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Old 2016-12-25, 11:36   #1
FLAP_BRBGOING2MOON
Default Technical drivers view

I'm not sure if it's been like this for awhile or was recently changed but the drivers view in all technicals with a gun(dshk, m2 and spg) is forcibly slow and can only move about 180 degrees, and I think anyone who has ever driven a pickup knows backing up is easier when you can turn your head around. It seems like an unnecessary limitation to a vehicle that relies on situational awareness and speed.
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Old 2016-12-25, 17:56   #2
PricelineNegotiator
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Default Re: Technical drivers view

Yes, being able to turn head 180 deg to the right would make sense as you can raise up a bit irl and look behind to see where you are backing up.
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Old 2016-12-25, 18:23   #3
Brozef
Default Re: Technical drivers view

Speaking of technicals, the gunner seems to be able to eat a whole boat load of bullets before finally dying. Is the hit box broken?
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Old 2016-12-27, 08:26   #4
FLAP_BRBGOING2MOON
Default Re: Technical drivers view

Iirc the hit box for the techy gunners is near the middle of the actual gun mount, not the model of the person
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Old 2016-12-27, 12:05   #5
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: Technical drivers view

This is the 1p model of the technical:

This is the reason you cant look behind as there is nothing there in 1p. Same thing applies for a lot of vehicles that have rather limited views.

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2016-12-28, 05:09   #6
FLAP_BRBGOING2MOON
Default Re: Technical drivers view

Oh haha, well thanks for the speedy response.
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Old 2017-01-01, 15:34   #7
FLAP_BRBGOING2MOON
Default Re: Technical drivers view

So I went back and looked and there seems to be some type of camera speed modifier for the drivers view on the DShK and spg techs but not on the m2 or ammo techies, can anyone else confirm or am I crazy?
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