|
PR Changelogs The changelogs for recently released Project Reality versions |
|
Thread Tools | Display Modes |
2018-02-24, 07:22 | #1 |
PR:BF2 Lead Developer
|
PR:BF2 v1.5.3.0 Changelog
This patch includes some more fixes for the recent v1.5 release as well some other balances and tweaks. We also have some exciting news in the mapping department! Sahel has left the BETA program and is now a fully completed level. We also introduce with v1.5.3 the reworked Iron Ridge featuring the Polish Forces. This map didn't make the v1.5 release but is now ready to be played. Further have we implemented the amazing HD fonts by community modder TBob. Read all the details below.
We would also like to mention that we are aware of a decrease in performance for many users. We don't know at this time the exact reason(s) for this but we are investigating it further. If you want to help with this and other testing, join the testing team! v1.5.3.0 is available now for servers and clients! PR:BF2 v1.5.3.3 Changelog (2018/March/4) ----------------------- GENERAL:
WEAPONS:
LEVELS:
PR:BF2 v1.5.3.2 Changelog (2018/February/26) ----------------------- GENERAL:
LEVELS:
PR:BF2 v1.5.3.1 Changelog (2018/February/24) ----------------------- GENERAL:
PR:BF2 v1.5.3.0 Changelog (2018/February/24) ----------------------- GENERAL:
KITS:
WEAPONS:
VEHICLES:
LEVELS:
|
Mineral: TIL that Wire-guided missiles actually use wire
|
|
Last edited by [R-DEV]Arab; 2018-04-23 at 16:20..
|
2018-02-24, 07:43 | #2 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
|
Re: PR:BF2 v1.5.3.0 Changelog
Thanks for updating on the morrow mats <3 Much love from PRTA
|
Xact Wicca is The Joker. That is all. |
|
2018-02-24, 07:48 | #3 |
PR:BF2 QA Tester
Join Date: Dec 2013
Posts: 82
United States of America
|
Re: PR:BF2 v1.5.3.0 Changelog
Thanks for the Sahel changes. It's one of my favorite maps for infantry combat, especially the AAS layer, and the new lightmapping looks good, judging by the screenshots. Thanks for continuing to work on the game
|
Last edited by [R-DEV]Arab; 2018-02-27 at 03:49..
|
2018-02-24, 08:08 | #4 |
Join Date: Apr 2017
Posts: 210
Russian Federation
|
Re: PR:BF2 v1.5.3.0 Changelog
Thanks!
|
2018-02-24, 08:37 | #5 |
Join Date: Jun 2016
Posts: 530
Saudi Arabia
Location: Islamabad
|
Re: PR:BF2 v1.5.3.0 Changelog
good work mats graphics are little bit improved keep it up.
|
|
|
2018-02-24, 11:25 | #6 |
Join Date: Apr 2008
Posts: 2,287
Europe
Location: Berlin
|
Re: PR:BF2 v1.5.3.0 Changelog
Thanks for the fixes!
|
|
|
2018-02-24, 11:35 | #7 |
Join Date: Feb 2017
Posts: 10
Germany
|
Re: PR:BF2 v1.5.3.0 Changelog
Sorry but after I updated the game today my game starts and closes after the intro video - so before I come into the menu... any ideas how to fix this or am I the only one with this problem?
I got no errormessage - after the intro and the "Project Reality" - writing I can hear the first sounds from the menu-music and it loads for few moments but than the game just quits and the usual window opens if you quit the game (quit project reality - clean ressources...) - but I did not! Not even pressed any button etc. ... |
Last edited by P4R4S; 2018-02-24 at 11:42..
|
2018-02-24, 11:37 | #8 |
Join Date: Nov 2009
Posts: 122
United Kingdom
Location: Trowbridge, Wiltshire
|
Re: PR:BF2 v1.5.3.0 Changelog
Thankyou for working on this great mod.
|
2018-02-24, 12:48 | #9 | |
Join Date: Nov 2015
Posts: 628
India
|
Re: PR:BF2 v1.5.3.0 Changelog
Quote:
The fonts looks awesome, PR HD version.Thank you. | |
2018-02-24, 13:17 | #10 |
Join Date: May 2016
Posts: 876
Germany
|
Re: PR:BF2 v1.5.3.0 Changelog
Why do you constantly ask for testers if you cherry pick and reject applicants anyway based on your personal biases or opinions of them? That's the behaviour of someone who has an abundance of willing participants, not someone who is in need of testers.
Sorry for the salt but i think that conduct is unnecessary, no matter what you think of someone. |