (Videos: 1, 2, 3) 29th: "Wanda Shan" dev highlight by Outlawz7 (Images: 1, 2, 3, 4, 5) 30th: PR: ARMA 2 "Highlights Reel #3" October: 1st: "More US/UK weapons" dev highlight by bosco_ 2nd: "POW" event by RealityModLa 5th: PR Teamwork Alliance (PRTA) is founded 7th: "Kokan" dev highlight by Deer 8th: Start of PR Developer Weekend 2010
New Project Reality Developers:
November: 15th: "Op. Ghost Train Revival" event by NEW (Trailer) 17th: "Extra asymmetrical POW RP" event by MeRk 18th: "Raid at Dawn map for NL" dev highlight by Glimmerman (Video, Images: 1, 2, 3, 4, 5) 24th: "Community Matches are back" event by PRTA December: 5th: Project Reality Progress Update (Part 1) 6th: 2nd Annual PR WorldCup is announced, hosted by PRTA 8th: Project Reality Progress Update (Part 2) 11th: Project Reality in Mod Hall of Fame & 2010 Christmas Map Pack is released
14th: "AASv4 - randomized clusters of flags on routes" dev highlight by AFsoccer 18th:"Siege of Barentz Xmas map" event by UK Warfare 29th: PR: ARMA 2 receives an award for "Best Upcoming Mod" for 2010 on Mod DB 31st: "Jungle Fire map update" dev highlight by Amok@ndy 2011: Branching out January: 11th: PR:ARMA 2 "Highlights Reel #4" 16th: "Fences and doors overhaul" dev highlight by Rhino 26th: Start of a series of 128 player server tests, eventually going as high as 256 February: 1st: "Burning Sands v2 test" event by PRTA 3rd: Battlefield 3 fully announced in GameInformer's March cover story (More) 7th: PR: ArmA 2 small arms sounds teaser devblog by TwistedHelix (Video) 19th: "Operation Marlin playtest" event by PRTA (Thread) 26th: "Chinese weapons overhaul" dev highlight by motherdear March: 5th: Project Reality Podcast #1 is released
April: 1st: "Reality Studios bought by EA DICE" April Fool's Joke 5th: "Sangin update" devblog by Dr Rank 20th: PR SP v0.95 Map Pack is released
24th: "Xiangshan playtest" event by NEW (Trailer) 25th: "128 player playtest on Karez" event by PRTA May: 17th: PR:ARMA 2 "Highlights Reel #5" June: 2nd: "Black Gold playtest" event by PRTA 13th: Kaos Studios is closed 15th: "PR: ARMA 2 Training for the PR Community" event is announced
July: 4th: Patrick Söderlund from EA confirms "we are not going to make any modding tools" for Battlefield 3 9th: MeRk Retro server is online 15th: PR: BF2 v0.96 is released (Details, Manual) Notable New Additions
27th: "One-Life" event by PRTA 28th: "New tent statics" dev highlight by Rhino 30th: "128p layer maps" event by Sisu August: [B]21th: PR: BF2 v0.97 is released (Details)
September: 2nd: PR: ARMA 2 v0.1 BETA is released (Details, Manual) Retired Developers and Contributors:
21st: PR: Vietnam update devblog by Matrox 25th: "Zombie/Scenario" event by OD-S 29th: PRT C10 is cancelled and the PRT is on hold October: 1st: "Skirmish Championship 2011" event with cash prizes by Blackwater 8th: "Teamwork and Reality Tournament (TART)" announced (Website) 12th: Sangin update devblog by Dr Rank 16th: "Complete overhaul of Airbase system" dev highlight by Rhino 25th: Battlefield 3 is released November: 11th: "PR: Mumble Public Beta v1.0" dev highlight by dbzao (Images: 1, 2)
27th: PR: Normandy is released December: 1st: "v0.973 map pack interviews 1 of 4: Black Gold" dev highlight by AFsoccer 4th: "v0.973 map pack interviews 2 of 4: Vadso City" dev highlight by AFsoccer 6th: "v0.973 map pack interviews 3 of 4: Operation Marlin" dev highlight by Afsoccer 7th: "Christmas Map Pack" event by NwA 12th: v0.973 map pack interviews 4 of 4: Pavlovsk Bay" dev highlight by Hauteclocque 13th: BF3: Back to Karkand is released 16th: PR: BF2 v0.97 map pack is released New maps:
21st: 200 player server test event 30th: "PR: Normandy 64p test" event |
Last edited by Deviro; 2024-06-22 at 13:03..
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2018-10-13, 09:39 | #2 |
PR:BF2 QA Tester
Join Date: Sep 2016
Posts: 92
United Kingdom
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Re: The Great Project Reality Timeline
2012: Addon bonanza January: 6th: "PR: Normandy 200 player" event by PRTA 14th: "Saaremaa beta with 128p test" event by NEW (Images album, minimap, trailer) 18th: 128 player TART announced 25th: Officer sign-ups for TART 128 are opened
February: 10th: "Underplayed maps" event by American Warfare 12th: "Winter" event by PRTA (Trailer) 20th: "200p play with the mod staff" event by PRTA March: 16th: PR: ARMA 2 v0.15 BETA is released (Details) Important Additions:
April: 2nd: PR: Falklands MM is announced by Rhino 6th: PR: BF2 Vietnam beta addon is released
27th: PR: BF2 Vietnam Beta 2 addon is released
May: 3rd: "Happy Birthday and map playtest of Gaza v2 and Perdition" event by NEW (Trailer) June: 3rd: "PR: Falklands 128p test" event by PRTA 9th: BUIS system is fully integrated "PR: F update #3" featuring night layers, devblog by Rhino 15th: PR Launcher account system teased in a devblog by AncientMan July: 15th: "100p VW" event by PRTA (Trailer) 16th: Fans discover "Project Reality 2 - The Beaten Zone" on CryEngine's website, devs deny it 31st: "Bagdhis Mountains map test" event by PRTA TART Season 3 is announced August: 13th: "Strict teamwork night" event by OD-S 15th: "Argentinian player models" devblog by Rhino
September: 5th: "Burning Sands v1.5 test" event by PRTA 7th: PR v1.0 Deviation test event 20th: "PR: Falklands - Goose Green test" event by PRTA (Trailer) 25th: "PR: Falklands Progress Update #7" dev highlight by Rhino (Wheels video) 26th: "PR: Vietnam - Charlie's Point test" event by 762 27th: "Air Traffic Control system for PR: F" dev highlight by Rhino 28th: "Complete overview of PR: Falklands" dev highlight by Rhino (Minimap 1 and 2) October: 1st: "Ulyanovsk pictures" devblog by Hans Martin Slayer 5th: PR: BF2 Falklands v0.1 Addon is released (Details)
15th: "3rd Annual Zombie Madness" event by OD-S 17th: "PR: Normandy - Brecourt Assault map test" event by PRTA 23rd: After banning users for using colour corection mods for BF3 and promising to add a feature to tone down the blue hue in the game, DICE backtracks 29th: GTA:VC intro but in PR, by Gore (Video) November: 16th: PR "Devcast #1" (Video)
December: 4th: "Normandy, Vietnam, Falklands minimods test weekend" event by PRTA 14th: PR: Falklands v0.192 is released
2013: A finish and a start line January: 4th: PR "Devcast #2" (Video)
12th: Survival Games (last squad standing/ladder) tournament by 3dAC announced 31st: "Shikotan Island map test" event by PRTA February: 1st: Eastern Turmoil tournament is announced by Forgotten Honor
A roadmap for Venice, a tool to modify BF3 is announced by NoFaTe 22nd: Closed beta sign ups open for Venice Unleashed 25th: 2013 PR Movie Award Winners are announced March: 1st: PR: ARMA 2 v0.16 BETA is released Notable additions:
4th: "Zhi-9 and Panther helicopter series overview" dev highlight by Rhino 16th: Survival Games Season 2 is announced by 3dAC 18th: "Goose Green v2 testing" event by PRTA 19th: "New logo & intro, BMP-1, new explosives" devblog by K4on (Video) April: 1st: PR: BF2 v1.0 Sandbox Beta April Fool's Joke (Gameplay)
9th: PR "Devcast #3"
12th: "Elaborating on heli and crate changes from Devcast #3" dev highlight by Rhino 13th: "PR Launcher and Updater reveal" dev highlight by AncientMan (Video) 25th: "Op. Moonshine (Vietnam One-Life)" event by CIA May: 19th: "CSB improvements #2" dev highlight by Rhino (Images: 1, 2, 3, 4) Rocket Techie devblog by Rhino 20th: Drought map devblog by billoute (Video) 28th: "New map icons for all vehicle types" devblog by Rhino "Alert map test" event by PRTA 30th: "Improving PR's atmosphere with better effects and sounds" devblog by -=anders=- (Video) June: 8th: "D-Day and WW2 rememberance" events by CIA and Terra 10th: "Bi Ming is now Hill 488 for PR: V" dev highlight by Dr_Rank (Images: 1, 2, 3, 4) "Operation Marlin will be FR vs MEC in v1.0" devblog by billoute 27th: "Water Container IED" devblog by Rhino (Images album) 28th: "v1.0 weapons showcase" dev highlight by Chuc "Major C4 changes" devblog by K4on (Video) 29th: PR: BF2 v1.0 Open BETA starts
July: 10th: PR: A3 development update
20th: Night flares teaser by Chuc (Image) August: 2nd: Project Reality: BF2 v1.0 is released (Details, Manual) Major Additions:
21st: PR: BF2 supports Xfire - in-game overlay program, similar to Steam Overlay 22nd: Sign-ups for Eastern Turmoil campaign are up 24th: "Op. Annoying Chair (One-Life)" event by PRTA September: 2nd: "Flareguns" devblog by Chuc (Video) 6th: DRK Scenario Sundays (POW, VIP, Spec Ops missions) are now monthly 12th: ArmA 3 is released 15th: "Op. Necessary Eagle (One-Life)" event by PRTA 17th: "World At War Campaign XXVIII ( 28 )" tournament is announced 21st: Project Reality 2 is announced (realitymod.com Forums)
October: 10th: "PR: Normandy is now PR: WW2" dev highlight by AfterDune 28th: "MeRk vs the World" events announced November: 16th: Forgotten Honor's #2 tournament is announced "Nordic Storm" December: 4th: "What's happening with PR: BF2?" devblog by AncientMan
"MeRk's Christmas Map Pack" is announced 2014: GameSpy shutdown and Squad announcement January: 3rd: PR: BF2 v1.1 is released Additions:
22nd: War of the Factions - BR vs GER announced 24th: "Bomb loadout overhauls" devblog by Rhino 27th: PR: Zombie Open Beta February: 2nd: "Sbeneh test #2" event by JFT 14th: War of the Factions - MEC vs CAN, by PRTA March: 11th: "Hades Peak map test" event by JTF 15th: PR: BF2 v1.1.4 is released Additions:
April: 1st: "Winter is Coming" April Fools
12th: "Another Sangin update" devblog by Dr Rank (Video) 13th: Nuijama map devblog by Rabbit 20th: "Shorts Blowpipe" dev highlight by Rhino (Video) May: 16th: GameSpy Shutdown and New Master Servers are announced
24th: "Serious Boat Wars" event by BigD 25th: PR: BF2 v1.2 is released (Details) Major Additions:
June: 6th: Scenario Sundays by DRK return (Trailer) 15th: "Outpost map test" event by OD-S 30th: BF 1942, Vietnam, 2 and 2142 are no longer available due to GameSpy' shutdown "Unofficial v1.2 Retro Map Pack" by K4on is released
July: 1st: "Retro maps teamwork night" event by NEW & 3dAC 12th: War of the Factions Tournament is announced 21st: "Nuijama map test" event by PRTA 23rd: "PR: F Update #15" dev highlight by Rhino (Images: 1, 2, 3, 4) 26th: "War of the Factions - Syria vs Militia" event by PRTA 27th: PR: BF2 v1.2.1 is released to fix 2 GameSpy related issues "PR Spy for Android by U_Turista" dev highlight by Mineral August: 14th: "Polish Forces update #1" dev highlight by ddeo 22nd: "Teamwork night with retro maps" event by NEW 31st: Return of the PRT is announced (C10)
September: 9th: "Nuijama testing #2" event by PRTA 11th: War of the Factions tournament sign-ups open 14th: "Grozny map test" event by PRTA October: 10th: Squad is announced on the PR Forums (Videos: OWI, BD42)
19th: Shahadah map devblog by Rabbit November: 25th: "Changes to Sbeneh Outskirts" devblog by Rabbit December: 10th: "Wargames (POW, VIP, etc.)" event by PRTA 12th: "Vikings team (WoF) against the public" event 16th: "PR: WW2 Mini-Update #2" dev highlight by AfterDune "PR: WW2 Alpha playtest" event by NEW and PRTA "PRT Free-For-All" event 21st: Proposition to release PR: A3 Milestone 1 under open source 2015: Triumphs and funerals February: 4th: "Community Wargames" is announced by OD-S 6th: "Official INS 2.0 Alpha test" event is announced "WW2 planes" event by PRTA 8th: 3dAC's 4th Anniversary with map testing White Dragon and Nuijama (Trailer: 1, 2) 9th: "Winter is coming" event by PRTA March: 4th: "Wargames" event #1 by OD-S 17th: "Bamyan test" event by PRTA 20th: PRTA RU #1 server is announced 30th: "Operation Bobcat map test" event by NEW April: 1st: Jamaica (Operation Soul Rebel) map April Fool's joke 3rd: "Map pack test" event by PRTA (Trailer) 7th: Sbeneh update by Rabbit 8th: PR Emergency Fundraising Campaign (Clarification)
14th: "Operation Bobcat map test #2" event by NEW 27th: "Shahadah test" event by NEW May: 5th: "Road to Perdition map and test event" devblog by Amok@ndy 16th: Bug fixes and stability are a focus in v1.3 (Video) 26th: Squad Kickstarter is launched, eventually reaching its goal with over CA$434K from 4458 backers 27th: Episode #1 of "PR in 60 seconds" is released 30th: PR: BF2 v1.3 is released (Details, Manual) Major Additions:
June: 2nd: Some PR stats since its inception and v1.3 by AncientMan 14th: PR: BF2 v1.3.1 is released with various bugfixes July: 6th: "White Dragon map test" event by NEW 12th: Project Reality 2 is officially cancelled August: 5th: New RPG rounds teaser by Rhino September: 5th: PRT C11 is announced
9th: "Assault on Grozny map test" event by Russian Reality 21st: "Autumn map-pack" event by PRTA
October: 7th: "Kashan Desert Overhaul" dev highlight by potatochan (Minimap) 10th: "New Parachute system and model" dev highlight by Rhino 24th: Outlawz7 is back after 3 years of absence and some statics update 27th: "RPG-7 series warheads overhaul" dev highlight by Rhino (Images: 1, 2, 3) November: 1st: PR: BF2 v1.3.5 is released (Details, Trailer) Major Additions:
22th: "Adak map test" event by Russian Reality December: 6th: "Sahel map test" event by PRTA 15th: Squad is released on Steam EA 16th: "Official Op. Bobcat and Steel Viper maps test" event hosted by NEW 28th: "PR: WW2 Mini-Update #4" & "PR: WW2 Beta start" dev highlights by Mineral (Teaser) 2016: Falklands and map packs January: 8th: "Winter Warzone-land" event by PRTA 20th: "Type 912 Director Radar for the Type 21 Frigate" devblog by Rhino 25th: "PR: Zombies Open beta" event is announced 29th: "CLOS SAM systems" dev highlight by Rhino (Video) February: 7th: End of the 1 week Master Server Outage
March: 4th: "War of the Factions - BR vs NL" event by BASED 6th: "VIP extraction" event by PRTA (Trailer) 4th: "Kozelsk updated" dev highlight by Outlawz7 12th: "Al Basrah updated" dev highlight by Outlawz7 14th: "Tank armour changes" dev highlight by Mats391 15th: "5th anniversary with Sandbox map and moonshine" event by 3dAC April: 1st: New "gamemode" for v1.4 Public playtest April Fool's Joke 22nd: "Musa Qala map test" event by Hardcore Gaming May: 15th: "Wanda Shan updated" dev highlight by Outlawz7 18th: "PR: WW2 beta revival" event by BASED 30th: "One-Life - Sbeneh" event by PRTA June: 6th: "D-day commemorating WW2 beta" event by BASED 19th: "One-Life - Shijia Valley" event by PRTA 27th: "Return to Oman" event by DRK (Trailer)
July: 11th: "One-Life - Yamalia CnC" event by PRTA 17th: "Gaza updated" dev highlight by Outlawz7 25th: An announcement is made regarding the PR Forums Breach 29th: "WW2" event by SAGA 31st: Map gameplay changes #1 for v1.4 August: 2nd: Post Scriptum is announced (Trailer)
6th: Ground vehicles are added to Squad in Alpha 7 7th: "v1.4 Public Python beta testing" dev highlight by Mats391 9th: "One-Life - Hill 488" event by PRTA 17th: "WW2 beta" event by BASED 21st: "ManHunt #2" event by PRTA September: 3rd: PRT C12 is announced
October: 5th: "One-Life - Fallujah Ins" event by PRTA 15th: "v1.4 Public Python beta testing 2" dev highlight by Mats391 30th: PR: BF2 v1.3.9 COOP Map Pack is released Bluedrake42 announces "Operation: Harsh Doorstop" - new tactical shooter, inspired by PR, developed by Drakeling Labs, free and open source November: 26th: PR: BF2 v1.4 is released (Details) Major Additions:
December: 5th: "War of the Factions - USMC vs Russia on Adak" event by BASED 31st: PR: BF2 v1.4 Official Retro Map Pack is released
2017: Beta maps and additional spiritual successors January: 7th: Musa Qala map update #1 25th: Winter event & and Legacy server for older conflicts is announced by PRTA 26th: "Battle of Ia Drang recreation" event by FCV 27th: Map gameplay changes #2 for v1.4 February: 10th: "One-Life - Muttrah" event by PRTA 19th: Rumours surface that Post Scriptum will become standalone (Video) March: 12th: "One-Life - Burning Sands" event by PRTA 17th: Musa Qala update #2 April: 3rd: Operator Unit Tournament (community skirmish ladder) is announced by PRTA (Trailer) 9th: "One-Life - Silent Eagle" event by PRTA 13th: Start of PR: BF2 v1.4.7-9 minor releases (7, 8, 9)
May: -> Sometime here RealityMod: Battlefield 3's development starts 7th: "One-Life - Ramiel POW" event by PRTA 19th: Start of PR: BF2 v1.4.10-11 minor releases (10, 11)
June: 24th: Post Scriptum confirmed as standalone title, published by OWI, slated for 2018 (Video) 26th: "One-Life - Korengal POW" event by PRTA July: 2nd: Start of PR: BF2 v1.4.12-14 minor releases (12, 13, 14)
August: 1st: "One-Life - Black Gold VW" event by PRTA 4th: BASED Clan Tournament (community skirmish ladder) is announced by BASED 5th: PR: BF2 v1.4.14 COOP Map Pack is released
Start of PR: BF2 v1.4.15-17 minor releases
September: 5th: "Manhunt #3" event by PRTA 10th: "One-Life - Grozny" event by PRTA 23rd: Test to see if 100 players will be shown in the PRSPY 30th: Hell Let Loose Kickstarter is launched, eventually reaching its goal with over AU$ 308K and over 5K backers (Gameplay: 1, 2) October: 2nd: "One-Life - Sahel" event by PRTA 15th: "One-Life - Dovre Winter" event by PRTA 25th: "Manhunt #4" event by PRTA 29th: Start of PR: BF2 v1.4.18-20 minor releases
November: 12th: "One-Life - Wanda" event by PRTA 26th: "Manhunt #5" event by PRTA December: 28th: PR: WW2 December Development Update (Video) 2018: Polish Forces January: 8th: "Winter" event by PRTA February: 2nd: PR: BF2 v1.5 is released (Details, Manual) Major Additions:
5th: PR: BF2 v1.5.2 is released with various fixes and improvements 18th: "Iron Ridge updated" dev highlight by Outlawz7 (Image album: 1, 2) 24th: Start of PR: BF2 v1.5.3.0-3 minor releases
March: 11th: "New World Insurgency" event with revised gameplay by NWG (Trailer)
April: 1st: "Sangin update" devblog by Dr Rank (Page 2, 3) 5th: "One-Life - Kashan" event by PRTA 14th: "Op. Falcon map test" event by PRTA 18th: All PR Services migrated 26th: Start of PR: BF2 v1.5.4.0-5 minor releases
June: 9th: "Yamalia is now a winter map" dev highlight by Outlawz7 (Image album) 17th: PR: WW2 June Development Update (Videos 1, 2) July: 8th: "One-Life - Nuijamaa" event by PRTA August: 1st: "Vehicle disable systems updated" dev highlight by Mats391 (Video) 9th: Start of PR: BF2 v1.5.5.0-2 minor releases
29th: "Panzer tank scopes for PR: WW2" devblog by Mats391 September: 11th: "One-Life - Goose Green" event by PRTA 22nd: "Smokes work against bots in SP" devblog by Arab (Video) 28th: "Arbalet-DM RWS for Tigr-M, eq. to CROWS" devblog by Hokunin 2019: Airborne but quiet January: 6th: "Contact!" Tournament announcement by PRTA (PR Forums link)
February: 19-25th: PR website upgrade (also detailed explanation in a devblog by Senshi)
March: 2nd: PR v1.6/WW2 March Status Update April: 2nd: RM: BF3 recruits additional testers/developers (Forums: SQUAD, PR) June: 6th: Hell Let Loose enters Early Access (Trailer) July: 9th: SQUAD A14.1 released:
26th: Canadian Armed Forces added to SQUAD (Trailer)
August: 30th: Start of PRTA IRL 2019 event meeting (Announcement, Post event: PR Forums)
September: 23rd: Choppers are publicly available to test in SQUAD, to be added in A16 29th: PR: BF2 v1.5.5.3 minor fix released October: 16th: "LPD] ship static for Russian faction" devblog by Hokunin 25th: "Ka-52K Katran helicopter" devblog by Hokunin November: 13th: "CommanderRole" introduced to SQUAD in beta 17 public testing 26th: Squad Beta 17 released and introduction of Whitelisted Mods (detailed changelog by Fuzzhead with lots of good info)
December: 8th: "1.6 - WW2 Weapons Feature" highlight by Mineral, showcasing weapon models and textures 2020: PR enters the WW2 scene and Squad reimagines Fallujah March: 15th: Contact Tournament Season 2 is terminated prematurely after 4 battles 24th: "Beyond the Wire" announced (OWI post, Steam page, Trailer)
April: 1st: "PR: BF2 v1.6 Announced!" - release approaching (Screenshots: 1, 2, 3, 4, 5)[*]Body dragging confirmed 12th: "PR v1.6 Devcast" showing off new vehicles being added to modern combat scenarios 23rd: "Brecourt Assault historical layer explanation" devblog by Rusty_42 30th: PR: BF2 v1.6 is released (Manual, Full changelog, Trailer) Major Additions:
May: 1st: Start of PR: BF2 v1.6.0.1-3 minor releases
June: 30th: "Masirah"dev highlight by Outlawz7
July: 18th: "v1.6.2- Update" dev highlight by Mats391
September: 23rd: Squad v1.0 released (leaves Steam Early Access)
Major changes and additions:
October: 21st: Beyond The Wire released on Steam Early Access 30th: PR: BF2 v1.6.3.3 released
November: 6th: PR: BF2 v1.6.3.4 minor hotfix released December: 1st: PRTA announces Contact Season 3 tournament - based on platoons and not teams 14th: PR: BF2 v1.6.4 released (Announcement, Trailer)
30th: "Rounding off the decade" announcement for PR: BF2
2021: Gungame and PRTA shutdowns February: 28th: PR: BF2 v1.6.4.2 released Additions:
March: 1st: Start of PR: BF2 v1.6.4.3-4 minor releases
April: 1st: PR: BF2 v1.6.5 released Additions:
2nd: PR: BF2 v1.6.5.1 hotfix released
18th: "Updated FG42, Garand and Bren sounds" devblog by Arab 24th: "Corvus Chaff Launcher for the Type 21 Frigate" devblog by Rhino May: 12th: PR: BF2 v1.6.6 released (changelog)
July: 9th: PR: BF2 v1.6.7 (changelog) New Features:
September: 4th: Start of PR: BF2 v1.6.8.0-1 releases (Changelog, DevCast video) New Features:
October: 1st: PR: BF2 v1.6.8.2 released
November: 12th: Battlefield 2042 is released December: 30th: "PR:BF2 v1.7 Update" highlights
2022: New UI and the impossible mod January: 1st: PR: BF2 v1.7 released (Changelog, Manual, Devcast) Major Additions
March: 20th: "2022 Community Update" - the developers highlighted 2 recent videos by the community and a request for players to donate to the Doctors Without Borders charity in light of the recent invasion in Ukraine
April: 1st: "PR:BF2 v1.7.1 Update" highlights
New maps:
May: 26th: The PR SPY app for Android is available again
June: 22nd: Squad v3.0 is released (Changelog, Trailer)
July: 17th: BF3: Reality Mod v0.1 released (Trailer, Guide) August: 7th: "Improving Animation Systems" devblog by Suchar (Video) 31st: Beyond The Wire v1.0 is released (Trailer, Changelog) September: 18th: Start of PR: BF2 v1.7.2.0-4 releases (Changelog) Major changes and additions:
December: 26th: Start of PR: BF2 v1.7.3.0-2 releases (Changelog) Major additions and changes:
2023 Don’t be sad, this is always how it works out January: 7th: Operation Soberania map playtest event
February: 8th: Squad v4.2 introduces cosmetic microtransactions (changelog)
April: 1st: Start of PR: BF2 v1.7.4.0-2 releases (Changelog[1], Trailer) Major Additions:
May: 27th: Operation Soberania map test event #2 (Image) hosted by U777 community June: 18th: Start of PR: BF2 v1.7.4.3-5 releases Major additions and changes:
August: 25th: "Extended Commander Icons by bahiakof" devblog by Arab (Image, Video)
September: 9th: "New Kit, Vehicle, Weapons Minimap Icons by CAS_ual_TY" devblog by Arab
October: 18th: PR Twitter account will no longer be used by the team
21st: Vung Ro map playtest event by SBOON
27th: Burning Sands Vietnam Kickstarter is launched with a goal of AU$78K (Trailer)
November: 11th: Operation Fading Reach map playtest event by SBOON community
December: 8th: Official PR:BF2 Instagram launch & ModDB 2023 MOTY 14th: Post Scriptum is acquired by OWI and rebranded into "Squad 44"
20th: OHD v0.13 released, first major update since launch
2024 The Soviets join PR: WW2 January: 11th: "Cameras (Part Deux), new sounds and napalm update" devblog by Arab 21st: PR:WW2 Eastern Front: Part 3 - Gearing Up for Soviet Victory March: 17th: "2024 - Next major update content and changes"
April: 1st: "PR:BF2 v1.7.5.0 Changelog" April Fools post
June: 21st: "How I Develop Project Reality (and Other News)" devblog by papadanku 22nd: PR: BF2 v1.8.0.1 major update is released (Trailer, Changelog) Major Additions:
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Last edited by Deviro; 2024-06-22 at 13:07..
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2018-10-13, 10:13 | #3 |
PR:BF2 Contributor
Join Date: Mar 2013
Posts: 295
Russian Federation
Location: Ekaterinburg
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Re: The Great Project Reality Timeline
Timeline lacks a lot of mentions on events, PRTA games is no doubt an event worth to mention, but then you probably should mention other events outside PRTA? Russian PROS, Yablochko, Gamepolis, RUPRC; Brazilian DIVSUL, Chinese OWLS, Japanese Catfood, Ukrainian VBIOS, they all didn't exist? Where cheaters, DDoSers, 9/14, stolen donations, where the history of PR drama?
No doubt you won't be able to embrace all volume of the history. Maybe need to set up borders properly then? |
2018-10-13, 10:26 | #4 |
Retired PR Developer
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Re: The Great Project Reality Timeline
The whole spoiler setup doesn't work very well IMO, requires a hell of a lot of clicking to look through which is going to bore people to the point they will stop looking. Would use indents or quotes instead.
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2018-10-13, 10:47 | #5 |
PR:BF2 Developer
Join Date: Jan 2013
Posts: 3,087
Australia
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Re: The Great Project Reality Timeline
Nice work!
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2018-10-13, 11:41 | #6 | |
PR:BF2 Developer
Join Date: Jun 2011
Posts: 983
Portugal
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Re: The Great Project Reality Timeline
Quote:
Cant give 10/10. For better and for worse drama is a core part of PR, there are events that should be added there :P | |
Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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2018-10-13, 11:52 | #7 |
Join Date: Jun 2013
Posts: 776
Germany
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Re: The Great Project Reality Timeline
Nice work Deviro. That surely required a ton of effort.
I know this request could be a bit annoying but how about making a website out of this [MENTION=62105]reality[/MENTION]mod? The idea of a general PR timeline for visitors to browse through isn't that bad, or is it? I imagine something like 'the internet archive' where you have a timeline with clickable events. That would be awesome. |
Last edited by tobi-the-fraggel; 2018-10-13 at 12:32..
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2018-10-13, 12:33 | #8 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: The Great Project Reality Timeline
Splendid work!
Tbh a webpage build out of this would result in the same as our old Team page and some other pages that just become outdated. Too hard to maintain. A forum post (sticky or not) is much easier. Would be nice though to see this perhaps added as a link on https://www.realitymod.com/history in the future |
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2018-10-13, 12:37 | #9 |
Retired PR Developer
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Re: The Great Project Reality Timeline
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2018-10-13, 13:03 | #10 | |
Join Date: Jun 2013
Posts: 776
Germany
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Re: The Great Project Reality Timeline
Quote:
Keeping a dedicated website updated could be easier then it sounds like. It just depends on how it is created. If the timeline would be generated out of a database of timeline entries, you'd 'only' need to update this database with new entries. That could be even easier then watching the content in this thread. Imho the biggest issue is creating such a page. Depending on the experience of the one doing it, it can be a tremendous task. For me it would be one, as I am not a web developer. A final page, maybe with an interface to insert new data, could be a lot less problematic though, as long as there is someone dedicated to this task. However, I guess I do understand the issue you want to point out. Simply as I've denied quite similar requests on PRTA. It's questionable whether the creation of such a page is worth it in the end. However, I know that you have some talented web developers and I like the idea of a community timeline. Well, maybe someday we can get back to this topic. | |
Tags |
great, project, reality, timeline |
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