|
PR:F Suggestions Suggestions from our community members. |
|
Thread Tools | Display Modes |
2013-05-20, 13:45 | #1 |
Join Date: Mar 2010
Posts: 87
United States of America
|
24/7 vehicle warfare server
just wanted to throw this out there, because the fights in falklands are amazing.
pr needs this server. not sure who (or what entity) would consider converting their own server, but there are many on the list that do not currently see any play on a daily basis. with 1.0, a lot are anticipating an accompanying surge in players. this would fill a unique slot on the server list, and give a large number of players who don't normally get to fly cas the option to get some air frags in at a non-coop level. there's a lot more to say about how much better falklands air both feels and plays, as contrasted with the classics (kashan etc), but i'll let your own experiences speak for themselves. wasn't 100% comfortable posting this suggestion here, so i'm sorry if there's a more appropriate place. |
2015-02-06, 01:37 | #2 |
PR:BF2 Developer
Join Date: Jun 2009
Posts: 737
United States of America
Location: Spotsylvania, VA
|
Re: 24/7 vehicle warfare server
idk, I like variety. It would be lame it if I went to the deploy menu and the only populated server just played the same gamemode on loop...
|
|
|
2015-02-06, 19:13 | #4 | |
Retired PR Developer
|
Re: 24/7 vehicle warfare server
Quote:
There also was a 24/7 server running it for a bit iirc (or it might have been its initial seeder layer) and it was pretty good for some jet action and had quite a few players in constantly which worked out too well since the game mode sorta broke down a bit when there was too many players in all trying to take off and land at the same time hehe. EDIT: Ye there was a 24/7 VW server: 2012/10/21 2012/12/28 2013/01/05 And for the next PR:F release I'm hoping at seriously improving the VW layer(s) and game mode As for the actual suggestion, I think there may be a place for a 24/7 since it is such a unique game mode / setup compared to the rest of PR that people will really like but its probably best used as a seeder map IMO | |
|
||
Last edited by [R-DEV]Rhino; 2015-02-06 at 19:32..
|
2015-02-08, 22:00 | #5 |
|
Re: 24/7 vehicle warfare server
|
2016-02-23, 10:55 | #6 |
Join Date: May 2009
Posts: 3,566
New Caledonia
|
Re: 24/7 vehicle warfare server
I'm a really bad pilot and even I enjoyed that one so many aircraft and the Argentinians 'long' flight was epic.
Sink the Atlantic Conveyor!!!! |
|
|
Last edited by PLODDITHANLEY; 2016-02-23 at 10:57..
Reason: Holy thread revival batman a year......sorry
|
2016-02-23, 13:13 | #7 |
Retired PR Developer
|
Re: 24/7 vehicle warfare server
If you enjoyed the last version, the new version's Vehicle Warfare will be much better, since the last version was more of a test of the basic concept, and this one will have quite a few new gameplay dynamics in it with any luck
In the next version, will be "Sink the Frigates!!!!" too |
|
|
2016-02-23, 15:18 | #8 | |
Join Date: Apr 2014
Posts: 133
Brazil
Location: secessionist southern states of Brazil
|
Re: 24/7 vehicle warfare server
Quote:
The type 912 radar, Corvus countermeasures launchers, Sea Cat , oerlikons and ammunition with Multipurpose fuse to the Mk8 disagree with you Rhino... | |
2016-02-23, 15:34 | #9 | |
Retired PR Developer
|
Re: 24/7 vehicle warfare server
Quote:
| |
|
||
2016-02-23, 20:56 | #10 |
Join Date: Mar 2007
Posts: 138
|
Re: 24/7 vehicle warfare server
those early morning 10v10 and 15v15's we snuck in were awesome. i guess those would have been afternoon rounds for rhino. we ended up hijacking empty hog a lot of times we made it happen, and just ran a friendlier map when it got over 40. one of those guys was pretty courteous for running it instead of seeding fallujah, i want to say it was sgt nass but it was 2 or 3 years ago. whoever it was
|
Tags |
24 or 7, server, vehicle, warfare |
|
|