|
PR Changelogs The changelogs for recently released Project Reality versions |
|
Thread Tools | Display Modes |
2020-07-19, 09:03 | #1 |
PR:BF2 Lead Developer
|
PR:BF2 v1.6.2.0 Changelog
Today we are releasing the second update for v1.6. With it we bring you further gameplay improvements as well as some new assets for the Russian faction. This includes the 2B14-1 Podnos mortar and 9K135 Kornet ATGM deployables. Along with those new weapons we also introduce a brand new map to the BETA program by community mapper Rabbit called Masirah. A beautiful 4x4km map featuring a large peninsula, you can read the highlight on it here. Included with the gameplay changes is the ability to see the supply points remaining in supply crates. Supply points were always used to determine if a crate is depleted or not. Now we provide this information to the player as well. We have updated the manual to give you more information on the cost of kits, rearming and others. Read it here. Another big change is the improvements to the back-up sights. To learn more about these changes and new content in v1.6.2 you can read our highlight here. This update can now be downloaded through the PR Launcher. Enjoy! Want to help us test changes and new content for future releases? Sign up as a tester today. PR:BF2 v1.6.2.3 Changelog (2020/07/24) ----------------------- General:
Levels:
PR:BF2 v1.6.2.2 Changelog (2020/07/20) ----------------------- General:
Levels:
PR:BF2 v1.6.2.1 Changelog (2020/07/19) ----------------------- General:
Levels:
PR:BF2 v1.6.2.0 Changelog (2020/07/19) ----------------------- General:
COOP
Factions:
Weapons:
Vehicles:
Levels:
Support Project Reality! The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members. For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield! - The Project Reality Team |
Last edited by Mats391; 2020-07-24 at 04:57..
|
2020-07-19, 09:07 | #2 |
Join Date: Jul 2013
Posts: 106
Turkey
Location: Bandirma
|
Re: PR:BF2 v1.6.2.0 Changelog
woooow yey
|
2020-07-19, 10:23 | #3 |
Join Date: Jul 2013
Posts: 106
Turkey
Location: Bandirma
|
Re: PR:BF2 v1.6.2.0 Changelog
just played with this update at updated server at the new map, mumble not started for anyone at server (the icon was not there to try to restart) and the mini map of new map seems low quality, or is it because of sand?
|
2020-07-19, 10:35 | #4 |
Join Date: Dec 2006
Posts: 311
Norway
|
Re: PR:BF2 v1.6.2.0 Changelog
Sounds great, looking forward to trying this out. Small changes like the tow might actually change some maps quite a bit.
|
2020-07-19, 10:53 | #5 |
Join Date: Apr 2020
Posts: 5
Croatia
|
Re: PR:BF2 v1.6.2.0 Changelog
Me and my friend have a problem with Steam login. When starting a PRLauncher, we are clicking on "Login with Steam" button, browser opens, we login successfully, but when PRLauncher should recognize login, it stucks on "Check your browser" message. He is on windows 10 and doesn't get any message, and me on windows 10 get message that PRLauncher has crashed after successful login through Steam. Please check this issue
|
2020-07-19, 11:00 | #6 | |
Forum Moderator
Join Date: Jul 2012
Posts: 3,001
Europe
|
Re: PR:BF2 v1.6.2.0 Changelog
Quote:
| |
|
||
2020-07-19, 11:18 | #7 |
Join Date: Sep 2008
Posts: 1,008
Sweden
Location: Stockholm
|
Re: PR:BF2 v1.6.2.0 Changelog
Nice, now just give us scopes on bijar again and we're set
|
2020-07-19, 11:42 | #8 |
Join Date: Jun 2020
Posts: 113
Russian Federation
|
Re: PR:BF2 v1.6.2.0 Changelog
Thanks for all the effort!
I'm kinda confused if I should leave my feedback here or in the Highlights thread... Crosslinking to avoid double posting. https://www.realitymod.com/forum/sho...08#post2204908 |
2020-07-19, 13:06 | #9 |
Join Date: Oct 2019
Posts: 14
Europe
|
Re: PR:BF2 v1.6.2.0 Changelog
Thats pretty noice, ye siiirrr!
|
2020-07-19, 13:38 | #10 |
PR:BF2 Lead Developer
|
Re: PR:BF2 v1.6.2.0 Changelog
PR:BF2 v1.6.2.1 Changelog (2020/07/19)
----------------------- General:
Levels:
|
Mineral: TIL that Wire-guided missiles actually use wire
|
|