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PR Changelogs The changelogs for recently released Project Reality versions |
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2017-04-13, 15:35 | #1 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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PR:BF2 v1.4.7.0 Changelog
Outside from the usual fixes and smaller changes, this update marks a change in development for PR:BF2. Introducing new maps to the players was sometimes difficult as initial feedback would be scarce and only based on a few public play sessions during events. Today we introduce a new system by releasing a map before it's completion to all players and servers. This will offer us more feedback and will allow the mapping team to complete the new maps with this information in mind. We then also ask players to post their feedback and bug reports in the forums. The first map we will introduce under this new system is Sahel. A 2x2km map being the first PR map in the jungle of Africa. Do note that under this new system the map will be visually incomplete and have more issues than usual. It also does not support a high amount of gamemodes and layers. The map is likely to be removed in a future patch awaiting it's completion and full release. Want to help us test maps and other content? Sign up as a tester today. v1.4.7.0 is available shortly for servers and will soon be available to clients through the automated updater. PR:BF2 v1.4.7.0 Changelog (2017/April/13) ----------------------- GENERAL:
PYTHON:
VEHICLES:
WEAPONS:
LEVELS:
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Last edited by [R-DEV]Arab; 2017-04-17 at 02:39..
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2017-04-13, 15:55 | #2 |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
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Re: PR:BF2 v1.4.7.0 Changelog
Awesome, reading this changelog should be all the evidence you need that the DEVs actually listen to the players (most of the time :P). btw Sahel is a very pretty map!
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In-game: Cobra-PR
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2017-04-13, 16:07 | #3 |
Join Date: Sep 2009
Posts: 2,749
Sweden
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Re: PR:BF2 v1.4.7.0 Changelog
Is this "medium-size" release you plan on continuing with? I must say I think I would prefer it rather than waiting for a fcukhuge patch or a small hotfix.
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2017-04-13, 16:11 | #4 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.4.7.0 Changelog
Due to us working in a better environment since v1.4 (using branches, keeping the main development branch clean) this is the first time we can actually do this. So yeah we do plan to stick to this while we continue to work on larger content pieces like Polish Forces and WW2 atm. So we do hope to drop new maps,vehicles,weapons similar to this one in the future yeah. Big releases will be reserved for new factions, minimods, ...
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2017-04-13, 16:13 | #5 |
Join Date: Oct 2012
Posts: 75
Yugoslavia
Location: Belgrade
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Re: PR:BF2 v1.4.7.0 Changelog
Awesome! An update rolls out right as a Windows 10 update fucks my PR up.
EDIT: It would be interesting to see how the PT-76 plays out on Barracuda. |
Last edited by operativac; 2017-04-13 at 16:32..
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2017-04-13, 16:17 | #6 | |
Join Date: Apr 2011
Posts: 1,262
Europe
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Re: PR:BF2 v1.4.7.0 Changelog
Quote:
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2017-04-13, 16:24 | #7 |
Join Date: Jul 2013
Posts: 106
Turkey
Location: Bandirma
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Re: PR:BF2 v1.4.7.0 Changelog
... nevermind tried again updated succesfully ... thanks for the update
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Last edited by xpugur; 2017-04-13 at 16:37..
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2017-04-13, 16:25 | #8 | |
Join Date: Sep 2016
Posts: 125
Romania
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Re: PR:BF2 v1.4.7.0 Changelog
Quote:
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2017-04-13, 16:27 | #9 |
Join Date: Jan 2017
Posts: 56
United Kingdom
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Re: PR:BF2 v1.4.7.0 Changelog
when is the PR map gallery going to get updated?
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2017-04-13, 16:45 | #10 |
Join Date: Apr 2017
Posts: 1
South Africa
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Re: PR:BF2 v1.4.7.0 Changelog
Awesome update guys! Keep up the good work.
Just an idea for another map in Africa: During the early 70s South Africa was involved in secret war with the Soviet-backed MPLA in Angola (The fact that there was a war was not a secret. The fact that the troops were not Angolan, however, was). There were a lot of special operations involved, making the setting ideal for the Insurgency game mode. There were a few conventional battles as well, but they were rather one-sided. Would be great to hear your opinion on this. |