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PR Changelogs The changelogs for recently released Project Reality versions |
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2021-09-04, 12:45 | #1 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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PR:BF2 v1.6.8.0 Changelog
We are excited to share with you our next update for Project Reality: Battlefield 2. This update focuses on new gameplay mechanics and balancing old ones. All that combined with the usual bunch of bug fixes and changes to map layers. To learn more about these changes and new content in v1.6.8 you can read our highlight and watch the video DevCast here. We do want to note that we added the maps test_airfield and test_bootcamp. If you have these already manually installed, you need to remove them before updating. We hope you will enjoy this release. Let us know what you think and give us your feedback. And if you want to help us test any changes and new content for future releases, sign up as a tester today. This update can now be downloaded through the PR Launcher. Enjoy! PR:BF2 v1.6.8.2 Changelog (2021/10/01) ----------------------- General:
COOP:
Menu:
Weapons:
Vehicles:
Levels:
PR:BF2 v1.6.8.1 Changelog (2021/09/05) ----------------------- General:
Weapons:
Levels:
PR:BF2 v1.6.8.0 Changelog (2021/09/04) ----------------------- General:
COOP:
Menu:
Vehicles:
Weapons:
Levels:
Support Project Reality! The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members. For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield! - The Project Reality Team |
Last edited by Mats391; 2021-10-01 at 12:01..
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2021-09-04, 13:10 | #2 |
PR:BF2 Contributor
Join Date: Oct 2020
Posts: 176
Czech Republic
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Re: PR:BF2 v1.6.8.0 Changelog
Let's go baby.
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2021-09-04, 13:18 | #3 |
Join Date: Jun 2015
Posts: 317
Poland
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Re: PR:BF2 v1.6.8.0 Changelog
Looks good.
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2021-09-04, 13:31 | #4 |
Join Date: Aug 2008
Posts: 715
Canada
Location: Toronto, Canada
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Re: PR:BF2 v1.6.8.0 Changelog
Updating now!
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2021-09-04, 14:14 | #5 |
Join Date: May 2016
Posts: 163
Portugal
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Re: PR:BF2 v1.6.8.0 Changelog
Fixed shadows showing up through walls.
NOOOOOOOOOOOOOOOO!!! Memes aside good update guys, THX for continuing to update the game after all this time making it better by each patch the quality of life has improved so much lately Sad to see INS on those big maps disappear, and like l already suggested on Ras there should be a new Layer with different factions added and CHN inf looses to IDF inf but nice to see Namers delayed. |
Last edited by Brotherscompany; 2021-09-04 at 14:22..
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2021-09-04, 17:08 | #6 |
Join Date: Feb 2019
Posts: 108
Egypt
Location: Cairo
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Re: PR:BF2 v1.6.8.0 Changelog
Here we go!
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2021-09-04, 18:44 | #7 |
Join Date: Dec 2009
Posts: 105
United States of America
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Re: PR:BF2 v1.6.8.0 Changelog
Updated and then came here to check the changelog.
For people who already have test_airfield and updated before seeing the warning in the changelog, what should be done? |
2021-09-04, 18:49 | #8 |
PR:BF2 QA Lead
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Re: PR:BF2 v1.6.8.0 Changelog
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2021-09-04, 19:06 | #9 |
Join Date: Jan 2009
Posts: 35
United States of America
Location: Southern California
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Re: PR:BF2 v1.6.8.0 Changelog
thanks!
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2021-09-04, 19:23 | #10 |
Join Date: Feb 2016
Posts: 104
Germany
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Re: PR:BF2 v1.6.8.0 Changelog
the parachute spawn on silent eagle should be closer to the flags.
as of now both, trucks from main as well as enemy helis, reach the german first flag before the parachuting infantry does, making it superflous at best and harmful at worst. |