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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#1 |
Banned
![]() Join Date: Apr 2010
Posts: 2,173
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Location: test
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When pressing "R" to reload, there is a reload sound-effect, although nothing get reloaded, since the gunner has the 750 round gatling gun. (Sound should be removed, otherways irritating people to make them think there is several magazins of 750 rounds)
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#2 |
Banned
![]() Join Date: Apr 2010
Posts: 2,173
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Location: test
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Please confirm this bug fixed, DEVs.
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#3 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,514
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We do not do that usually. You'll see the changelogs on next release
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#4 |
Banned
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Posts: 2,173
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Location: test
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Thanks for reply Mineral, though I expected the next patch to be a major bug-fix release.
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#5 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,514
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Many bugs will be fixed, but the list is long. We do our best to get them all
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#6 |
Banned
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Posts: 2,173
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Location: test
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Great! How big is the chance it will be patched before April ? (rough percentage please)
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#7 |
Join Date: Mar 2011
Posts: 606
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13.37 percent
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#8 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,514
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Patient.bear%
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#9 |
Banned
![]() Join Date: Apr 2010
Posts: 2,173
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Location: test
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Okay. OR you patch February/march OR you PR DEVs do a dumb April fools once AGAIN (oh what a surprise it would be) claiming on 1st April that patch will be released and irritate some people... But no later than April we get the patch, I promise. (Cause it can't be that AncientMan is the ONLY guy amongst 20 guys DEV team who can compile the build... That'd be a bad joke.)
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#10 |
Join Date: Mar 2011
Posts: 606
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Somebody is pissed of quickly...
Seriously though, what kind of answer were you expecting? (I'm out of this thread) |
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Tags |
black, gold, gunner, hinde, mi24v, reload, sound |
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