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Old 2020-04-12, 20:11   #1
[R-DEV]Mineral
PR:BF2 Lead Designer
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Post Project Reality v1.6 Devcast


Welcome to an episode of Project Reality's Devcast for our upcoming release PR:BF2 v1.6. A Devcast showing off new features and assets you will find in Project Reality's next big update. If you missed the v1.6 announcement, you can read it here.

In this video we will show some of the additions and changes to the core Project Reality experience. While the WW2 theater is the biggest content addition to PR:BF2 since v1.0, many other new assets, features and important quality of life improvements are being added in PR:BF2 v1.6. In this Devcast created by [R-DEV]Camo we present some of these. Enjoy the show!


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For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!



- The Project Reality Team
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Last edited by Mineral; 2020-04-12 at 20:30..
Old 2020-04-12, 20:18   #2
Wicca
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Default Re: Project Reality v1.6 Devcast

Ah, sweet Jesus, I feel like I just relived myself a bunch. <3


Xact Wicca is The Joker. That is all.
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Old 2020-04-12, 20:19   #3
InfantryGamer42
Default Re: Project Reality v1.6 Devcast

Nice, great job!
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Old 2020-04-12, 20:20   #4
Rabbit
Default Re: Project Reality v1.6 Devcast

See no one fixed the syrian building textures that guy fucked up.
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Old 2020-04-12, 20:49   #5
GeoPat
Default Re: Project Reality v1.6 Devcast

Is WW2 coming out with this?
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Old 2020-04-12, 20:52   #6
1.6hyper

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Default Re: Project Reality v1.6 Devcast

#1 FIRST
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Old 2020-04-12, 21:55   #7
Gradeus
Default Re: Project Reality v1.6 Devcast

Yeah guys, I can't for that!
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Old 2020-04-12, 22:25   #8
PatrickLA_CA
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Default Re: Project Reality v1.6 Devcast

This is huge. I mean, even without anything else, the changes to lag compensation are a huge improvement. I wasn't aware it was so much more evident than I imagined.

In-game: Cobra-PR
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Old 2020-04-12, 22:32   #9
VTRaptor
Default Re: Project Reality v1.6 Devcast

Ka-52 didn't make it?
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Old 2020-04-12, 22:55   #10
Coalz101
Default Re: Project Reality v1.6 Devcast

This most likely means that everything is there already and just needs to be implemented in the next update for public use!
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