2022-01-11, 07:36 | #1 |
Join Date: Mar 2021
Posts: 350
United States of America
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Vietnam infantry needs a slight rework.
NVA Scout should not have two submachine guns I dont understand why he has the choice between the PPSH and MAT-49. He really needs a rifle instead. Sometimes you need range, accuracy and damage over saturated fire. I would prefer it if the MAT-49 was replaced by the SKS.
NVA LAT needs hand tossed fragmentation grenades. They dont have to be RKGs. NVA Rifleman AP needs victim operated mines. The claymore is not a good fit for the NVA's tactics. I believe that atleast the ALT version of the kit should have it's claymores replaced with S-Mines. P.S. Can we get some more urban vietnam maps? I'm sick of IA Drang. Charlie's point is fun but rarely if ever gets a chance to be played. |
2022-01-11, 14:44 | #2 | |
Retired PR Developer
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Re: Vietnam infantry needs a slight rework.
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Spoiler for Hue:
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Last edited by Rhino; 2022-01-12 at 11:44..
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2022-01-11, 17:06 | #3 |
Join Date: Jan 2011
Posts: 526
United States of America
Location: Portland, OR
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Re: Vietnam infantry needs a slight rework.
Interesting suggestions, but Scouts don't carry rifles because they are scouts, and rifles are heavy - they need to be light and fast and highly mobile. Probably why they have the choices they do, and why it won't change. Likely similar reason for lack of grenades for LAT - maybe OP or realism for weight of the role this type of soldier is supposed to represent in the game.
Also, I definitely want to get my hands on some "victim operated mines", what are those? |
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2022-01-11, 19:24 | #4 | ||
Join Date: Mar 2021
Posts: 350
United States of America
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Re: Vietnam infantry needs a slight rework.
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@Rhino Aw hell naw. I aint got time or skill for that. I tried editing basrah and I dunno what I did but it corrupted my game. | ||
2022-01-11, 20:17 | #5 |
Join Date: Mar 2019
Posts: 54
Europe
Location: St. Petersburg
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Re: Vietnam infantry needs a slight rework.
Would love to have M1 carbine as an ALT weapon for NVA's scout/breacher.
Both appropriate and still sub-par to proper rifle. |
2022-01-11, 20:27 | #6 |
Join Date: Mar 2021
Posts: 350
United States of America
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Re: Vietnam infantry needs a slight rework.
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2022-01-11, 23:00 | #7 |
Join Date: Jul 2017
Posts: 476
Trinidad and Tobago
Location: Grenada (Another Island)
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Re: Vietnam infantry needs a slight rework.
SKS better than AK, more accurate and costs less bullets to kill people.
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2022-01-12, 10:48 | #8 | |
Join Date: Mar 2016
Posts: 493
Yugoslavia
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Re: Vietnam infantry needs a slight rework.
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In short, I am all in for NVA scout to get either M1 carbine or Mosin Nagant M44 carbine (if we have one, as I can not remember which variant we have in game) as there alt primary. | |
2022-01-12, 16:51 | #9 | |
Join Date: Jan 2011
Posts: 526
United States of America
Location: Portland, OR
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Re: Vietnam infantry needs a slight rework.
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lmao - I get what you mean. Anti-personal mines, and anti-tank mines... I think it's the descriptor you used that made it sound so odd... hit the eyes and ears like, "Existence inhibiting mines"... a bit imprecise and atypical term to say the least. | |
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2022-01-12, 18:33 | #10 |
PR:BF2 Contributor
Join Date: Oct 2012
Posts: 1,874
Germany
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Re: Vietnam infantry needs a slight rework.
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VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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