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View Poll Results: What is your opinion on the minimap? | |||
Bring the minimap back | 123 | 28.21% | |
Do not bring the minimap back | 277 | 63.53% | |
I don't care | 36 | 8.26% | |
Voters: 436. You may not vote on this poll |
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Thread Tools | Display Modes |
2008-01-02, 20:09 | #1 |
Join Date: Jul 2006
Posts: 2,147
Canada
Location: Ontario
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v0.7 Feedback - Minimap Removal
This thread is for discussion of the absence of the minimap. Please limit discussion to this topic, and refrain from discussing it elsewhere on the forums.
I feel the loss of the minimap is hurting the gameplay and individual experiences. Minimap pros: -A group of soldiers who train together daily learn, as any team does, who will be where at any given time. Unless you are in a hardcore clan, this is not the case and the minimap serves to give you this awareness. -IRL you can identify people by facial, clothing or other characteristics. This is not the case in game and the minimap serves to assist in at least knowing who is in your squad. -IRL you have more than 90 degrees of vision. This peripheral does wonders in helping you keep a sense of situational awareness. Until PR supports mutiple monitors for being this peripheral the minimap will serve to deliver some of this information. -It is simple in real life to point to a location. Not so in PR. The minimap allows an easy replication of the effects. -Improves squad cohesion, improves FoF identification. Cons: -Soldiers don't generally carry GPS units IRL and don't tape them to their helmet. -4 square inches screen space occupied Will update list as topic progresses. ATTN PR TEAM: If you are on the PR team and personally do not care for the change but wish to show solidarity please vote for don't care. Maybe I shouldn't have made the poll public so you would not have to face the flack in restricted forums over your slight disagreement. Also, if you are thinking the Devs know what they are doing it must be right then don't vote. That is not an independent thought and it screws with results. |
Last edited by Masaq; 2008-01-06 at 18:01..
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2008-01-02, 20:14 | #2 |
Join Date: Oct 2007
Posts: 93
Location: USA
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I completely agree, if they added spotting and minimap back it would be perfect.
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2008-01-02, 20:28 | #3 |
Join Date: Dec 2006
Posts: 2,051
Europe
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Playing without the minimap is great, however it will suck if the SL doesnt have a mic. I still like this change, and I dont want the minimap to come back.
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2008-01-02, 20:30 | #4 |
Join Date: Dec 2004
Posts: 4,165
United States of America
Location: Tacoma, Washington
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I don't know..it requires more play for me. I do enjoy the removal of the minimap at times but I do have a bit of an uneasiness as well.
With such a small field of view and lack of realistic senses it can be very difficult at times. I haven't had any problems with teamkilling yet (I haven't teamkilled a single man) but the overall feeling of it can be a bit intimidating at times because I feel so limited compared to how I'd feel in real life. |
2008-01-02, 20:31 | #5 |
Banned
Join Date: Oct 2007
Posts: 215
Location: USA!
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Removing the minimap and the squad leader spawn were two awful choices. Lets see if we can at least revert one of them.
Every soldier may not have a GPS in real life but you don't have a magic map displaying where all of your troops are either. |
2008-01-02, 20:31 | #6 | |
Join Date: Aug 2007
Posts: 1,207
United Kingdom
Location: L337tAnkp00ning with Robbi187
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nah no way, not a chance in hell never ever ever. Having the best experience ever on pub servers without the minimap.
Starting to find that now squadmembers have all stopped going rambo because they can't see where everything is anymore, according to their magical gps that gives away enemy positions. Tis brilliant to see gamers being scared FINALLY because they dont have a clue where anything is unless theyre communicating properly. and without comms then you are totally dependant on your SL. gives me tremendous satisfaction to hear the whining from the guy who "obviously knows better" :P after hes been shot. Now the guys who run off alone have lost all confidence and are absolutly no use to say "ohh I've been shot, hes on my body" because we cant see where that is without looking at the map proper, which usually results in dying :P Clanmembers are finding it hardest imo I've heard more whining from them than anyone. This just requires massive adjustment, the devs better not cave in on this one. Keep your eyes on squadmembers so you know where they all are. hang back and do not engage until authorized by the SL. I was on fools road and I had two newbie pubbies asking me if they were allowed to go weapons free before firing :P:P This new version is definately one the SLs should grab by the balls, as soon as I get my new graphics card I'm grabbing hold and not letting go! :P Quote:
Great suggestion I said about removing friendlies from the minimap too, but I think thats for 0.9 :P I think challenging should be integrated, so you can have the "thunder?" "Flash!" scenario like we've all seen played out in Saving Private Ryan :P | |
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Last edited by Sadist_Cain; 2008-01-02 at 20:45..
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2008-01-02, 20:33 | #7 | |||||
Join Date: Sep 2005
Posts: 5,818
United States of America
Location: Murica
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2008-01-02, 20:39 | #8 |
Banned
Join Date: Oct 2007
Posts: 215
Location: USA!
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The mini-map was no more unrealistic than the map itself. Removing it added nothing but more time pressing the M key.
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2008-01-02, 20:40 | #9 |
Join Date: Sep 2007
Posts: 193
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Voted nillus minimappus.
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2008-01-02, 20:40 | #10 |
Join Date: Nov 2006
Posts: 1,418
Location: Dublin, Ireland
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Good riddance
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Tags |
feedback, minimap, removal, v07 |
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