2022-04-03, 14:10 | #1 |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,737
Hungary
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Ascheberg feedback
Please post feedback here.
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2022-04-03, 19:05 | #2 |
Join Date: Jul 2017
Posts: 476
Trinidad and Tobago
Location: Grenada (Another Island)
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Re: Ascheberg feedback
Heavy assets spawn too soon, Transport helicopters take too long to spawn (10 minutes + spawning offmap).
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2022-05-08, 10:41 | #3 |
Join Date: Feb 2016
Posts: 104
Germany
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Ascheberg
Great map!
Only played STD so far, but it looks modern, clean and natural. The long view range leads to enjoyable asset fights and makes TOWs a real threat while the thick woodland gives INF space to maneuver. |
2022-05-08, 22:32 | #4 |
Join Date: Dec 2018
Posts: 471
Ireland
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Re: Ascheberg feedback
I love the trees in the flags. Fun to climb with whole squad to wait for enemy.
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2022-06-03, 11:56 | #5 |
Join Date: Sep 2008
Posts: 1,008
Sweden
Location: Stockholm
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Re: Ascheberg feedback
Add more micro terrain so infantry atleast can attempt to cross open fields under fire
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2023-10-19, 20:55 | #6 |
Join Date: May 2016
Posts: 31
Ukraine
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Re: Ascheberg feedback
it's basically field without any terrain
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2023-10-21, 09:23 | #7 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Ascheberg feedback
Yep, it will get more love from ason, that is why it is still in BETA
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2024-04-07, 10:31 | #8 |
Support Technician
Join Date: Apr 2008
Posts: 1,310
Finland
Location: Helsinki
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Re: Ascheberg feedback
There is no 1.7.4 thread for Ascheberg so I just reuse this one.
This map is a beast when it comes to hardware requirements. Nothing seems to be enough if pushed hard enough*. DEVs be like "Oh you own a RTX 4090? That's cute. Here, take some Ascheberg forests and enjoy your 27 FPS!" Looks good, though. Can't deny that. This it not a complaint by the way. More like recognition of your hard work. Getting visuals like those in Ascheberg out of 20 years old game engine is an achievement by itself. I was afraid that my new setup was going be absolute overkill for PR, and had some buyer's remorse because of that. But boy was I wrong. A couple of rounds on maps like Omaha and Ascheberg cured all that. Now I think that nothing you can buy today is enough to run all PR maps with decent minimum FPS on maxed-out setting. Spoiler for *Pushing hard enough:
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Last edited by bad_nade; 2024-04-07 at 12:17..
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2024-04-07, 12:22 | #10 | |
PR:BF2 Developer
Join Date: Jul 2011
Posts: 1,966
Belarus
Location: Minsk
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Re: Ascheberg feedback
Quote:
I haven't seen any map producing enough load to saturate anything >3060. And i assume you're familiar with Intel's P\E cores thingy for games, pretty sure bf2 engine weren't supposed to run on those. | |
assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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