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Old 2014-05-25, 13:44   #1
[R-COM]KSVM_UA_
Ukrainian Forces Faction Lead

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Post [Faction Concept] Ukraine Armed Forces


If you want to help, here is the list of people we require:
1.Modeller
2.Mapper
3.Texturer
4.Programmer.
If you want to join us, contact me via PM or write here, in CT topic.


Here are the vehicle tasks at hand:

Easy tasks:


Vehicles to be retextured:
UAZ-469

HMMWV M1097A2

BRDM-2

BTR-80

BMP-2M

2S6 Tunguska

Aicrafts and choppers to be retextured:
Mi-24V

Mi-8

MiG-29 (currently not necessary)

Su-25 (currently not necessary)


Intermediate tasks:

List of vehicles to be modernized:
BTR-80A=>BTR-3E

BTR-80=>BTR-80 "Joker" (WIP)



Heavy tasks:

Vehicles to be completely done:
KrAZ-6322

T-64BV (WIP by wlfk)




Maps:
https://www.realitymod.com/forum/f35...e-2km-wip.html



Thx for reading.
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Last edited by KSVM_UA_; 2021-01-14 at 09:58.. Reason: language check
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Old 2014-05-25, 13:46   #2
[R-DEV]Mineral
PR:BF2 Lead Designer
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PR Server License Administrator

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Default Re: [Faction Concept] Ukraine Armed Forces

As usual the biggest factor in a new faction is that you'll need maps. It's such an importance , put your biggest focus on that first. I speak out of experience Good luck with this. I'm sure there are some qualified people in the community.

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Old 2014-05-25, 13:51   #3
[R-COM]KSVM_UA_
Ukrainian Forces Faction Lead

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Default Re: [Faction Concept] Ukraine Armed Forces

Quote:
Originally Posted by [R-DEV]Mineral View Post
As usual the biggest factor in a new faction is that you'll need maps. It's such an importance , put your biggest focus on that first. I speak out of experience Good luck with this. I'm sure there are some qualified people in the community.
Thanks, Ive got some ideas, but they need some work to do with design, I'll try to do them faster. Maybe there will be some map schemes soon.We're working on it.
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Old 2014-05-25, 14:13   #4
[R-COM]KSVM_UA_
Ukrainian Forces Faction Lead

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Default Re: [Faction Concept] Ukraine Armed Forces

Map concept update:AAS(Kharkov)-Big city with outskirts, Ukraine is holding the 2-4 town points, Russia is attacking from the outskirts. Vehicles: Ukraine: 4 UAZ, 2 KrAZ, 1 HMMWV, 2 BTR-7, 1 BTR-4, 2 Shilka's, 2 T-64E, 1 Mi-24. Russia: 2 UAZ, 2 Ural's, 2 BMP-3, 1 2K22 Tunguska, 3 T-90, 1 Mi-28. Ukraine-700 tickets. Russia-600. Scheme map is coming soon.
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Last edited by [R-COM]KSVM_UA_; 2014-05-25 at 18:15..
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Old 2014-05-25, 14:16   #5
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: [Faction Concept] Ukraine Armed Forces

I suggest making a design plan as well. Much more organized. Click on my signature picture to get a good example on how I made mine for the Syrian Community Faction.

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Old 2014-05-25, 14:46   #6
Hokunin
Retired PR Developer

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Default Re: [Faction Concept] Ukraine Armed Forces

Its all cool, but why did you choose "Oplot" tank as an MBT? Ukraine has almost 1000 - T64 tanks, 1302 - T72 tanks, 167 - T80UD tanks and only 8 to 10 - T84 oplot tank(U BM modernized version among them, which means U BM version is even less than 10). If theoretical war to start, T84 U BM Oplot tanks won't be the ones to take action. The main workhorse of Ukrainian tank battalion fists would be T72s or T80UDs.

I understand, you want to make your homeland army look badass and all by including all the rarest unique few warmachines. But isn't it kinda stretching it and unrealistic? Just my humble opinion. Do as you like of course.

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Old 2014-05-25, 14:53   #7
[R-COM]KSVM_UA_
Ukrainian Forces Faction Lead

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Default Re: [Faction Concept] Ukraine Armed Forces

Quote:
Originally Posted by Hokunin View Post
Its all cool, but why did you choose "Oplot" tank as an MBT? Ukraine has almost 1000 - T64 tanks, 1302 - T72 tanks, 167 - T80UD tanks and only 8 to 10 - T84 oplot tank(U BM modernized version among them, which means U BM version is even less than 10). If theoretical war to start, T84 U BM Oplot tanks won't be the ones to take action. The main workhorse of Ukrainian tank battalion fists would be T72s or T80UDs.

I understand, you want to make your homeland army look badass and all by including all the rarest unique few warmachines. But isn't it kinda stretching it and unrealistic? Just my humble opinion. Do as you like of course.
According to the latest schemes and lists, there are 85 T-84U Oplot tanks, which are modifications of regular T-84,which are modifications of T-64, and 10 Oplot-M. These are 2 different tanks.

T-84U "Oplot"


BM "Oplot-M" (yep, best tank in the modern world)


2 different tanks. I even dont talking about BTMP-84(MBT with 5 passengers seats in back)
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Last edited by [R-COM]KSVM_UA_; 2014-05-25 at 15:00..
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Old 2014-05-25, 14:58   #8
Rudd
Retired PR Developer
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Default Re: [Faction Concept] Ukraine Armed Forces

remember to be realistic with what you can achieve, retexturing the T72 with perhaps added child models might be alot easier, remember to try and portray the regular army, the average joes rather than the best tech etc.


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Old 2014-05-25, 15:16   #9
[R-COM]KSVM_UA_
Ukrainian Forces Faction Lead

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Default Re: [Faction Concept] Ukraine Armed Forces

Quote:
Originally Posted by [R-DEV]Mineral View Post
I suggest making a design plan as well. Much more organized. Click on my signature picture to get a good example on how I made mine for the Syrian Community Faction.
Like that? Thanks. Now its much more organized.
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Old 2014-05-25, 15:19   #10
[R-COM]KSVM_UA_
Ukrainian Forces Faction Lead

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Default Re: [Faction Concept] Ukraine Armed Forces

Quote:
Originally Posted by [R-DEV]Rudd View Post
remember to be realistic with what you can achieve, retexturing the T72 with perhaps added child models might be alot easier, remember to try and portray the regular army, the average joes rather than the best tech etc.
Yes, I thought about that, and maybe, I should get the regular T-64E modification, not the Oplot MBT.
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