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2021-07-11, 06:00 | #1 |
PR:BF2 Contributor
Join Date: Oct 2020
Posts: 176
Czech Republic
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Vehicle Models Tips?
Hey there, i was thinking, i am a person that always needs to do something productive in the background and i recently got my self into blender, and not gonna lie i kinda quickly learned alot of stuff and managed to get some cool models from that, so after a while i've decided to try make something like a real life model of a vehicle possibly for a PR later on.
Since you wanna make something realistic as possible to the original real life model, i suppose you guys are gonna look for some kind of blue prints of the actual vehicle or do you just look at pictures of the vehicle and you slowly go from that ? Also is there a possibility to extract the in game PR models ? so i could get a reference? because so far i made like a fictionary vehicles, this one bellow was meant for a game called Foxhole like a suggestion and i made a little cute model of a tank vehicle which took me like a week since i installed blender for a first time so i am pretty happy with that . Since Foxhole also is taking inspiration from real WW2 vehicles i also put something together so you can see couple of vehicles inside this model. |
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2021-07-12, 06:37 | #2 |
Join Date: Nov 2015
Posts: 628
India
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Re: Vehicle Models Tips?
It's hard to believe, you learnt and made a model with such complexity in one week.
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2021-07-12, 15:31 | #3 |
Join Date: Jul 2019
Posts: 59
Croatia
Location: Zagreb
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Re: Vehicle Models Tips?
That's great, but a problem is that there is no tools for Blender that would let you export your models into BF2 format at least that is what devs told me when I asked can I make models in Blender. This is what Rhino said to me: "I don't know of any tools to export directly from blender to BF2, but you could possibly model in blender then export to max, to then export to BF2, but that would be hard work and most likely create lots of errors."
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2021-07-12, 16:07 | #4 | |
PR:BF2 Lead Developer
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Re: Vehicle Models Tips?
Quote:
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Mineral: TIL that Wire-guided missiles actually use wire
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2021-07-12, 17:01 | #5 | |
PR:BF2 Contributor
Join Date: Oct 2020
Posts: 176
Czech Republic
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Re: Vehicle Models Tips?
Quote:
I am mostly proud of the middle wheels because everyone was like how the hell did i do that and it was actually a pretty simple idea from me that i am still a bit laughing about. It's a bit sad that i cannot export it straight from blender but good to know, i have 3Ds max installed since i was working on navmeshes on coop maps, i will keep working on the model on blender since the 3Ds is a bit pain for me. The worst thing is gonna be textures for me i think i got into that part where i can plan the uv and stuff but i just cannot get my head over it making all the textures. | |
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2021-07-12, 18:02 | #6 |
PR:BF2 Contributor
Join Date: Oct 2020
Posts: 176
Czech Republic
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Re: Vehicle Models Tips?
Let it begin |
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2021-07-12, 18:17 | #7 | |
Join Date: Jul 2019
Posts: 59
Croatia
Location: Zagreb
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Re: Vehicle Models Tips?
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2021-07-12, 18:47 | #8 |
PR:BF2 Lead Developer
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Re: Vehicle Models Tips?
Just so you know, you do not have to learn to export yourself either. While it isnt that hard, it is not unusual for the artist not exporting the model himself. Just develop the way you are most comfortable and efficient even it makes the exporter hate you
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Mineral: TIL that Wire-guided missiles actually use wire
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2021-07-12, 22:15 | #9 | |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: Vehicle Models Tips?
Quote:
https://www.bytehazard.com/bfstuff/bfmeshview/ You will only need .bundledMesh files extracted from .zip archives to watch them. As for model, i would reduce amount of faces on curvatures, normal map should compensate sharpness enough. P.S. Does Foxhole focus on low details for vehicles? last time i was playing it (stopped when the heaviest vehicle was an APC), it was simple boxes )). Cool model though, is it highpoly? | |
2021-07-12, 23:10 | #10 | |
PR:BF2 Contributor
Join Date: Oct 2020
Posts: 176
Czech Republic
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Re: Vehicle Models Tips?
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