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PR Changelogs The changelogs for recently released Project Reality versions |
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2015-06-15, 01:03 | #1 |
Retired - Project Manager
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PR:BF2 v1.3.1.0 Changelog
After our successful v1.3 standalone release, it's time for a small update to fix some bugs that popped up. Thanks everyone for your bug reports and feedback!
The update is now available, and it will be offered as an automatic update next time you launch Project Reality. Note: Those who are getting "30: Machine Error" will need to apply the patch manually, as obviously your launcher is not working to get it automatically. Please download the update file and simply double click it to install it manually. PR:BF2 v1.3.1.0 Changelog (2015/06/15) ----------------------- BINARIES:
GENERAL:
DEPLOYABLES:
KITS:
VEHICLES:
WEAPONS:
LOCALIZATION:
LEVELS:
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Last edited by [R-DEV]AncientMan; 2015-06-15 at 02:35..
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2015-06-15, 03:09 | #2 |
Join Date: Feb 2007
Posts: 1,505
United Kingdom
Location: Lancashire
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Re: PR:BF2 v1.3.1.0 Changelog
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Last edited by Heskey; 2015-06-15 at 03:15..
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2015-06-15, 03:15 | #3 |
Join Date: Jun 2015
Posts: 56
Norway
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Re: PR:BF2 v1.3.1.0 Changelog
Dovre winter does not have proper russian camo. Does models for this exist?
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2015-06-15, 05:02 | #4 |
Join Date: Jan 2013
Posts: 3
Brazil
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Re: PR:BF2 v1.3.1.0 Changelog
"Fixed bolt action rifles having minimal zoom" - What does that mean? do they now have minimal zoom or they had and are now fixed?
Having a minimal zoom would be great for the bolt actions. |
2015-06-15, 05:24 | #5 |
Join Date: Jun 2015
Posts: 7
Canada
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Re: PR:BF2 v1.3.1.0 Changelog
Russian still has desert camo on Dovre Winter!!!
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2015-06-15, 05:33 | #6 |
Join Date: Oct 2009
Posts: 90
Canada
Location: Ontario
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Re: PR:BF2 v1.3.1.0 Changelog
Aww man, just when civilian was fun to play again
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2015-06-15, 08:02 | #7 |
Join Date: Jan 2009
Posts: 1,800
Europe
Location: Viking Stronghold.
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Re: PR:BF2 v1.3.1.0 Changelog
Awesome DEVs, really good you can put in updates now that can simply be downloaded through the launcher and fix various bugs. 10/10.
Has large always been 128 layout or are we suddenly getting 64vs64 servers. |
2015-06-15, 08:12 | #9 |
Retired PR Developer
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Re: PR:BF2 v1.3.1.0 Changelog
They're called "128", because that's what BF2 accepts, so to say. You can't name it "100", because BF2 won't recognize it. Perhaps with some fiddling here and there it would, but there's no need for it.
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2015-06-15, 08:57 | #10 |
Join Date: Jun 2009
Posts: 1,681
Latvia
Location: Riga
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Re: PR:BF2 v1.3.1.0 Changelog
And what about Dovre Winter, Russians with desert camos?
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